Megabyte Punch is an electro beat 'em up/platforming/fighting game in which you build your own fighter. Every creature in the game is made of separate parts. Parts have their own powers and bonuses (like gun arms for a shoot ability) and you can attach them to yourself freely. You travel through different environments, search for hidden parts and battle other creatures for theirs. This is the adventure mode. Then there is the fight mode. Here you can fight other players in a destructible arena with the abilities your customized creature gives you.

The game takes place in an computer world filled with creatures called Megac. As a young Megac, you fight to enter the Grand Tournament, the biggest fighting competition there is, to compete for the title of strongest of the world!

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Megabyte Punch Update 11 Megabyte Punch Update 11 Megabyte Punch Update 11
Blog RSS Feed Report abuse Latest News: Megabyte Crunch - Update 11.5

0 comments by TimReptile on May 11th, 2013

We uploaded the latest version of Megabyte Punch. The version number is 11.5 and you probably won't see a lot of differences with the previous update since most of it is under the hood. We fixed a silly color bug that was only noticeable when you installed the game for the first time with Update 11. We also added some AI fight mode behavior  they are a bit less suicidal now. The HUD is a bit more subtle and dynamically scales to your screen resolution. We also added 5 new parts that are currently only available in the part store. You can find the full list of changes below.

 We didn't work on Megabyte Punch full time last weeks. We also worked on our little competitive baseball fighting game Lethal League which you can play here:Lethalleague.reptile-games.com
So what's up next? Well, we are going to finish up Megabyte Punch! After 1.5 years of development we are finally reaching the final stage of the game, we will announce an official launch date soon! We are trying to set up some sort of a close Beta (for testing purposes) for who have pre-ordered the game. More details on this will follow later though. We will now lock up our self in the office to start the official crunch, there is a lot left to do!

 General fixes and changes:
+ Dynamic HUD size
+ 5 new parts
+ Ai behavior
+ more bombs in Ancient tech to prevent getting stuck
+ some sort of display platform in your house (The camera zooms in to check your parts)
* fixed a color bug 
* fixed minor issues- Deleted the version update notifier in the menu (Playtomic quit their services)
~ Minor changes in a few fighting stages

 Combat and movement tweaks:
~ Uppercut and Pound ability a bit less overpowered
~ Megabyte Punch punches through a shield now
~ Slicedash a bit more powerful
~ Increased the hitbox of the ground up attack
~ Slightly increased the virus slice ability hitbox

Greenbyte!

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Megabyte Punch DEMO

Megabyte Punch DEMO

Apr 25, 2012 Demo 3 comments

This is the demo version (standalone) of Megabyte Punch.

Post comment Comments  (210 - 220 of 236)
Pxtl
Pxtl May 15 2012, 11:01pm says:

This is really interesting - part brawler, part Armored Core, part Super Smash... any plans to go beyond 4 players? It's not like PCs are hard-limited to 4 controllers like consoles are.

+3 votes     reply to comment
TimReptile
TimReptile May 16 2012, 6:46am replied:

I don't think you prefer the screen split into more screens then 4 players. To support more then 4 players we gonna need online multiplayer. We have plans for that but can't promise that yet.

+6 votes     reply to comment
StrifeSilver
StrifeSilver May 15 2012, 6:10pm says:

I've made a sort of a "First Look" kind of video, maybe it would help someone buy this game ^^"
Youtube.com

P.S. One of the best I played this year, reminds me of Custom Robo for some reason.

+3 votes     reply to comment
TimReptile
TimReptile May 16 2012, 6:44am replied:

Thanks for the kind words and the nice video! Try to use more aerial attacks they are nice to finish of enemies! :D

+3 votes     reply to comment
StrifeSilver
StrifeSilver May 16 2012, 8:02am replied:

They are a bit hard to pull off with a keyboard ^^"
But anyway, great game, need to buy myself a gamepad now.

+3 votes     reply to comment
gazornonplat
gazornonplat May 15 2012, 1:43pm says:

This looks pretty neat, and I like the art style. :)

+4 votes     reply to comment
TimReptile
TimReptile May 16 2012, 6:47am replied:

We tried to achieve something different :)

+3 votes     reply to comment
PenultimatePanda
PenultimatePanda May 15 2012, 5:21pm replied:

Art style is everything!
Sound, tight controls, gameplay I guess are kind of cool.

+2 votes     reply to comment
TimReptile
TimReptile May 15 2012, 6:06am replied:

I'm glad you like the game!
1. More (loads) parts will be added through the regular updates.
2. All the current fighters in the fightmode have the same AI system however with different parts they behave a little bit different. The fightmode will be tweaked and altered in the future for sure but I can't promise in which update that will be though.
3. I'm not sure about trading parts yet (it requires at least some online multiplayer first). We are thinking about purchasing special parts though with the bits you gather throughout the world. Again I can't promise the exact details but we are definitely thinking about it!

+3 votes     reply to comment
Coldaardvark
Coldaardvark May 15 2012, 3:42pm replied:

Well, thank you for the reply and i look forward to future updates :D

+3 votes     reply to comment
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Megabyte Punch
Platforms
Windows, Mac
Developer
Reptile
Engine
Unity
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Official Page
Megabytepunch.com
Release Date
Released May 7, 2012
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Highest Rated (2 agree) 10/10

Really a great game that is under the radar. I mean this mixes mega man, and super smash bros into one game, two games so many people love. Yet somehow this game isn't getting nearly the love it should be. I sincerely suggest people check this game out.

Nov 29 2012, 9:58am by kyleschmelzer

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Adventure
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Fighter
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Single & Multiplayer
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Indie
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