A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
Una de las mejores aventuras que he tenido ocasion de jugar. Los graficos son una verdadera maravilla, asi como la musica y la jugabilidad. Tal vez peque de dificil para los aventureros novatos.
Este juego garantiza muchas horas perdidas :)
Mi nota: 10/10
The point and click adventure genre has what is possibly the greatest storytelling potential of any, and yet i can count the number of makers who were really good at it on a single hand (Cyan, The Neverhood, and now Amanita Design). machinarium is a beautiful game. the title contains not a single line of text or dialogue, and yet it has some of the most endearing characters of any modern game; the puzzles give the perfect amount of challenge to make one delightfully frustrated; the artwork is the sort of thing i would pay money for to hang on my wall; and Tomáš Dvořák's soundtrack has tens of thousands of listeners outside of the game itself. it isn't often that a game can do absolutely everything right.
Before I played this game, I agreed with Roger Ebert's assessment that video games cannot be art. Since playing it, however, my view has completely changed. I followed this up by playing Samorost online and purchasing Samorost 2 when I was finished. I am thoroughly convinced and look forward to what else this company might bring us.
This game is beautiful. The artwork was breathtaking, the music was perfect, and the puzzles give nearly a perfect degree of challenge (though parts of the game are on the easy side). This brought me back to the old point-and-click adventure days, while still transporting me into the robot-ruled junkyard of Machinarium.
The length leaves you wanting more, though. It is not a long game (though a couple of the less obvious parts of the game may fill up some of that lack of length!)