A Master of Orion II fan project is now turning into a tzrn based webgamr!

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A Master of Orion II fan project as a real time strategy game which implements all techs and some more like Planetoids, anti matter clouds, lensman (artificial hereos) and Space monster creation. Version 2.29 Final Wave of Bosconians when Death Star destroyed 2.291 - Permanent Beams like Black Hole Generator, PlasmaWeb, Stasis Field, Gyro Destabilizer and Tractor Beam now also work on space Monsters and Tholium Ships but not on the guardian or other boss mobs - Starbases destroyed by Space Mo

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Version
2.29 Final Wave of Bosconians when Death Star destroyed
2.291
- Permanent Beams like Black Hole Generator, PlasmaWeb, Stasis Field, Gyro Destabilizer and Tractor Beam
now also work on space Monsters and Tholium Ships but not on the guardian or other boss mobs
- Starbases destroyed by Space Monsers can now be rebuild

Additionally to the existing tech tree the are also Planetoids, Anti Matter Clouds, Lensman (artificial Heroes), own Space Monsters and more..

Also some tech has to be changed cause its an RTS now:
- Time Warp Facilitator allows a ship to shift in and out of the time-space continuum, enabling it to fire twice as fast as normal
- Hyper-X Capacitors allow ship beam weapons to fire at a +50% range
- Evolutionary Mutation increases the mystic abilities giving your pilots a slight look into future adding +40 to their offense and +50 to their defense.
...

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Master of Organia 2.5
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Timelot
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