The lighting settings have been adjusted since this screenshot was taken, we've populated the jungle ground with more vegetation assets, and have improved the terrain texturing, too.
If it's straight on the horizon, the sun and it's light wouldn't appear white. Also, the glow wouldn't appear as stong as if it were high noon. I could understand the light settings as they are if the camera was looking at the sun near noon.
Looking at the shadows, it appears the sun is not near setting or rising. Thus any sky visible near the horizon should appear sky blue or white/grey (clouds) with no glow.
I recommend you make a half dozen tree root assets.
And change the lighting settings, that's much too white and glowing
The lighting settings have been adjusted since this screenshot was taken, we've populated the jungle ground with more vegetation assets, and have improved the terrain texturing, too.
Thank you for your input.
That would depend on the light source wouldnt it? If they are doing a day night cycle the sun could be straight over that way.
Looks really good to me.
If it's straight on the horizon, the sun and it's light wouldn't appear white. Also, the glow wouldn't appear as stong as if it were high noon. I could understand the light settings as they are if the camera was looking at the sun near noon.
Looking at the shadows, it appears the sun is not near setting or rising. Thus any sky visible near the horizon should appear sky blue or white/grey (clouds) with no glow.
Its called high dynamic range...
Can't wait
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release soon a demo?