Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new title which, when finished will put its players into a literally infinite fantasy world filled with procedurally generated content. The Sword of Ahkranox isn't trying to compete with the larger, professionally developed RPG titles out there, but instead our aim is to fill a large gap that we believe has existed in game technology since the mid-nineties. It is definitely a must-have for all enthusiasts of the quintessential RPG. The game's procedural engine can generate an infinite number of weapons, items, spells, monsters, dungeons, cities, countryside and even dialogue, allowing the player to explore the game with no end and no reason to stop.

Report article RSS Feed Yet another beta update!

We're back again after a long absence with yet another beta update for you all! Quite a bit has been going on in the meantime, so we're here with an update to keep you all posted!

Posted by CumQuaT on Jul 1st, 2013

We're back again after a long absence with yet another beta update for you all! Quite a bit has been going on in the meantime, so we're here with an update to keep you all posted!


There's a lot more info to tell than most of you would probably want to read, so I'll try and sum it up succinctly:

Player stats drastically affect the game now, and you can go to the guilds to train up your stats:


Our 3D team have been hard at work on the next dungeon tileset, the tombs:


We've added new potion types, such as the Potions of Rejuvenation which heal both heath and mana at the same time:


We've also started dabbling with the quick-travel system. It's not out in the public build yet, but it's getting close to ready. Given that you guys have found and claimed over 12,000 unique locations in the game already, then the quick travel is going to cause your exploration to drastically expand!


Towns have been getting a bit of an overhaul with all the new functionality, so we also added new NPC types and made them more animated to help with the interaction level. They also have a heap of new voices!


On top of that we've decided to re-vamp the quest system to be more fitting with what the community would like to see in the game. A part of that means having a centralized quest kiosk in towns where you can go to get/retrieve your quests. It's not implemented yet, but will be in the next update after we finish it off.


So that about sums up the MAJOR things we've been doing, but feel free to check out the release notes, and don't forget to have a poke around on our ever-expanding forum and join in on our exceptional community!

In the meantime I'll try and be a bit more of a good boy with updating you all on here!

Post comment Comments
Imagamer45
Imagamer45 Jul 1 2013, 1:27pm says:

My only gripe is that I wish the rejuvenation potions were purple.

+3 votes     reply to comment
CumQuaT Author
CumQuaT Jul 2 2013, 8:02pm replied:

We actually have another potion type in the works that claimed the purple colour!

+1 vote   reply to comment
Fargo69
Fargo69 Jul 1 2013, 2:28pm says:

These types of games are my cup of tea!!!

However, Malevolence runs smoothly until i reach the actual game screen on my winxp laptop. The playing field is mostly just pixels. Tried various different settings but nothing worked.

My Nvidia Quadro NV5 140M hasn't had any updated drivers since 2009 as far as I can tell.

Wish your Team much success!!!!

+3 votes     reply to comment
CumQuaT Author
CumQuaT Jul 2 2013, 8:03pm replied:

Hi Fargo69! We've had a couple of odd video card compatability issues, but most of them seem to go away if you turn off Post Processing and Shadows, and set the Bloom level to zero!

Good luck!

+1 vote   reply to comment
Fargo69
Fargo69 Jul 3 2013, 7:01am says:

problem solved!!!!!!!!!!!!!

Thanks for the info.

Cheers!

+1 vote     reply to comment
CumQuaT Author
CumQuaT Jul 3 2013, 8:15am replied:

Not a problem! Sorry for the inconvenience :\

+1 vote   reply to comment
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Malevolence: The Sword of Ahkranox
Platform
Windows
Developed By
CumQuaT
Engine
Custom Built
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Release Date
Released Jan 30, 2013
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Custom Built
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