Lydia is a story game in the vein of To the Moon. The game is all about the atmosphere. Spectacular gray-scale graphics with a hint of color and dark, ambient original soundtrack set the tone for the melancholic story. The game is short, about 1-2 hours long emotional journey to the depths of the imagination of a small child.

Can you find the monster?

Development

We got Greenlit last November and Lydia is set for release in June 2017 on Steam. We’re pretty much done with the art and audio, but the game requires some testing and debugging before the release. The final product will offer a few hours of intense storytelling with distinctive audiovisual style.

For more info, follow Platonic Partnership on social media:

Facebook: Facebook.com
Twitter: Twitter.com
Instagram: Instagram.com

About Platonic Partnership

We are a four man strong indie game studio located in Finland. We love and cherish adventure games. Lydia is our first commercial title.

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Headphones highly recommended.

Lydia is a sweet little girl and she loves her Teddy very much. Teddy has been with Lydia from the very beginning. At least Lydia can’t remember living without him. Or playing without him. Lydia has never adventured nor found crickets from the nearby playground without him. Lydia loves Teddy. And Teddy loves her back.

Recently they’ve had difficulties sleeping. Lots of loud and strange sounds coming from downstairs. The grown-ups are having their own adventures there. Every night, all the time.

And of course, there’s the Monster. Hiding in the shadows, always there, where the eye can’t see. Grown-ups said that the monster isn’t real, that it’s all just imagination. But the grown-ups are wrong. The monster is real, although Teddy keeps telling that it isn’t. He keeps telling that everything’s going to be all right.

Teddy will always be there, watching Lydia. Keeping the monster at bay. Making sure, that Lydia sleeps through the night.

But this time the sounds are louder than usual.

Lydia is a story game in the vein of To the Moon. The game is all about the atmosphere. Spectacular gray-scale graphics with a hint of color and dark, ambient original soundtrack set the tone for the melancholic story. The game is short, about 1-2 hours long emotional journey to the depths of the imagination of a small child.

Can you find the monster?

Lydia will be available on June 2, 2017, on PC and Mac.

We hit Alpha! Again!

We hit Alpha! Again!

News

We are a satellite organization. Our team is shattered all over Finland. On a regular basis we gather to develop together. Now on the top of our list...

Meet the Platonic Partnership team & Lydia status update

Meet the Platonic Partnership team & Lydia status update

News

A brief update on Lydia and presenting the Platonic Partnership team!

New engine

New engine

News

Platonic Partnership Crunch weekend. Switching from Visionaire Studio to Unity.

Animations of Lydia

Animations of Lydia

News 2 comments

Henri shows some of the bizarre but awesome hand drawn animations from Lydia.

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Lydia
Platforms
Windows, Mac
Developer & Publisher
Platonic Partnership Ltd
Engine
Unity
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Style
Genre
Adventure
Theme
Horror
Players
Single Player
Project
Indie
Twitter

Latest tweets from @platpartship

Our final crunch session starts soon. Gotta squish those bugs! @steam_games:Lydia on Steam Store.steampowered.com #lydia #gamedev #indiedev

22hours ago

And were here @NordicGame! Great atmosphere and enthustiastic gamedevs. If you're present, you just might see… T.co

May 17 2017

Before Malmö and @NordicGame some @HansZimmer in Helsinki at @HansZimmerLive! #soundtrack #lionking #concert T.co

May 16 2017

Platonic Partnership heading towards @NordicGame! Who's going? #nordicgame #gamedev #igda #lydia T.co

May 16 2017

Our contribution to #Eurovision song contest. An original song from Lydias soundtrack. Kind of. #euroviisutT.co

May 13 2017

A scene from Lydia. It's a story-focused adventure game about a little girl in the world of adults.… T.co

May 13 2017

Platonic Partnership visiting @WeWorkLDN. Great place with lots of enthustiastic people! #gamedev T.co

May 11 2017

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