Men of War: Assault Squad is the new title in the Men of War series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and – for the first time ever in the Men of War series – Japan) as well as increased realism and accessibility. The expansion pack will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replayability.

Like previous games in the series, Men of War: Assault Squad includes the unique “direct control” feature which enables players to maneuver units using the directional keys, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks and fire armor-piercing shells at enemy emplacements, or take control of individual soldiers as they fight.

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About WINTER CONTINGENCY with 1 comment by offensivebias728 on Jun 26th, 2015

Winter Contingency - FAQ (6/26/2015)

"Attention Troopers! ONI Section 3 is authorizing us to answer some basic

questions about the Winter Contingency".

What follows will be an FAQ on our mod and its current development.

Some information will be subject to change as we update the mod!

If you have another question, ask in the comments bellow.

READ THE FAQ BEFORE ASKING- in case we've already answered.

Frequently Asked Questions:

Q: "When will there be a demo?"

A: When we have a demo ready.

While we've certainly made a lot of recent progress, we still need to make maps, script and test missions. We're still creating content and assets for the basic game. Fortunately, there are two of us, (Offensive Bias 728 and Apone) so whenever one of us is busy, the other can keep working.

Q: "Will there be Spartans / MC / Noble Team?"

A: Not right away- but they may appear in later updates.

The focus of Winter Contingency will be on the battles fought by the UNSC Army and UNSC Marine Corps. Army Troopers, Marine forces, and ODST's will be the Main Forces you will play as. Spartans have 5 games worth of story and gameplay. The regular soldiers will be the stars of this game.

That said there will be Spartans in our mod. But perhaps in a later update... or a secret, bonus level...

Q: "Will this mod be available for Assault Squad 2?"

A: There are no plans yet to port to AS2.

We may create a version for Call to Arms when it comes out.

Call to Arms has some of the latest graphics and engine improvements over AS2. If those improvements prove helpful to us- then a Call to Arms port is assured.

Q: "Can you port vehicles?"

A: There are plans to include vehicles, but expect delays.

While there are a great many developers who can export fantastic vehicles, neither OffensiveBias or Apone have had much practice in vehicle porting. Making a vehicle is a very complex and different process than making humanskins and weapons. We desperately want to add vehicles, but we will need either time to learn that process, or another developer with those skills. Turrets aren't the same as vehicles, so we've managed to create atleast those.

Q: "What Halo games will the mod be based off?"

A: Winter Contingency will be inspired exclusively on Halo Reach.

So you probably won't see any Spartan 4's or Halo 4 weapons

(but maybe in bonus addons)

Winter Contingency is themed around Halo Reach, and the Halo universe as it was during the years around the Battle of Reach. We are following the updated cannon of the Halo universe, so anything we put in game has been established as existing during the years leading up to the events of Halo 1. Trust us. We know our halo lore.

Don't be too disappointed if you were hoping for Halo 4 stuff... you might see some bonus content from the newer games in the form of an addon. No promises...

Q: "What Factions/Organizations will we see?"

A: Covenant, UNSC Army, UNSC Marine Corps, ODST's, Colonial Militia, Spartan teams, and various Insurrectionist Groups.

But we may extend the mod in the future to include the events of Halo 1, and the factions that implies...

Q: "Will the mod support Multiplayer?"

A: Very likely. But even more likely if Call to Arms works out.

Q: "Why do the Covenant look so much bigger than humans in the mod?"

A: The Covenant and Humans are at the same scale as they are in Halo Reach. The Covenant are all as big or larger than humans.

When you are playing the halo games, you're almost always playing as a Spartan- who are much larger than average humans. Because of this, the covenant look smaller than they really are. To regular humans, elites are massive! We ported our halo models (humans and covie) from modding resources used by halo fan-artists and modlers, and without changing their original sizes. The proportions you see are close to the exact same as they are in the Halo games.

Q: "I want to use content from your mod in one of mine. What should I do?"

A: If you want to use content from our mod (after its release), you MUST GIVE US (both Apone AND Offensivebias728) CREDIT for content you use.

We've both put in real time in our lives to port and or create this stuff. We'd be flattered to see people use and love our stuff. But we absolutely want to be CREDITED for our work. It's not just courtesy, its also ModDB policy. So please observe this rule.

"That covers today's briefing, Troopers! If you have any more burning questions for the ONI reps, please ask them in the comments bellow!"

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Southeast russia mission by HardShitMakerCZ

Southeast russia mission by HardShitMakerCZ

Jun 23, 2015 Demo 13 comments

Place the folder into the men of war AS mod directory and start it up in options -Give me feedback about bugs and what do you like or dislike ;)

HoWWII - USA Campaign

HoWWII - USA Campaign

Aug 31, 2015 Heroes of World War II Full Version 2 comments

HoWWII full version with USA campaign. All other campaign addons needs this file to work.

Men of War Assault Squad Idiot mod

Men of War Assault Squad Idiot mod

Aug 20, 2015 Demo 4 comments

Well, for now this mod is still in beta testing, but still you can download and play with your friends. Warning: This mod is working only on version 2.05.15...



Aug 15, 2015 WW2, The Real Story Patch 0 comments

Vierville map, I'm uploading this map because of some ******** reason my new Omaha Beach map is gone. Sorry I'll remake it as fast as possible

Omaha Beach

Omaha Beach

Aug 14, 2015 WW2, The Real Story Demo 0 comments

The first missions is finished, I present you: Omaha Beach

Operation Downfall

Operation Downfall

Aug 12, 2015 Men of War Assault Squad Map Collection Demo 1 comment

New mission I scripted about the fictitious invasion of Japan by the Americans and Soviets in 1946. Objectives are: 1. Take the first town and wait for...

Post comment Comments  (360 - 370 of 509)
Herr_Sturmführer Apr 14 2012 says:

Is exporting Men of War: Assault Squad models into Men of War tolerated by 505 games / 1c as Ive seen Men of War: Vietnam models in Men of War?



+2 votes     reply to comment
Shockeros Apr 14 2012 replied:

MOW:AS models in MOW is not tolerated,as for Vietnam i dont know.

+2 votes     reply to comment
JG54_cule Apr 16 2012 replied:

MOWAS is of 1c, MOW is of 505 games and 1c. If you do any changes 505games should agree.

About MOWV and MOWCH yes, you can

+2 votes     reply to comment
Kastrenzo Apr 23 2012 replied:

the original men of war was from Bestway, not 505. 505 Was a publishing company I beileve. one that aimed at bringing it to the western world.

+2 votes     reply to comment
thexterminator Apr 12 2012 says:

Do any of you know how to convert mow mods like zombie mod to men of war assault squad Pm me if you do.

+2 votes     reply to comment
JG54_cule Apr 13 2012 replied:

you can, but you have to make sure that the mod is compatible.
For a start delete any crate with things inside

+2 votes     reply to comment
DUBONTIME™ Apr 13 2012 replied:

you know you can go into map folder and click on one of the files and delete in entities inside a text document

+2 votes     reply to comment
djsatane Apr 14 2012 replied:

remember that sometimes script also adds stuff that causes problems in mowas, also crates.

+2 votes     reply to comment
JG54_cule Apr 19 2012 replied:


+2 votes     reply to comment
Jevuner Apr 11 2012 says:

What is the mod that increases battle scale?
Does anyone know? (on any MoW)

ah.. just it would be dream for a Sudden Strike fan..
Also if battle scale increased there some unneeded elements like direct control and units inventory..

+2 votes     reply to comment
DUBONTIME™ Apr 10 2012 says:

pre-ordered Men of War: Condemned Heroes and got Men of War: Vietnam for free !!! :)

+2 votes     reply to comment
JG54_cule Apr 11 2012 replied:


+2 votes     reply to comment
DUBONTIME™ Apr 11 2012 replied:

no on steam

+2 votes     reply to comment
JG54_cule Apr 12 2012 replied:


+2 votes     reply to comment
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Men of War: Assault Squad
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Released 2011
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367 votes submitted.

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Ratings closed.

Highest Rated (18 agree) 8/10

Assault Squad is essentially the shinier more visually appealing version of Men of War, I dont find that it adds a lot other than the skirmish mode, some new maps. some new units, and some new models replacing pre-existing ones. It's not exactly groundbreaking however, seeing as it pretty much builds off of the success of it's predecessor, I'm really not even sure why Assault squad was even made, my guess was targetting a streamlined Multiplayer platform, but the game is equally popular as a singleplayer…

Aug 8 2011 by Kastrenzo

Lowest Rated (16 agree) 3/10

Men of War is successful because each game naturally generates its own narrative. It is brilliant because it has character. It is great because (in campaign missions at least) you feel attached to your troops. Assault Squad is Men of War minus all of this, and is horrid. Its lone addition is the new Skirmish mode: a depressing, soulless grind against entrenched AI. Instead of wire-tight combat against a fellow human comes wave after wave of artificially buffed but simple-minded robots; in place…

May 9 2011 by Varsity

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