Mechwarrior 4: Mercenaries is a battlemech piloting simulation and part of the Mechwarrior and Battletech universe unleashed by FASA Studios. In April 2010, MekTek received permission from Microsoft to release the game for free using their MekMatch torrenting program. Now that MekTek has refocused its energies on Heavy Gear, it is up to the community to keep the classic mech piloting tradition alive. This group will also serve as a platform for downloading new content created by the community, including new maps,mods and mech decals, some of which have been hosted by other enthusiast sites.

Description

I should have released this long ago, and these tools are used to modify the files that Mechwarrior 4 uses (Extract and add files (This is just a huge Compilation of various tools that have been given to me by multiple people (on mechstorm NTsDK:Weapons Editor MACK:Binary Patcher) or i found scavenging throughout the void called the web) ---------------------------------------- Contains: Weapons Editor .MW4 extractor/compiler/editor Modeling Tools/Viewer .MW4 browser Binary Patcher Table Editor Mech Adder ------------------------------ Some of these tools i don't know how to use, so i consider them like the Star League Tech in the battletech universe

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Star League Cache (Mechwarrior 4 MOD tools)
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Guest
Guest

Do you have check the Weapon Editor?
I got the problem that the Java-script isn't opening by console.

Thanks for help!

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Armored_Yokai Author
Armored_Yokai

i don't know to make it work

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NtsDK
NtsDK

PM me if you still want to try it.
P.S. BinaryPatcher is an advanced version of Weapon Editor.

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~GOLEM~
~GOLEM~

I would like to extract all models with animation. Is this possible with this package?

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Armored_Yokai Author
Armored_Yokai

Yes. you can extract everything in the .MW4 file with this

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~GOLEM~
~GOLEM~

Ok i get mw4anim files! how i can converted it in normal format?

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KBraid
KBraid

i'm having difficulty modding ammo amounts, it seems to be almost random how it chooses how much ammo is equal to 1 ton resulting in it being far lower or higher than i want it to be.

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KBraid
KBraid

nevermind my math was just wrong and thew me off

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KBraid
KBraid

scratch again, i think it might have something to do with the icon file?

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KBraid
KBraid

last scratch, it has EVERYTHING to do with weapon slot size! I still have no idea how but a slot size of 1 gives a weapon 3 max tons of ammo.

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KBraid
KBraid

could you tell me (If you know) How to go about creating new weapons (not replacing existing) and modifying critical slots on the mechs?

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