A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
I admit it. When stumped, I used a walkthrough. However, point and click adventures are the one genre I've been known to play for story. Machinarium isn't overly deep, but it offers a charming tale told through lovely ascetics and animated thought/speech bubbles. The latter is the game's main draw and a feature I hope to become more common.
Adventure games are my favourite genre and I have to say Machinarium is one of my very favourite I've ever played (i.e. ever since early 90's!).
It is a brilliant, challenging and at the same time simple in its context game with no voices or text. Love it!
I only withdrew a point because it's written in Flash.