Lydia is a story game in the vein of To the Moon. The game is all about the atmosphere. Spectacular gray-scale graphics with a hint of color and dark, ambient original soundtrack set the tone for the melancholic story. The game is short, about 1-2 hours long emotional journey to the depths of the imagination of a small child.
Can you find the monster?
We got Greenlit last November and Lydia is set for release in June 2017 on Steam. We’re pretty much done with the art and audio, but the game requires some testing and debugging before the release. The final product will offer a few hours of intense storytelling with distinctive audiovisual style.
For more info, follow Platonic Partnership on social media:
We are a four man strong indie game studio located in Finland. We love and cherish adventure games. Lydia is our first commercial title.
Lydia is now released. We would like to thank you all for your support and kind words during the development process. Now it's time to fix some bugs and take some breath. But we'll be back!
Here are some screens from the retail version. Lot's of new particle effects and colors, which were added quite late in development process. Enjoy!
Here is the official trailer for Lydia. And we will launch the game on June 2. How can you fight a monster you can´t see?
We are a satellite organization. Our team is shattered all over Finland. On a regular basis we gather to develop together. Now on the top of our list...
A brief update on Lydia and presenting the Platonic Partnership team!
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