Men of War: Assault Squad is the new title in the Men of War series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and – for the first time ever in the Men of War series – Japan) as well as increased realism and accessibility. The expansion pack will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replayability.

Like previous games in the series, Men of War: Assault Squad includes the unique “direct control” feature which enables players to maneuver units using the directional keys, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks and fire armor-piercing shells at enemy emplacements, or take control of individual soldiers as they fight.

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About WW2 Chronicles - A Total Modification with 3 comments by JG54_cule on Jul 7th, 2014

-WW2 Chronicles-

SKK Studios' Roadmap for future (and current) development. Many of the following are in progress on the backstage, but like yesterday's update, its being kept quiet until the -big bang-!


Seldom is there a mission which doesnt have new units or new strategic tactics to employ. It is this kind of challenge to make each mission different which delays our working scheme. But its clear enough that we are coming to an endpoint which will allow me to click the invitation buttons to the Early Access to begin testing and allow all members to download.

There are so many new models and skins. And this will allow you to explore unimaginable options in Multiplayer with the new maps/upcoming factions and Singleplayer with all the missions. Unlike other mods, we have testing grounds on the editor to make players able to test all the new units on pre-prepared battles where all you need to do is put some units on the specified areas and they will automatically assault/defend their position according to an automated script.

Progress might look slow. But there's more to it than what you'd think.

Men of War: Assault Squad: 2

We told you a year ago and we insist. We have ported to AS2 and we are pleased to do so. Its a much more stable engine for crafting a modification like this, and much more feasible in the long run.

AS2 offers a new engine with multi threading capability. The shader cache have been re-designed, thus we dont have to rely on the adapted external shading files we were using earlier. Also, the overall memory handling has been improved and all-in-all its coming up like a real base game for a HD overhaul mod like this one is.

1.2 onwards will mostly be for AS2. And although we have not tested it yet, we can't guarantee success in trying it out successfully in AS1.

Men of War: Assault Squad: 1

Although as mentioned, we are not going to focus on AS1, we do have members on SKG group which are designing new sequels to 1.11 for use on AS1 and NOT AS2. With very talented scripting skills, this branch of our development will keep the peopple who are reluctant to purchase AS2 happy with the new missions. It is also important to note that most new models will be featured only in AS2 versions, though the future AS1 releases will also bring many new skins, models, and challenging missions brought to you by James, Erwin, etc. -our AS1 team-

Early Access

1st of August begins the Early Access. All candidates who correctly sent an application form have been accepted and will be invited on August 1st. We believe this is an intermediate step between the closed beta and public release.

The Early Access will weekly update the mod version and keep you patched with the newest release. On the other side, we expect candidates to feedback and give suggestions and bug reports.

There are plenty of initiation tutorials and guiddes on the EA group to take you through the innovative and brand new experience which 1.2 is.

Early Access will evolve from a SP release to a massive SP, MP and co-op version. Each week, getting closer and closer...

Multi Language

Lets get international! WW2 Chronicles will have localization files for English, Spanish, and German. We are also willying to do one for Russian. Russian translators, contact me if you want to take part on this!

New 1.2 Features

On 1.2 we are willing to...
Why am I saying this? Watch the following screenshots please. Click images to enlarge.

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Free For All
Men of War: Assault Squad

Free For All

Jul 7, 2014 Free For All Full Version 1 comment

i was able to testrun the mod a few times with two others, it works perfectly. this makes it possible to release the mod earlier then the chosen date...

[FIXED] Recon Squad [0.0.7] [RUS] localization
Men of War: Assault Squad 2

[FIXED] Recon Squad [0.0.7] [RUS] localization

Jul 4, 2014 Recon Squad Patch 0 comments

Распакуйте в *\Men of War Assault Squad 2\mods\recon

[FIXED] Recon Squad [0.0.7]
Men of War: Assault Squad 2

[FIXED] Recon Squad [0.0.7]

Jul 4, 2014 Recon Squad Full Version 4 comments

[Alpha 0.0.7] Unpack to */Men of war Assult Squad 2/mods/

Recon Squad [0.0.6]
Men of War: Assault Squad 2

Recon Squad [0.0.6]

Jul 2, 2014 Recon Squad Full Version 0 comments

[Alpha 0.0.6] Unpack to */Men of war Assult Squad 2/mods/

Men of War 3DS Max Exporter Tools
Men of War

Men of War 3DS Max Exporter Tools

Jun 30, 2014 Men of War Plugin 1 comment

Since the download from Best Way is now broken as they changed forums, I have uploaded the exporter tools here for easy access. Supports 32 bit versions...

how to version 1
Men of War: Assault Squad

how to version 1

Jun 26, 2014 How to make Planes for Men of War games Demo 5 comments

This will show you how to make planes for Men of War/AS

Post comment Comments  (20 - 30 of 451)
OMGyoureFAT May 12 2014, 1:59pm says:

Well Ive been waiting to ask this but i dont know where, I wanted to ask for a transfomers mod because i know it would be a great success, just imagine optimus finding cover behind a house while megatron shots at him or bumblebee close-combat (i think its pronounced that way) against starscream. i would like some1 to replie to me saying its a good ideia or saying me to stfu.

+2 votes     reply to comment
supmod22 May 8 2014, 10:13pm says:

Hello there is a mission i remember playing where it was on omaha beach and the character you played as was James Paterson and when you started the bunkers were covered in fog and later when you got all of your squad up you saw them. Anybody know what mission that was and if you have it send me a link, THANK YOU VERY MUCH!!!

+1 vote     reply to comment
ayambakar25 May 19 2014, 3:55pm replied:

Maybe saving private ryan.

+1 vote     reply to comment
supmod22 May 20 2014, 5:35pm replied:

No it was a single mission and it had honor i think in the title or description.

+1 vote     reply to comment
Guest Jun 3 2014, 1:56pm replied:

This comment is currently awaiting admin approval, join now to view.

han_doi_it_doi May 7 2014, 7:12am says:

what is this function? "impulse up" , "forward"
{on "spawn_missile"
{spawn "&#xmi;ssilename_impactor" "missile_point" x {impulse up 0.005 forward 50 com} {delay 0.1 {call "detonate"}} }

+1 vote     reply to comment
DUBONTIME™ May 8 2014, 9:36pm replied: +1 vote     reply to comment
amir1358 Apr 29 2014, 8:04am says:

do you have any turtial about export airplane from 3dmax to men of war

+1 vote     reply to comment
ayambakar25 May 19 2014, 5:20pm replied:

(Copy n Paste from artical)
This new Assault Squad game brings significant game engine and visual
improvements as well, with special attention paid to ones that were highly
requested by the players

Key features

advanced multi-core support
advanced shader technology
interface and AI improvements, including unit kill counts and squad icon
new multiplayer interface
camouflage depending on season
fully updated inventory items with new graphics and updated vehicles
sound improvements, including voice acting
Steam features, including Steam multiplayer, matchmaking, achievements,
cloud, player statistics, leaderboards, voice chat, Valve anti-cheat,
friends invite and workshop
player level up and ranked system
in-game video recording, and much more

0 votes     reply to comment
.Shion Apr 13 2014, 10:01pm replied:

Skirmishes are more varied unlike the predecessor where you simply grind fortifications as well as ui and numerous balancing changes, also it uses an advanced shader technique.

+2 votes     reply to comment
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Men of War: Assault Squad
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Released Feb 23, 2011
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320 votes submitted.

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Highest Rated (16 agree) 8/10

Assault Squad is essentially the shinier more visually appealing version of Men of War, I dont find that it adds a lot other than the skirmish mode, some new maps. some new units, and some new models replacing pre-existing ones. It's not exactly groundbreaking however, seeing as it pretty much builds off of the success of it's predecessor, I'm really not even sure why Assault squad was even made, my guess was targetting a streamlined Multiplayer platform, but the game is equally popular as a singleplayer…

Aug 8 2011, 7:32pm by Kastrenzo

Lowest Rated (14 agree) 3/10

Men of War is successful because each game naturally generates its own narrative. It is brilliant because it has character. It is great because (in campaign missions at least) you feel attached to your troops. Assault Squad is Men of War minus all of this, and is horrid. Its lone addition is the new Skirmish mode: a depressing, soulless grind against entrenched AI. Instead of wire-tight combat against a fellow human comes wave after wave of artificially buffed but simple-minded robots; in place…

May 9 2011, 5:36pm by Varsity

Real Time Tactics
Single & Multiplayer
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