So the big focus for this release was to build out a part rotation feature for the editor. I actually got that in much faster than I anticipated so I took some suggestions from the forums for what to add in. So here is what is new.+ Added limited part rotation. Press 'q' and 'e' to rotate the weapons.
+ Added 'Remember Me' functionality to the login screen.
+ Added tab support to the login boxes
+ Added Light Armor part
+ Added Cannon weapon type to the parts (~25 new parts)
+ Added In Game Chat for multiplayer (activated with 'tab')
+ Added WASD support for rotating around the M.A.V. in editor (arrow keys also work)
+Added new Crosshairs
*Changed the weapon group edit key from 'w' to 'r'
* Tweaked a lot of the part stats.
I tweaked a lot of the weapon stats to try out a few things. I made sniper rifles MUCH more powerful but at the exepense of kick force. I also changed the base ammo counts and tweaked several other stats. Please let me know what you think!
As you can see there are two new part types:
This armor piece can be used to trade fire power for protection. It makes a great addition to any sniper build to help protect the low defense sniper weapons. You can also Rotate this part to protect different areas by pressing 'Shift+E'.
Cannon weapons are all about firepower. These weapons tend to trade range and fire rate for armor and sheer damage. Perfect for a mid-range build or heavy defender type MAV, a well aim shot with a group of cannons can destroy an enemy MAV.
I plan on hosting a large multiplayer game this Saturday, so be sure to sign on and join the game to play against me!