Megabyte Punch is an electro beat 'em up/platforming/fighting game in which you build your own fighter. Every creature in the game is made of separate parts. Parts have their own powers and bonuses (like gun arms for a shoot ability) and you can attach them to yourself freely. You travel through different environments, search for hidden parts and battle other creatures for theirs. This is the adventure mode. Then there is the fight mode. Here you can fight other players in a destructible arena with the abilities your customized creature gives you.

The game takes place in an computer world filled with creatures called Megac. As a young Megac, you fight to enter the Grand Tournament, the biggest fighting competition there is, to compete for the title of strongest of the world!

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Blog RSS Feed Report abuse Latest News: Megabyte Crunch - Update 11.5

1 comment by TimReptile on May 11th, 2013

We uploaded the latest version of Megabyte Punch. The version number is 11.5 and you probably won't see a lot of differences with the previous update since most of it is under the hood. We fixed a silly color bug that was only noticeable when you installed the game for the first time with Update 11. We also added some AI fight mode behavior  they are a bit less suicidal now. The HUD is a bit more subtle and dynamically scales to your screen resolution. We also added 5 new parts that are currently only available in the part store. You can find the full list of changes below.

 We didn't work on Megabyte Punch full time last weeks. We also worked on our little competitive baseball fighting game Lethal League which you can play here:Lethalleague.reptile-games.com
So what's up next? Well, we are going to finish up Megabyte Punch! After 1.5 years of development we are finally reaching the final stage of the game, we will announce an official launch date soon! We are trying to set up some sort of a close Beta (for testing purposes) for who have pre-ordered the game. More details on this will follow later though. We will now lock up our self in the office to start the official crunch, there is a lot left to do!

 General fixes and changes:
+ Dynamic HUD size
+ 5 new parts
+ Ai behavior
+ more bombs in Ancient tech to prevent getting stuck
+ some sort of display platform in your house (The camera zooms in to check your parts)
* fixed a color bug 
* fixed minor issues- Deleted the version update notifier in the menu (Playtomic quit their services)
~ Minor changes in a few fighting stages

 Combat and movement tweaks:
~ Uppercut and Pound ability a bit less overpowered
~ Megabyte Punch punches through a shield now
~ Slicedash a bit more powerful
~ Increased the hitbox of the ground up attack
~ Slightly increased the virus slice ability hitbox

Greenbyte!

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Megabyte Punch DEMO

Megabyte Punch DEMO

Apr 25, 2012 Demo 3 comments

This is the demo version (standalone) of Megabyte Punch.

Post comment Comments  (40 - 50 of 238)
Kaixza
Kaixza Feb 1 2013, 5:56am says:

i've been played the demo. and i got a question regarding the collectible parts.are there are any parts that really hard to get? i always it's just whenever i destroyed the enemies, it comes out with the parts. thank you :D

+1 vote     reply to comment
TimReptile
TimReptile Feb 1 2013, 6:13am replied:

Some parts really play hard to get! :)

+1 vote     reply to comment
fonsj
fonsj Feb 2 2013, 3:44am replied:

that one head part in the binar fortress is more difficult to get than the holy grail made of goddamn unobtanium :(

+1 vote     reply to comment
riuthamus
riuthamus Jan 31 2013, 9:09am says:

Personally love this game, but the controls are horrid. I really keep asking myself why must I press W+X to perform a move? Couldnt you add some of these things to the mouse or to the q and e key?

+1 vote     reply to comment
TimReptile
TimReptile Jan 31 2013, 9:15am replied:

In case you use WASD for your movement you can use N to attack M for a special ability and J to block. You can also use the arrow keys in combination with Z and X. We prefer playing with a (xbox) controller though. If you still don't like the controls we assigned you can re-assign all your keys when you launch the game. Enjoy!

+1 vote     reply to comment
riuthamus
riuthamus Jan 31 2013, 9:17am replied:

Where is that option, i did not see modify controls anywhere in the options. BTW, the game was so good I kept playing despite my annoying with the control setup.

+1 vote     reply to comment
TimReptile
TimReptile Jan 31 2013, 9:25am replied:

When you launch the game, a little window pops up where you can set your resolution etc, in the second tab of that window you can modify your input settings.

+1 vote     reply to comment
riuthamus
riuthamus Jan 31 2013, 9:26am replied:

Ah, yeah forgot how unity worked. Thanks

+1 vote     reply to comment
logicalness
logicalness Jan 30 2013, 8:33pm says:

I'm so blown away with out amazing this game is. Great work, Reptile!

+3 votes     reply to comment
TimReptile
TimReptile Jan 31 2013, 4:57am replied:

Woohoo!

+1 vote     reply to comment
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Megabyte Punch
Platforms
Windows, Mac
Developer
Reptile
Engine
Unity
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Official Page
Megabytepunch.com
Release Date
Released May 7, 2012
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9.4

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Highest Rated (2 agree) 10/10

Really a great game that is under the radar. I mean this mixes mega man, and super smash bros into one game, two games so many people love. Yet somehow this game isn't getting nearly the love it should be. I sincerely suggest people check this game out.

Nov 29 2012, 9:58am by kyleschmelzer

Style
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Adventure
Theme
Fighter
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Single & Multiplayer
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Indie
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