A modern take on the classic arcade game, Lunar Lander, Lunar Flight extends the experience to a fully, fictionalised Lunar Module Simulator providing a variety of mission types involving Transporting Cargo, Acquiring Data at Survey locations and locating Lost Cargo. Completing missions earns experience points and money to be used to Refuel, Repair and Upgrade the Lunar Module. In addition to missions there are Time Trial challenges complete with Online Leader boards and a globally ranked ‘Pilots’ Leaderboard, ranked by experience.To round out the game there are a variety of Achievements to provide additional challenges and objectives. A truly unique and challenging flight simulation experience, Lunar Flight will give you many hours of immersive, addictive & rewarding gameplay. New to Lunar Flight version 1.8 is the addition of Multiplayer featuring 2 modes including Mission Score Challenge and Deathmatch using the new Weapons Systems.
This is the first game in a long time that I think about when I'm not playing it - that's how much it has grown on me.
To plot your course, float over the lunar surface, and nail a perfect touchdown is a perfect way to relax. But only once you've got the hang of it! :) It may not be a simulation, but it's not easy either.
The graphics are fantastic, and to kick back with an xbox360 wireless controller (perfectly implemented btw - it's very natural to use it) and watch your single highly detailed view of the moon zip by or cover everything in the comprehensive 4-screen split is awesome.
I can't wait to see how this game keeps developing. For a game in beta, I'm very impressed :) Buy it! Play it! Love it :)
Lunar Flight has the best parts of a hardcore simulation without the nerdiness. It's definitely a game, not a full sim, but that's a good thing. The learning curve is moderate to difficult but very rewarding. If you've played the old Lunar Lander arcade games you get the idea, but add a 3rd dimension and a variety of challenges and you have a fresh, unique experience. It's not just a sandbox; challenges reward you with experience and credits with which you can unlock upgrades and additional maps. Once you get the hang of it you will find yourself experimenting with different flying techniques and enjoying the ambiance and visuals as much as the gameplay mechanics. Strangely enough you don't necessarily need a joystick; I've been flying it exclusively with the keyboard, although a joystick may make it slightly easier. I highly recommend.
Lunar Flight is a very fun and challenging game! If you were a fan of the retro game "Lunar Lander" then you'll love this! The player controls the lunar craft with pitch, yaw, roll, and thrust--all with the Earth in the background.
It's definitely recommended to watch the tutorial videos and using a gamepad helps out immensely, but a keyboard can be used as well. Once you understand the flight dynamics and power-to-weight ratios, you'll be delivering cargo to moon bases in no time!
Phenomenal game, sir. I thoroughly appreciate your effort in making this program. I personally recommend playing with a joystick for the full experience (I use a relatively cheap Thrustmaster T.Flight Stick X), although the 360 controller and even the keyboard are mapped nicely. The ambient radio chatter also really adds to the immersion. A few more radio chatter clips would be nice (for those of us who listen intently to all of them) but that's just me being a geek heh. Congratulations on the successful release, and I wish you the best of luck. I will definitely recommend this game to friends who might be interested in this niche genre.
In a genre that has been neglected in recent years, Lunar Flight is a gem. It is a well balanced simulation game that doesn't overwhelm with micromanagement, and doesn't oversimplify. The graphics are polished, the lunar gravity feels realistically floaty, the controls (especially with a gamepad) are intuitive. The audio deserves special mention, with its peaceful background music mixed with astronaut chatter and engine thrusts.
This is a very complete beta offering (as of 1/19/2012), and I look forward to refinements of the gameplay as the developer is able to spend more time with it. Thinking about what the finished game could become gives me a thrill of anticipation.
it is an amazing game as it is right now but it is in early stages and has great potential for even more awesomeness. the physics implemented in this game are very accurate and well done, same goes with the graphics. both single player and multyplayer are bundles of fun, not to mention joypad compatibility. the negatives of this game so far are minor and are bound to be improved on, starting with the limited amount of upgrades that can be purchased, minor bugs (but if you expected and alpha game to be bug free you are a doofus)
One of those sort of games you can play forever and never get bored or tired of. It's probably more a simulation than a game but it's actually very easy to pick up after a few tries in Practice mode. The game creates a really 'atmospheric' feel to the moon's environment and the background sounds compliment the game's overall ambiance.
There are 3 different types of missions offered at each of the 4 landing pads in addition to a Time Trial mode if you want to beat your own or other people's (Leaderboards) times. You gain experience after completing missions and also cash to upgrade the module or buy aids such as extra fuel in case you run low during a mission.
Nothing bad to say about it at all, it feels very polished and no bugs found so I'd highly recommend this to anyone who takes an interest in simulations.