Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.
November 1942, Your mission is to help the russian conscripts assault and drive back the german defensive forces from the Volga River, you will gain money slowly and by clearing areas of enemies at the map. You will lose the map if you lose all men or if germans reach the docks. Mission is infantry only, so use caution when advancing. - Mission is infantry only, so advance cautiously
Very good map and challenge mission..
Lovely mission, 10/10
good job!
verry good but is there away to cut off german tanks they send every now and then?
just hide some at infantry in the cover (there is pleny around) let it come close and take it out, then u also have chance to repair one.
How do u make units on the spawning cards like the ones that are on the right side of the screen and also how can u add new units to missons witout messing it up. Like i was able to add sherman tulips to sirhikels old town but and it work great in the main game but now i have no clue how to add units into missions without messing them up.
when it comes to the buttons, most of that is set as far as images prices delays etc in f9-> reinforcements, however in triggers u still have to declare when u want reinforcement "name" shown or hidden assuming the reinforcement was hidden state in f9. The waypoint declard in reinforcement in f9 corresponds to a waypoint that will be moved to where u click on the map when u order something and you want to make sure you have that waypoint already placed on map no matter where but present, because when u click on map that waypoint will be placed where u clicked and thats same waypoint thats in f9 for reinfocement then u use eventstart in there what u want to happen when u do click that and in a trigger u would declare either moving unit or units or teleporting them to somwwhere and eventually they are going making their way to either waypoint tha twas used by order or until player decides to do something with them, most skirmishes in mowas are easy to alter but you have to pay attention to things like whether unit is cloned in waypoint command and whether the trigger and event are reset because in case of veteran tiger I believe the unit is not cloned and the event itself is not reset along with trigger I believe and thus only 1 can be ordered even if u set 2 in reinforcement.
Everytime i try this map it keeps giving me an error and i have the latest patches
What error do u have? try to write down the error it gives you, plus look at log file under my documents\my games\mowas\log I never seen any problems with this map as its all pretty simple no real modifications or script complexity. Make sure you have no other mods loaded, both single player and coop work.
File not found- resource/map/single/06_bonus/volga/map.ply
(eiorepository.cpp,274
Mian
mp.thread_single.exec
thread.exec
clockthread:onExecute
world: load map"/single/06_bonus/volga/map"
file"/map/single/06_bonus/volga/map"
file"/entity/service/land/land"
10: {volumeview "map.ply"<<{Ground}}
11. {extender "grass" {hieghtmap "map.net"}}
12.
13. {extender "grass" {hieghtmap "map.net"}}
14. {extender "grass" {Grass "map.grs"}}
Men of War assault squad- v2.00.11-standard
2012.01.23 01:56- 0x01262DA3
Again, I cannot help you unless you have latest version of the game, that error shows that your game version is 2.00.11 which is old original version of the game.
Further that error says you have files missing, you either downloaded corrupted file or you extracted the file badly into the mods folder under your game. That error basically says map.ply is missing.
I have mirrored Volga Assault on another mirror, try downloading this: Cuih.dyndns.org . Download it to some folder dont open it right away, download it first then extract it to mods folder under your game.
After you extract look in folder under MOWAS \ MODS \ Volga-Assault \ resource \ map \ single \ 06_bonus \ volga" folder there should be 7 files: 0.mi, map, map.grs, map.net, map.ply, minimap.dds, preview.jpg If you dont have all them there then either something is wrong with your computer, internet or something is causing problems on your pc like some kind of anti virus etc...
BUT THOSE MODS WILL NOT FULLY WORK RIGHT UNLESS YOU HAVE patched the game to 2.5.13 or 2.5.14.
Says this with the steam and retail version
Last thing do i need the german soldier mod running to us this mod
No u dont, for this mod dont hav any mods running and you NEED PATCHED VERSION OF THE GAME otherwise some things maybe missing in mission.
Thank u it was that i was missing the map.ply that was missing got it running now
Again try to have your game patched to latest patch otherwise some units or things may be missing or certain things dontwork, in this mission its possible it will work fine on old version of game but I am not 100% sure.
I have got it fixed (pc)
awesome mission its really makes it a challenge when you play this level on hard difficulty and might i suggest in the ammo parachute drops add bazooka ammo had to scavenge more anti tank ammo than rifle rounds
Glad you like it, and yes I am taking any recommendations as all these missions/skrimishes I made with Vashyo will be packaged into 1 mod with improvements sometime in next month or 2.
nice mod!
Does not work for me or show up at all in game. Extracted the folder to "Volga Assault" to mods folder and enabled in game still does not show up. Maybe incompat with newest version of steam?
It will show up if you go into multiplayer host skirmish but to get it to show up it should show up in campaign screen under bonus button however, you have to have both bbq and xmas missions completed I think. If you still have a problem please reply and I will give you a version that makes it show up as first button in campaign menu.