You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. You are a ninja marked with cursed tattoos giving you heightened senses, but at a terrible cost.

Mark of the Ninja is a stealth platformer that puts you in control of a Ninja whose clan is in danger of extinction. Observe your enemies from the darkness, manipulate them with simple yet versatile tools, and experience what it is to be a Ninja.

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0 comments by TheUnbeholden on Feb 13th, 2014



We've had global game jams inspired by single themes, we've seen Molyjam – a game jam inspired by the ideas of Twitter parody account Peter Molydeux, and now the Australian city of Sydney brings us Stealth Jam: the world's first stealth game jam. 

Organized by Sneaky Bastards: The Stealth Gaming Blog, iFEST: The Independent Games Festival, and the Academy of Interactive Entertainment (AIE), Stealthjam will be a 48 hour game jam that runs from June 22-24.

We've had global game jams inspired by single themes, we've seen Molyjam – a game jam inspired by the ideas of Twitter parody account Peter Molydeux, and now the Australian city of Sydney brings us Stealth Jam: the world's first stealth game jam. 

Organized by Sneaky Bastards: The Stealth Gaming Blog, iFEST: The Independent Games Festival, and the Academy of Interactive Entertainment (AIE), Stealthjam will be a 48 hour game jam that runs from June 22-24.

The jam will kick off in Sydney at a yet to be announced location hosted by AIE. The jam will also be taking place in Ontario, and Darmstradt, with more cities around the world to be added to the list.

The editor of Sneaky Bastards and event organizer, who is also the deputy editor of PC PowerPlay magazine, Daniel Hindes, says he got the idea for Stealth Jam when he interviewed Harvey Smith, lead designer on the original Deus Ex and co-creative director on Dishonored

"He mentioned off-hand that a really cool way to see what the future of stealth gameplay might be would be to hold a stealth game jam, so I though: yes. I will do that," Hindes says.

"It's so obvious now that I think about it, but it's probably not something I would have thought of doing had Harvey not mentioned it.""I'D LOVE TO SEE GAMES THAT EXPLORE THE CONCEPT OF STEALTH BEYOND THE MECHANICS THAT HAVE BEEN DEFINED BY TRIPLE-A STEALTH TITLES." 

The event will feature video presentations from prominent independent stealth game developers like Andy Schatz (Monaco), Nels Anderson (Mark of the Ninja), Tom Francis (Gunpoint), and Dan Silvers (Children of Liberty).

Hindes expects participants to interpret the theme broadly and come up with varied games."I'd love to see games that explore the concept of stealth beyond the mechanics that have been defined by triple-A stealth titles like Splinter Cell, Thief, and Metal Gear Solid," he says.

"As Much as I love those games, I feel like stealth as a genre has quite a lot of wiggle room that hasn't been explored because it's so easy to screw up. To me, stealth, at its core, is about using subterfuge and superior information to overcome a superior force. Taken back to those basics, there's a lot of room for stealth to grow."

Participants can pre-register for the Sydney Stealthjam by visiting the official website.

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FahriAuditore
FahriAuditore Dec 22 2012, 11:56am says:

where i can download this?

+2 votes     reply to comment
feillyne
feillyne Jan 8 2013, 7:03am replied:

You can buy it on Steam: Store.steampowered.com

+2 votes     reply to comment
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Mark of the Ninja
Platforms
Windows, X360
Developer & Publisher
Klei Entertainment
Engine
Custom Built
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Official Page
Markoftheninja.com
Release Date
Released Sep 7, 2012
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9.6

14 votes submitted.

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Style
Genre
Stealth
Theme
Comic
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @klei

@tehCrush Just raised it for Chester. Should be able to add up to 5 now.

13hours 50mins ago

@HorizonDuck @Valockar letting people know about Don't Starve helps a lot. We also have a community forum! T.co

16hours 2mins ago

@nickzas still on our radar to investigate but we're focusing mostly on Don't Starve Together right now. We'll let you know if it works out!

17hours 1min ago

@HorizonDuck @Valockar Heya! Everything we can confirm is here in our FAQ. It gets updated as we know more. T.co

18hours 8mins ago

@Valockar yeah go for it, and thanks for doing it! It would be nice if you make it clear it's in Early-Access and still updating regularly.

18hours 54mins ago

@MarcRader68 @Lightford still really early in development, so we're not sure what's possible yet. But closer to release we'll investigate.

20hours 19mins ago

@ikiro thanks for helping make Chester real!

20hours 46mins ago

@ReathenLash was actually surprised how long that remained unclaimed. Keen eye!

20hours 47mins ago

RT @Lightford: @klei I wrote some early impressions of your wonderful Invisible, Inc. game! Check it out if you get a chance! T.co

20hours 53mins ago

@Lightford thanks so much for checking out Invisible, Inc. Great preview! We want to do Early Access right, glad you're enjoying it so far.

20hours 53mins ago

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