Lumber Island - Indie/Horror/Adventure/Quest.
You awake to find yourself in a life-boat ashore an island, and the last thing you can recollect is having fun at a great yacht party.

A bit of history:
Back in 1970s, this island was known as the "Lumber Island". It abounded in rare wood species of the highest quality, which were sought for by the craftsmen from all over the world — many of them took trips to the island in person, to pick the best material. The island thrived on private manufactures and tourism... ...until deposits of oil were found under it. This finding doomed the island: its inhabitants were made to leave their home land, the wood was chopped down to the ground. And after the oil had been pumped out to the last drop, the island was left abandoned and totally exhausted. This is the official story. The real truth lying behind it is for you to discover...

Technical Requirements (for MAX Quality)
CPU: Intel or AMD 3500Mhz
VGA: GeForce GTX 650 or AMD Radeon 7750

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0 comments by DeanForge on Apr 24th, 2014

Second chapter of my game Lumber Island now available!
Hope you enjoy it ;)

Lumber Island - Chapter II: The Light
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Post comment Comments  (70 - 80 of 130)
DeanForge Creator
DeanForge May 2 2013, 9:02am says:

Full updates list for Chapter I
1) Player mechanic - footsteps, walk camera, run.
2) Lumberjack brain update ;)
3) Teddy bear tips
4) Little story update

this week ;)

+3 votes   reply to comment
iPWNiNu May 1 2013, 12:56am says:

While the game doesn't intrest me, good job, it looks like it's well made and has a decent fanbase. :)

0 votes     reply to comment
Sabor117 Apr 30 2013, 8:12pm says:

So far every time I try to play this game I will launch, the screen goes black and I can hear some, what appears to be, menu sounds (sounds sort of like a fire, if that means anything). The sounds remain for approximately 3 seconds and then the game crashes to desktop. Nothing I can do appears to change anything.

+3 votes     reply to comment
Icetea117 May 1 2013, 4:06am replied:

Im pretty sure it means your graphics card isnt good enough for the game

+4 votes     reply to comment
BrokenNova54 Apr 29 2013, 8:14pm says:

For some reason, when I launch the game, it shows the menu screen VERY dark and baarely visible, then after 5 seconds, it goes to my desktop. The game is still up and if I scroll my mouse in the area of which the select text was, I can here the clicks as if I am scrolling through them in the game. I do not see anything and my entire computer will not load anything until I force exit the game. Any ideas?

+2 votes     reply to comment
DeanForge Creator
DeanForge Apr 30 2013, 2:31am replied:

hmm, what is your graphics card?

+2 votes   reply to comment
Kindlesmith Apr 29 2013, 5:54pm buried:


It sounds very much like just another Slenderman game, exchanging the faceless human for a lumberjack. In that note, I would say the same thing I say abotu ever 3d voxel game that came after minecraft, every 2d voxel game that came after Terraria, ever FPS that came after Wolfenstein 3d/Doom, every mmo that came out after <insert popular mmo> that adds almost nothing new - you have wasted your time and effort. People like you don't move the gaming industry forward, you are just beating a dead horse.
I respect you made an effort to do something, but that energy and resources would have been better placed into something unique enough to call your own - regardless if you sold it or made it for free. Are you just a sheep or do you actually have your own individual ideas? Just trying to make a point here - your game could be "good" or "bad", I don't care. Fact is, you didn't try hard enough to come up with something to call your very own.

-6 votes     reply to comment
Bign1kbeasty May 4 2013, 10:32pm replied:

I read your later comments expressing how people voted you down for giving "criticism". This wasn't criticism on how to make his game better. No, it was putting him down and calling him a copy cat.

+1 vote     reply to comment
Onlineguy Apr 30 2013, 5:16am replied:

I disagree with you. Using your theory, anyone who writes a novel is beating a dead horse, unless their novel has pictures that pop up or voices that come out of the pages when you turn a page (with some sort of built in sound chip). It is just stupid logic. And my entire life has been based on figuring out what is logical or not logical, since I have asperger's syndrome. People like me are extremely logical.

Any game is a work of art, the same as a novel is a work of art, and can be appreciated as a work of art. Even if it doesn't add anything new, it can be appreciated as a work of art. Furthermore, once a genre or style of game is created, then developers of computer games, have the option of producing a game that fits into the base genre or style, or trying to create a hybrid genre or style. A lot of people are happy with a particular genre or style of game, and want to collect more games like it, without those games being hybrids, and are happy when the developer doesn't deviate that much from the base genre or style.

+8 votes     reply to comment
Kindlesmith May 3 2013, 8:28pm replied:

Yeah, your logic defines media, not content. Well done. Just like there are various tires all used to fit cars. You jumped to conclusions, never assume.
If you are going to talk about novels you might look a deeper than the media, like what is inside the story that makes it different from another story. So said is what I am pointing out in the media of games (mechanical/functionality aspects). This here is an absolute copy of several singular existing games.
Most games are art as much as a football game is art, or playing chess is a work of art.
And honestly you would be better off just replaying your old game as you would get the same quality of experience as playing a game that is exactly the same thing.

+2 votes     reply to comment
aliasBee May 4 2013, 4:07am replied:

People have a horrifically glorified vision of art. Art is anything crafted. It isn't some kind of epic thing that can appeal to everyone on any level, or something with a message or anything, it's just something that has been executed by someone who has a skill in something.

Somewhere along the way this became an idea that art was something that only the best or most visionary in a field can do and only art that "advances" something is worthwhile.

While I do think that constructive criticism is fine and dandy, despite your words I don't think yours is terribly constructive. Which games is this like? What are the tired aspects of it? By what metric do you determine trying hard enough?

I don't think any part of your comment would a) help the developer improve the game in any way or b) give me any clue as to why I might or might not enjoy this game.

+1 vote     reply to comment
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Lumber Island
Developer & Publisher
Dean Forge
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Release Date
Released Apr 20, 2013
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Community Rating



144 votes submitted.

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Ratings closed.

Highest Rated (11 agree) 8/10

1) The game had a really well made up atmosphere at first. Ambience was really scary and well made. Surrounding area was really well made as well, topping off the horror feeling while playing the game. 2) While at first the atmosphere was perfect, it faded out later on. That lumberjack was on your feet non stop, and you could always know where he is. I'll tell you why Slender is scary (just an example, you can change the Slender name to almost any good horror game). It's scary, because you don't…

Apr 24 2013, 2:36pm by NightSshadeGaming

Lowest Rated (2 agree) 3/10

To make it more interesting to be able to add the run

Apr 27 2013, 4:23am by WAndFriend

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Lumber Island
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