In 2006 Microsoft released a modified version of the source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. Source is available from Microsoft's downloads site.

Post feature Report RSS MechCommander 2 Shared Source Release

In 2006 Microsoft released a modified version of the MechCommander 2 source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source license in order to demonstrate its XNA Build system.

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For details about the Microsoft Shared Source license please see the MechCommander 2 EULA.

Notice: The required tools below are from 2005 and 2006, installing any of these on top of a later versions is probably not a good idea.

System Requirements

Downloads (in required Install order):

Introduction to MechCommander 2 Shared Source Release:

More MechCommander 2 Resources:

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Comments
formerlyknownasMrCP
formerlyknownasMrCP

ooo.. Sweet! I had no idea this was being Open Sourced. Can't wait to see what people end up doing with this.

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leilei
leilei

nothing much since microsoft has strict licenses on the source.

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yafn Author
yafn

While I am not a lawyer, or a huge fan of Microsoft, but I don't see the MechCommander2 EULA being overly restrictive, the whole EULA won't fit in a comment, but here are some highlights.

...
2. Grant of Rights
(A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, Microsoft grants you a non-exclusive, worldwide, royalty-free copyright license to reproduce the software, prepare derivative works of the software and distribute the software or any derivative works that you create.

(B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, Microsoft grants you a non-exclusive, worldwide, royalty-free patent license under licensed patents to make, have made, use, practice, sell, and offer for sale, and/or otherwise dispose of the software or derivative works of the software.

3. Conditions and Limitations
(A) Limitation on Commercial Distribution- Notwithstanding the rights granted in section 2(A) above, you are not granted any rights to commercially distribute any artwork from the software (“Art Assets”) in any derivative work or otherwise. Microsoft grants you a limited, non-exclusive, worldwide, royalty-free copyright license to use, reproduce and distribute the Art Assets on a non-commercial basis only.

...

(D) If you distribute copies of the software or derivative works, you must retain all copyright, patent, trademark, and attribution notices that are present in the software.

(E) If you distribute the software or derivative works in source code form you may do so only under this license ... and if you distribute the software or derivative works in compiled or object code form you may only do so under a license that complies with this license.
...

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formerlyknownasMrCP
formerlyknownasMrCP

So I bet its that XNA crap then? typical :P and here I was getting my hopes up.

Anyway the game is on the net for free and has been for some time so if you want to play it here is the link. I'm pretty sure FASA and Microsoft gave the site permissions to host it else I'd suspect it would have been taken down years ago.

Mechcommander.org

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formerlyknownasMrCP
formerlyknownasMrCP

Ooo! so FASA got its IP back you say? I heard there was a rumor floating around that they broke away from Microsoft, but this is even better. It looks like we might be seeing the old FASA come back after that god awful Shadowrun FPS.

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yafn Author
yafn

Not exactly.

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TheHappyFriar
TheHappyFriar

"Smith & Tinker is pleased to announce that it has licensed from Microsoft the electronic entertainment rights for Mr. Weisman's previous creations of MechWarrior, Shadowrun, Crimson Skies and the other properties of the FASA catalog."

from smith & tinker's website. MS still owns them, they're legally allowed to use them.

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formerlyknownasMrCP
formerlyknownasMrCP

Yeah its most likely a leasing deal, a lot of companies bought out by microsoft their founders have come back saying "you guys are using our IP in a very stupid way, can we please have rights to it" and then microsoft goes "for a price.. yes". Its pretty dirty stuff but at least we'll be getting our old favs back after Microsoft so bastardly threw them around like they did.

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TheHappyFriar
TheHappyFriar

here here! A *GOOD* mechwarrior/battletech game would be awesome. Something that combines the different sub-games would be awesome. Like a Battlecruiser game but in the battletech universe.

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formerlyknownasMrCP
formerlyknownasMrCP

Yes, and a Shadowrun game like Fallout Tactics would be nice too (see the original SNES Shadowrun for details).

I would also love to see Battletech Online make a return, I beta tested for it and it was truly one of the best MMOs I've ever played.

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TheHappyFriar
TheHappyFriar

slightly funny story... when I first saw the preview for "Sky Captain and the World of Tomorrow" I thought it was a movie based on crimson skies. :)

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iamcreasy
iamcreasy

i want to built sth like this :)

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MechCommander 2
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