His life in ruins, Max Payne finds himself back in the NYPD. During a routine murder investigation he runs into Mona Sax, a woman he thought dead, a femme fatale murder suspect. She holds the keys to the questions that haunt him. But nothing is simple in the dark and tragic night of New York City. An army of underworld thugs stands between Max and the answers he seeks. His journey deep into his own personal hell continues.
-----------Weapons--------------- Colt 1911 Flame Thrower (AvP 2010) P90 Silenced (GTA Episodes from Liberty City) Pistol (AvP 2010) Pulse Rifle (AvP 2010) Scoped Rifle (AvP 2010) Shotgun (AvP 2010) SVD (S.T.A.L.K.E.R.) ------------Skins---------------- Asian Girl (Reworked Mona Sax) Dexter Duke Nukem (Duke Nukem Forever) Edward (Fullmetal Alchemist- Brotherhood) EVA 01 Hitman (Hitman-Blood money) Leon Kennedy (Resident Evil 4) Mr Weyland (AvP 2010) Nanosuit (Crysis) Postal 3 guy (Postal 3) Sam Lake (Max Payne 1) Xenomorph (AvP 2010)
AntiEvil's models pack___________________________________________
||||||||||||| List of content |||||||||||||
-----------Weapons---------------Colt 1911
Flame Thrower (AvP 2010)
P90 Silenced (GTA Episodes from Liberty City)
Pistol (AvP 2010)
Pulse Rifle (AvP 2010)
Scoped Rifle (AvP 2010)
Shotgun (AvP 2010)
SVD (S.T.A.L.K.E.R.)------------Skins----------------Asian Girl (Reworked Mona Sax)
Dexter
Duke Nukem (Duke Nukem Forever)
Edward (Fullmetal Alchemist- Brotherhood)
EVA 01
Hitman (Hitman-Blood money)
Leon Kennedy (Resident Evil 4)
Mr Weyland (AvP 2010)
Nanosuit (Crysis)
Postal 3 guy (Postal 3)
Sam Lake (Max Payne 1)
Xenomorph (AvP 2010)
___________________________________________
||||||||||||| How to use it |||||||||||||---for skins---
Just place .kf2 and .skd files and put "textures" folder to folder with model. Path looks like this
kf2 file- C:\Games\Max Payne 2\data\database\skins\MaxPayne\MaxPayne_L0.kf2
skd file- C:\Games\Max Payne 2\data\database\skins\MaxPayne\MaxPayne_L0.skd
textures- C:\Games\Max Payne 2\data\database\skins\MaxPayne\Textures\*texturename*
don't forget turn off pixel shaders---for weapons---
Replace files
*oldgunname*_L0 and *oldgunname*_L1 to *newgunname*_Model
*oldgunname*_Pose to *newgunname*_Pose
*oldgunname*_Reload and *oldgunname*_Shoot to *newgunname*_Anim--Old gun names--
Beretta (foldername Beretta)
DesertEagle (foldername DesertEagle)
SawedShotgun (foldername SawedShotgun)
PumpShotgun (foldername PumpShotgun)
Striker (foldername Striker)
Ingram (foldername Ingram)
Mp5 (foldername Mp5)
Kalashnikov (foldername Kalashnikov)
ColtCommando (foldername ColtCommando)
Dragunov (foldername Dragunov)
SteyrSSG (foldername Sniper)path- C:\Games\Max Payne 2\data\database\weapons\___________________________________________
||||||||||||||||| Credits |||||||||||||||||Models downloaded from thefree3dmodels.com and models-resource.comEdited and rigged to Max Payne 2,by AntiEvil.Asian Girl,Postal 3 guy and Sam Lake rip,edited and rigg by AntiEvil. It's free to use,but don's forget credited authors.
Sweet. Thank you for keeping the Max Payne modding community alive :D
cool
I see no postal guy...
It's not postal dude. It's model ripped from Postal3 game. don't know who is it.
OMG! Leon Kennedy! i ******* love you!
Hey, I don't know hw to use it :S
how do you be these guys
NEON GENESIS EVANGELION?OMG!U are ******* good!!
I placed the files in proper folders and its not working, how will it works?
i need help i cant find the data older in the c/programs/rockstargames/maxpayne2.....folder please help me! am i looking in the right folder???
you don't have to find the data folder..
you have to create it.
steps:
1)Go to your max payne 2 folder.
2)Create ...Data/Database/....
3)And you get it..
Its easy!!!!!
Go for it