Journey into the gritty and not particularly pleasant world of Max Payne. This third person action game features a strong storyline and an altogether interesting antihero. Max Payne is a gritty journey to the present day New York City during the worst winter blizzard in a century. The thriller pulp story keeps the players guessing right on till the end. The game shoots from the lowest slum pits to the greatest skyscraper heights, leaving behind a trail of corpses, splatters of blood, and empty brass rolling on the floor.
New skin, Authentic Lobby shootout, new weapons, updated double weapons, better shootage, sideways uzi's, longer bulletime, new music, kung fu moves, new sounds/skins for 4 weapons and a improved level selector.
Credit goes to:-Ultimate V-7 Team for weapons, pretty much most of the modding here. Most thanks go to UXRAF. In fact, UXRAF created more of this mod than anyone else.-Kung Fu Mod Team for the Kung Fu addition.-Jey Bee for the Beretta and Shotgun skins.-Kemical for the awesome lobby level.-Valve for the Counter-Strike wep sounds.-Kenneth Yeung for the Neo skin.-Prodigy for Molotov (main menu music)-Stabbing Westward for The Thing I Hate (bullet-time music)
--------------------------FEATURES:-New Max skin (replaced by Neo from the Matrix)-Added The Authentic Lobby Shootout Level, from Kemical-Totally new weapons (AK-47, MK23 Socom, Colt 1911, Jackhammer grenade launcher, M800 Shotgun, Mp5K (not Mp5b).-Updated weapons (doubles on most guns).-Better shootdodge (slower and more maneuverable)-Max (Neo) holds his uzi's 'gangsta style' (that is, sideways)-longer bullet-time-10 Second bullet-time refill-New menu music-New bullet-time music-Kung Fu moves included.-New Background menu images-New weapon skins for Beretta, shotgun, ingrams, baseball bat, M79, Colt Commando.-New weapon sounds for beretta, shotgun, ingrams, mp5-Improved the level selector (no offense to the creator... just improved the grammar)
------------------------KNOWN BUGS:-When playing the Lobby level, it is extremely important to SAVE THE GAME right when the level starts. For some reason which I can't figure out, when you die, it doesn't load the lobby level. Instead, it loads your last save. So, you must save it before you start playing it.-There's a little glitch with the developer mode camera and some of the Kung-Fu dodges and somersaults. Avoid moving the camera around when you're doing those actions.-There's a small bug with Neo's shades. When he looks at an "important" object (like a phone ringing), his head moves, but his shades don't move with his head.-Also, during some cinematic sequences, Neo's shades disappear for a while.-Don't try to change the skin in developer mode. You'll get an error message about a 'sphere' problem. Mmkay?