13 - Sept - 2012
German Power 1 by dlcatalin.. SP & COOP
MOW:AS ver by Mopar
SP & COOP
My goal with this mod was to add as many suitable / relavent user made mods
to improve the overall look, feel and playability of this epic mission, I also wanted
to add as many tactical & strategic options for the player to explore and use.
Don't expect to finish this mission in one sitting, You will have to save due to the
size of this map & mission and the number of enemy that must be killed to win.
( 7 - 10 Hours Play time if you are quick LOL )
Read Reade File or Description for more details...
13 - Sept - 2012
German Power 1 by dlcatalin.. SP & COOP
MOW:AS ver by Mopar
SP & COOP
My goal with this mod was to add as many suitable / relavent user made mods
to improve the overall look, feel and playability of this epic mission, I also wanted
to add as many tactical & strategic options for the player to explore and use.
Don't expect to finish this mission in one sitting, You will have to save due to the
size of this map & mission and the number of enemy that must be killed to win.
( 7 - 10 Hours Play time if you are quick LOL )
I have also added some easter eggs for those player that like to explore..
( Seek and Thee shall Find wonderous goodies )
HINTS & TIPS for the tactically challenged:
- Search everything to find easter eggs scattered throught
the map... It pays to search something before destroying it..
- Artillery can accidentally destroy some easter eggs unless you
scout the area before commencing the bombardment....
- Flares are there for a reason, use them.
- Illumination Rounds are there for a reason, use them.
- Silenced weapons are there for reason, use them.
- Smoke Grenades are there for a reason, use them.
- Ground terrain and cover are there for a reason, use it.
- Defensive equipment is there for a reason, use it...
Sandbags
Barbed Wire
AP Mines
AT Mines
- Squad tactics are there to preserve your mens lives and if used correctly & sensibly
will guarantee your success.
- Visibility is low and ranges reduced, use it to your advantage.
- Then enemy are not expecting an attack so suprise is the key to success.
Once you wake the Russian bear it is a dangerous foe.
( ..Don't poke the bear.. )
Once you wake the bear expect counter attacks..
( So be prepared )
CREDITS:
- Thanks to Asureka for his great skins....
- Thanks to dlcatalin for creating this brilliant map & mission.
- Thanks to djsatane for his invaluable assistance and
for fixing the scoring system used in this mission.
Inventory content..
- Thanks to Gepanzert Faust for his mortar ammunition mod & FX:
Illumination Rounds
Smoke Rounds
Artillery Strike Rounds
Incendiary Round ( WP - White Phosphorous )
etc.
- Thanks to Ozka420 for allowing me to use content from N.E.B:
Mortar Ammo localization fixes & inventory names.
Heavy AT mine
etc.
CHANGE LOG:
- djsatane fixed the scoring problem caused by the mission script counting
dead bodies to allocate the players score, it was getting screwed up when
dead enemy bodies were squished by tanks or removed by entitymanager.....
- Added a large selection of stealth weapons for those players who
like the stealthy approach. eg. knives, and silenced pistols and a silenced rifle..
- Added a new red chicken texture, now there are 3 - Red, White and Black.
( because i keep chickens myself i wanted more variety and realism )
- Added too many small tweaks and fixes to list..
- Remember to save often because this is an epic mission-(approx 7-10 hours if you are quick) LOL
Forum thread for updates and other conversions:
Digitalmindsoft.eu(-Latest-Patch-Needed-)
Regards,
Mopar
Great stuff again, but bit worried about the free range chooks.
Please remember that you are awarded reinforcement points based on how many enemy soldiers you kill....
6 Points per kill
Mission is SP and COOP to suit most people.....
I also have a hard version i prefer to play where the player is awarded only 5 points per kill.... and increased difficulty... ( i like a good challenge..... )
Chickens yes, Because i myself keep chickens i wanted more variety and i was happy to add a red chicken ( Rhode Island Red chicken breed ) to add more variety...
I was going to add several others also, a rooster, dog, rabbit etc but realized i was just complicating things.....
Enjoy and save very often......
Hi All,
I hope everyone is enjoying this conversion..
I am working on an improved version where the enemy will attack with flamethrower tanks....
Also the player will have access to a panzer flamm tank......
If anyone has completed this mission yet can they post the time it took them please... ?????
my friend and i completed it on medium difficulty in 230min. On a side note are you going to release german power 2 ?
Good work Tigerace1945, Thats impressive indeed......
Yes, GP 2 is in the final stages however there are a few caveats to playing it - You MUST turn texture detail down from ultra to medium and effects to medium or guaranteed it will crash or corrupt the save file when saving.....
It is SP only though and no coop version is planned due to the number of entities and humungous map size it reaches the limits of the MOW:AS game engine i feel (IMHO).....
Should be ready for upload in next 2 days - hopefully......