Journey into the gritty and not particularly pleasant world of Max Payne. This third person action game features a strong storyline and an altogether interesting antihero. Max Payne is a gritty journey to the present day New York City during the worst winter blizzard in a century. The thriller pulp story keeps the players guessing right on till the end. The game shoots from the lowest slum pits to the greatest skyscraper heights, leaving behind a trail of corpses, splatters of blood, and empty brass rolling on the floor.

Report abuse the Facility
Filename
thefacility.zip
Type
Singleplayer Map
Licence
Proprietary
Uploader
TheUnbeholden
Date
May 18th, 2014
Size
10.48mb (10,994,291 bytes)
Downloads
10 (1 today)
Credits
Arnold Chamberlain
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Description

This is a first time effort. Just started out seeing what MaxEd was about. Who would've thought making one of these games would be as much of a blast as playing. You'll probably spot about a bazillion mistakes in addition to the bazillion I've spotted since compiling it. Still lots of fun to make. Thanks to all the people who took the time to make tutorials and put all the info and textures and other such stuff concerning Max Ed on the web. Thanks to Remedy for Max Ed in the first place and the plentiful texture pack. Also for the pre-fab bottles and cans and fire extinguishers. This level was built and tested with a Pentium III 700, 512 mb ram, 64 mb GF2 video card. It is only a two-pass render in the interest of saving time. Look for the next installment of "The Facility" soon.........


  This is a first time effort. Just started out seeing what MaxEd was about. Who would've thought making one of these games would be as much of a blast as playing. You'll probably spot about a bazillion mistakes in addition to the bazillion I've spotted since compiling it. Still lots of fun to make.  Thanks to all the people who took the time to make tutorials and put all the info and textures and other such stuff concerning Max Ed on the web. Thanks to Remedy for Max Ed in the first place and the plentiful texture pack. Also for the pre-fab bottles and cans and fire extinguishers.  This level was built and tested with a Pentium III 700, 512 mb ram, 64 mb GF2 video card. It is only a two-pass render in the interest of saving time.
   Look for the next installment of "The Facility" soon.........

arnold_chamberlain@hotmail.com 
 *I don't mind if anybody adapts this level or any part of it for somthing their working on themselves, but a little credit would be cool.
arnold_chamberlain@hotmail.com

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the Facility
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Max Payne
Platform
Windows
Developer
Remedy Games
Publisher
Rockstar
Engine
Unknown
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Official Page
Remedy-ent.com
Release Date
Released Jul 22, 2001
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MD5 Hash
cebbd3014021fd7940c9a329bfc8d24d
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