Megabyte Punch DEMO
Apr 25, 2012 Demo 3 commentsThis is the demo version (standalone) of Megabyte Punch.
Megabyte Punch is an electro beat 'em up/platforming/fighting game in which you build your own fighter. Every creature in the game is made of separate parts. Parts have their own powers and bonuses (like gun arms for a shoot ability) and you can attach them to yourself freely. You travel through different environments, search for hidden parts and battle other creatures for theirs. This is the adventure mode. Then there is the fight mode. Here you can fight other players in a destructible arena with the abilities your customized creature gives you.
The game takes place in an computer world filled with creatures called Megac. As a young Megac, you fight to enter the Grand Tournament, the biggest fighting competition there is, to compete for the title of strongest of the world!
0 comments by TimReptile on May 11th, 2013
We uploaded the latest version of Megabyte Punch. The version number is 11.5 and you probably won't see a lot of differences with the previous update since most of it is under the hood. We fixed a silly color bug that was only noticeable when you installed the game for the first time with Update 11. We also added some AI fight mode behavior they are a bit less suicidal now. The HUD is a bit more subtle and dynamically scales to your screen resolution. We also added 5 new parts that are currently only available in the part store. You can find the full list of changes below.
We didn't work on Megabyte Punch full time last weeks. We also worked on our little competitive baseball fighting game Lethal League which you can play here:Lethalleague.reptile-games.com
So what's up next? Well, we are going to finish up Megabyte Punch! After 1.5 years of development we are finally reaching the final stage of the game, we will announce an official launch date soon! We are trying to set up some sort of a close Beta (for testing purposes) for who have pre-ordered the game. More details on this will follow later though. We will now lock up our self in the office to start the official crunch, there is a lot left to do!
General fixes and changes:
+ Dynamic HUD size
+ 5 new parts
+ Ai behavior
+ more bombs in Ancient tech to prevent getting stuck
+ some sort of display platform in your house (The camera zooms in to check your parts)
* fixed a color bug
* fixed minor issues- Deleted the version update notifier in the menu (Playtomic quit their services)
~ Minor changes in a few fighting stages
Combat and movement tweaks:
~ Uppercut and Pound ability a bit less overpowered
~ Megabyte Punch punches through a shield now
~ Slicedash a bit more powerful
~ Increased the hitbox of the ground up attack
~ Slightly increased the virus slice ability hitbox
This is the demo version (standalone) of Megabyte Punch.
Highest Rated (2 agree) 10/10
Really a great game that is under the radar. I mean this mixes mega man, and super smash bros into one game, two games so many people love. Yet somehow this game isn't getting nearly the love it should be. I sincerely suggest people check this game out.
Nov 29 2012, 9:58am by kyleschmelzer
Latest tweets from
It can take up to a few hours for tweets to begin appearing.
This is really interesting - part brawler, part Armored Core, part Super Smash... any plans to go beyond 4 players? It's not like PCs are hard-limited to 4 controllers like consoles are.
I don't think you prefer the screen split into more screens then 4 players. To support more then 4 players we gonna need online multiplayer. We have plans for that but can't promise that yet.
I've made a sort of a "First Look" kind of video, maybe it would help someone buy this game ^^"
Youtube.com
P.S. One of the best I played this year, reminds me of Custom Robo for some reason.
Thanks for the kind words and the nice video! Try to use more aerial attacks they are nice to finish of enemies! :D
They are a bit hard to pull off with a keyboard ^^"
But anyway, great game, need to buy myself a gamepad now.
This looks pretty neat, and I like the art style. :)
We tried to achieve something different :)
Art style is everything!
Sound, tight controls, gameplay I guess are kind of cool.
I'm glad you like the game!
1. More (loads) parts will be added through the regular updates.
2. All the current fighters in the fightmode have the same AI system however with different parts they behave a little bit different. The fightmode will be tweaked and altered in the future for sure but I can't promise in which update that will be though.
3. I'm not sure about trading parts yet (it requires at least some online multiplayer first). We are thinking about purchasing special parts though with the bits you gather throughout the world. Again I can't promise the exact details but we are definitely thinking about it!
Well, thank you for the reply and i look forward to future updates :D