Megabyte Punch is an electro beat 'em up/platforming/fighting game in which you build your own fighter. Every creature in the game is made of separate parts. Parts have their own powers and bonuses (like gun arms for a shoot ability) and you can attach them to yourself freely. You travel through different environments, search for hidden parts and battle other creatures for theirs. This is the adventure mode. Then there is the fight mode. Here you can fight other players in a destructible arena with the abilities your customized creature gives you.

The game takes place in an computer world filled with creatures called Megac. As a young Megac, you fight to enter the Grand Tournament, the biggest fighting competition there is, to compete for the title of strongest of the world!

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9 comments by TimReptile on Jul 12th, 2013

We are excited to announce that Megabyte Punch is done and will be released August 6 for PC, Mac & Linux! After almost 2 years of development we have finished Megabyte Punch. Quite a lot of you already played the game in its alpha or beta phase (thank you for your support!). But looking at all the stuff we added, we think it’s worth playing the game all over again once the final version is released!

August 6

Update 11.5 was the last pre-release update, so there is enough new content to make the final release of the game look shiny. For now we’ll keep the added content and changes a secret, but you will find it out soon enough since August 6 is here in less than a month!

Unfortunately we didn’t manage to Greenlit Megabyte Punch for Steam in time for the release. However, we still hold a solid spot in the top 100 of Greenlight so if you keep voting and telling your friends about the game we might be able to release the game on Steam!

For now, just get hyped and expect an awesome release trailer soon!

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Megabyte Punch DEMO

Megabyte Punch DEMO

Apr 25, 2012 Demo 5 comments

This is the demo version (standalone) of Megabyte Punch. (Updated August 6)

Post comment Comments  (40 - 50 of 321)
DarkSpriteStudios Aug 8 2013, 4:29am says:

Are you going to have controller support , I hookup my PS3 Controller and remapped the button , it was so much fun play on the controller. Is there a place where you can see where all the parts and where to find then. Great game

+2 votes     reply to comment
TimReptile Creator
TimReptile Aug 8 2013, 4:45am replied:

It actually does support controllers! :)

+1 vote   reply to comment
DarkSpriteStudios Aug 8 2013, 4:55am replied:

Wicked , are you going to plan and do a multiplayer version

+1 vote     reply to comment
B1acky Aug 8 2013, 5:42pm replied:

There is split screen local co-op and versus mode :]

+1 vote     reply to comment
DarkSpriteStudios Aug 9 2013, 4:06am replied:

I know I just want to play online with other people around the world , test out my parts. I be help to wrote the server code for free , just to see how far we could push game as it is a wicked game

+2 votes     reply to comment
TENTACLE_BOSS Aug 9 2013, 8:13am replied:

I support this, and so do many people on the Greenlight page. It seems to be the only thing missing from this game. Just a basic online versus component, and maybe co-op if you want to push it a little further. That extra effort goes a long way if it's possible to implement.

+1 vote     reply to comment
DarkSpriteStudios Aug 9 2013, 8:32am replied:

Well I said that I will help if they need it , let see what they say , I would also love to see this on the a console or handheld

+1 vote     reply to comment
Gn0meSlice Aug 9 2013, 11:06am replied:

GameStick, anyone? ;)

+1 vote     reply to comment
DarkSpriteStudios Aug 9 2013, 11:17am replied:

I was thinking about the ps vita

+1 vote     reply to comment
lrmcba Aug 7 2013, 12:53pm says:

The special edition is ALPHA?

+1 vote     reply to comment
TimReptile Creator
TimReptile Aug 7 2013, 3:55pm replied:

It's only the 20% off icon that says Alpha, don't worry it's the full game!

+1 vote   reply to comment
lrmcba Aug 7 2013, 10:23am says:

I see this game finalversion on gamersgate, but the version on desura said "ALPHA", and the release date is 6 August, when you will upload the final version? I want purchase

+2 votes     reply to comment
fortune_p_dawg Aug 7 2013, 12:49pm replied:

The version on Desura IS the final version.

+1 vote     reply to comment
jones.herbert Aug 7 2013, 1:16am says:

Is the purchase sidebar mixed up? The "special" edition comes with nothing according to the sidebar, and the regular has a whole bunch of extra features. I'm happy to buy the more expensive one, but what exactly am I buying?

+1 vote     reply to comment
TimReptile Creator
TimReptile Aug 7 2013, 5:10am replied:

The more expansive one is the special edition. The description is acting up really weird. Here the description is good but I received quite some messages the descriptions are flipped.

+1 vote   reply to comment
lrmcba Aug 6 2013, 9:38pm says:

This (desura) its the final version? or is still the ALPHA?

+1 vote     reply to comment
lrmcba Aug 7 2013, 12:56am replied:

Looks amazing... copying now to my pendrive to enjoy in my notebook at work :) Just wonder if you can change the packages on the website for all guys who change their mind, purchased the regular version and now want the bonus extras. (to turn the regular version into the special edition paying the difference of money)

+1 vote     reply to comment
TimReptile Creator
TimReptile Aug 7 2013, 5:11am replied:

I'm afraid the only way to do that is ask for a refund and buy the special edition instead...

+1 vote   reply to comment
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Megabyte Punch
Windows, Mac, Linux
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Released May 7, 2012
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Highest Rated (4 agree) 9/10

Reptile is doing wonderful things with this game. It's art style, music, and gameplay are all wonderfully mature for an alpha state game. It's 100% worth what they're asking for it right now, and I can only see this game's quality increase with promised bug fixes, new parts, levels, and other features on their way. Reptile has shown themselves to be attentive to the concerns of the community and I have faith that this final product will be a very memorable experience. There are problems, but that…

Jan 7 2013, 11:08pm by Tolma

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