Megaman Arena v1.0b Patch
Jul 1, 2011 Patch 0 commentsThis patch contains updated executable files. Within your base Megaman Arena directory replace the main .exe file. Then within the mma sub-directory replace...
Wanna be a bad guy from the Megaman universe? How about be one of the heroes?
Well in this game it is all possible. With stunning powers and wicked gameplay, we bring you the best of every Megaman around.
You can go face to face against your opponents' We even have your favorite features from megaman, like his dash and wallhopping abilities.
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Megaman: Arena is a stand-alone game, using heavily modified Quake 3 engine
- Many maps set on Megaman Universe
- Q3 engine pushed to the limits
- Many playable characters, such as Megaman, Megaman X, Bass/Forte, Protoman,
Zero, and many more in future releases
- Lots of destructive weapons inspired from megaman games
- Upgrading system
- Unique game modes
- Play against other players on the Internet/Lan, or do single player with bots!
0 comments by Sputterfish on Jun 25th, 2011
Megaman Arena v1.0 Release
This build marks a milestone for our development team. To celebrate we are releasing to the public an optimized v1.0 for Online and LAN play using the most stable of current Megaman Arena content.
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Alternate download link:
Demonware.ukfalconeers.com
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Cheers!
This patch contains updated executable files. Within your base Megaman Arena directory replace the main .exe file. Then within the mma sub-directory replace...
This build marks a milestone for our development team. To celebrate we are releasing an optimized v1.0 for Online and LAN play using the most stable of...
This is a release of the early Beta version demo. Please consult the read me file for further documentation.
O.O Nice...thanks alot for the honorable mention of X-Buster and the team...Thats decent for sure.
Well be talking soon no doubt.
I must say Vile looks rad. Just a suggestion, but it seems to me that Bass seems a bit cheap. The original megaman has no advantages over him because Bass more firepower and mobility, due to his wall-jump. I think this could be evened out by simply taking away Bass's wall-jump ability. This would better fit the megaman series and may help balance the characters.
Thinksurvival.com
register to the site and submit the registration if you want to participate.
If you do not show up the date for you you will be desqualified and the challenger will go to the next round
ok i'll start a tournament...just wait and check the news until you see it
Everyone Leave some feedback on the Vile WIP skin.
You should have another tournament with the beta soon. I missed the first one.
I just tried out the demo and it was amazing! keep up the good work, and make sure you put Sigma in as a playable character.
what happened to the zero model and protoman model that was from the original megaman mod? donx didnt give you guys those models?
I DL-ed it as soon as I saw the news (a few days ago), and I must say that I like it... very interesting, although the graphical glitches are annoying. Also, I missed bots or something like it, as I couldn't play it with anyone, to check the balance (damage, rate of fire, splash damage, etc).
Still, it's been nicely done. Keep up the good work!
To change the dash button you open the console(default button is TAB) the type this:
/bind (key) +button5
key= key you want...shift is simply SHIFT and the keypad buttons are KP_(button)