Race, Collect , Destroy and Tag your way through over ten fast paced multiplayer minigames! Play with up to four other players or against AI bots across the Internet, via a LAN or local Shared Screen! The game is an attempted revival of the multiplayer madness the team behind it so fondly remember (and still indulge in) brought to the PC and via Steams Big Picture, back onto the living room T.V.

 Into Alpha!

Into Alpha!

Sep 8, 2013 0 comments

Round up of Starter for 10, finally getting into Alpha and early testing of the game with a quick Q&A before the QA!

 Survival Release

Survival Release

Feb 9, 2014 1 comment

Dropbox link for MM Survival mode. It's still early and really needs some balancing!

Company Update!

Company Update!

Aug 12, 2013 0 comments

Post-mortem on the project so far and how things are looking for the future at Infinite Playground.

Deadline approaching!

Deadline approaching!

Jul 24, 2013 0 comments

I rant a bit about our new arena, Greenlight Concepts and how things are looking for the future.

Explay Festival 2013 & Mech Mania!

Explay Festival 2013 & Mech Mania!

Nov 4, 2013 0 comments

Freshly returned from its first public outing at the Explay Festival. I write up a small postmortem of the event.

It's getting close!

It's getting close!

Jan 10, 2014 0 comments

A few good changes and a release date for the demo!

Let the Mania Begin

Let the Mania Begin

Dec 4, 2012 0 comments

Announcing our intentions with our first news post. Hello IndieDB!

Level update and Meet the Team

Level update and Meet the Team

May 28, 2013 0 comments

Quick look at the current incarnation of the Tag arena followed by our first team introduction, this one to our 3D artist Shane!

Mech Mania animations!

Mech Mania animations!

Apr 30, 2013 0 comments

Showing off the current animations and a small problem we're having with intersecting meshes. Also looking to the future and what we will be showing you...

Mech Mania Update news!

Mech Mania Update news!

May 26, 2013 0 comments

That August early release and September deadline is getting ever closer, but with each passing day things are looking a lot more game like! We finally...

MM Update 1

MM Update 1

Apr 11, 2013 0 comments

We've managed to get a grant to fund the game to completion! Things are moving forward on all fronts at record pace =D

News + Video + Explay Festival 2013!!

News + Video + Explay Festival 2013!!

Oct 18, 2013 0 comments

We've been selected to be part of the Explay festivals Indie Game Olympics this year! Also I finally upload a video of gameplay and dish out a bit of...

One small step toward Green Light...

One small step toward Green Light...

May 30, 2013 0 comments

The game is up for community feedback on Steam's Greenlight.

Release date confirmed

Release date confirmed

May 9, 2013 0 comments

The release date and a few other bits and pieces.

Sharing a level - Level design for shared screen!

Sharing a level - Level design for shared screen!

Jul 16, 2014 0 comments

Out of all of Mech Mania's Arenas, Scrapyard is the one that so far has been through the most iterations to try and get it right. It's still ongoing but...

The story so far.

The story so far.

Aug 4, 2013 0 comments

Now we're getting near the end I thought I'd do a quick write-up on the journey so far.

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Mech Mania
Platforms
Windows, Mac, Linux, AndroidTab
Developer & Publisher
Infinite Playground
Engine
Unity
Contact
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Official Page
Infiniteplayground.co.uk
Release Date
TBD
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Popular News
 Into Alpha!
Into Alpha! Sep 8, 2013
MM Update 1
MM Update 1 Apr 11, 2013
 Survival Release
Survival Release Feb 9, 2014
The story so far.
The story so far. Aug 4, 2013
Let the Mania Begin
Let the Mania Begin Dec 4, 2012
Company Update!
Company Update! Aug 12, 2013
Deadline approaching!
Deadline approaching! Jul 24, 2013