Men of War: Assault Squad is the new title in the Men of War series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and – for the first time ever in the Men of War series – Japan) as well as increased realism and accessibility. The expansion pack will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replayability.

Like previous games in the series, Men of War: Assault Squad includes the unique “direct control” feature which enables players to maneuver units using the directional keys, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks and fire armor-piercing shells at enemy emplacements, or take control of individual soldiers as they fight.

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2 comments by Spike-Bozzled on Nov 11th, 2014

Hello all,

So, if you read my description you should already have decent idea as to what the mod's about. If not, well, my goal is to flesh out Men of War a bit using Condemned Heroes models (which are seeing widespread use throughout AS1 and AS2 at this point) and my own textures to create as much variety as possible while staying (somewhat) historically accurate, focusing on the Eastern Front during the Second World War and all participating forces. At the moment, it's just a skin pack/modder's resource. That being said, I still have a tremendous amount of work to do before I feel that a release of any of my work is justified.

So far, I've (mostly) finished textures for Red Army enlisted troops with the 1943 tunic with shoulder boards. Once I am able to either find someone who will allow the use of their models with no shoulder boards (which I have seen floating around) or I am able to figure out how to decompile Men of War's models, they will have to stay that way, so if anyone could help out with that, it would be much appreciated.

I'm well into work on Soviet naval troops, and once I'm finished with those, I'll start work on Officer's and NKVD. Once these are finished, and a few miscellaneous textures are completed, the Soviet Armed Forces will be ready for the first release. Once that's done and out of the way, I'll work on adding any requests for the Soviets and probably some more various units that I didn't think were important enough for the first release. Then work will start on the Axis,which includes the German Wehrmacht (Heer and Luftwaffe, probably not the Kriegsmarine but we'll see), the Waffen-SS, RONA, the ROA, Italy, Romania, and whatever else I happen to think of.

As the Axis are several factions, and have a TREMENDOUS amount of variation, these will obviously take the longest and will be split into multiple releases. As it stands now, the mod will simply add new (albeit a massive amount) textures, which is more of a modder's resource to be honest, but I don't like to call it that. I doubt I'll be altering the game very much, to help with compatibility between AS1 and AS2, and because there are already several total conversions for both games and I don't think I'll be able to compete with them, but I'll see what everyone has to say, and maybe someday this will become something more.

I'll be more than happy to listen to your requests, although to be honest I probably plan on adding most everything you could possibly want. I'd also like to apologize for the lack of pictures, I've been so focused on getting the textures finished in Photoshop, I've neglected actually putting them in-game, but don't worry, you'll be seeing plenty of screenshots soon! I'm looking forward to sharing my work with everyone!

Happy Veteran's Day,

The Eastern Front: A Skin Pack

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Post comment Comments  (40 - 50 of 506)
Devilish1 Sep 4 2014, 7:51am says:

can you put link here

+2 votes     reply to comment
Vasikle Sep 3 2014, 7:06am says:

Hello my ww1 mod is relased plse try it!

+4 votes     reply to comment
Guest Aug 29 2014, 2:00pm says:

This comment is currently awaiting admin approval, join now to view.

Vasikle Aug 31 2014, 4:03am replied:

Hmm good iddea i had thish iddea for a mod i yhink i will make one

+2 votes     reply to comment
Guest Sep 1 2014, 10:04am replied:

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ALPHA-2 Aug 27 2014, 4:44am buried:


YOU WANT TO PLAYING MOW AS but don have CD KEY ??? DON WORRY downlod tungle and here and using you user name and password to play OFFLINE GAME LIKE A LAN NET WORK

-6 votes     reply to comment
Kill_Time Aug 29 2014, 3:47pm replied:

pls i posted such stuff before remove it before you get banned

+3 votes     reply to comment
datnguyen84 Aug 28 2014, 12:54am replied:

"Play OFFLINE GAME LIKE A LAN NETWORK"? You mean like play DotA on Garena LAN NETWORK?

+1 vote     reply to comment
λpone Aug 16 2014, 8:44am says: +1 vote     reply to comment
OT_Matt Aug 8 2014, 11:18pm says:

Looking for someone to make me a model of the stg45 with texture in men of war AS. I'll offer a steam game in return. :D

+1 vote     reply to comment
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Men of War: Assault Squad
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Released Feb 2011
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365 votes submitted.

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Highest Rated (18 agree) 8/10

Assault Squad is essentially the shinier more visually appealing version of Men of War, I dont find that it adds a lot other than the skirmish mode, some new maps. some new units, and some new models replacing pre-existing ones. It's not exactly groundbreaking however, seeing as it pretty much builds off of the success of it's predecessor, I'm really not even sure why Assault squad was even made, my guess was targetting a streamlined Multiplayer platform, but the game is equally popular as a singleplayer…

Aug 8 2011, 7:32pm by Kastrenzo

Lowest Rated (16 agree) 3/10

Men of War is successful because each game naturally generates its own narrative. It is brilliant because it has character. It is great because (in campaign missions at least) you feel attached to your troops. Assault Squad is Men of War minus all of this, and is horrid. Its lone addition is the new Skirmish mode: a depressing, soulless grind against entrenched AI. Instead of wire-tight combat against a fellow human comes wave after wave of artificially buffed but simple-minded robots; in place…

May 9 2011, 5:36pm by Varsity

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