Alpha build 0.161 for Luckless Seven. Added new sound effects for hitting and standing. Introduced new sound effects for winning/losing a round. Fixed...
Luckless Seven is a fantasy card game RPG. The game takes place in the country of Arithia, a developed nation surrounded by politically unstable regions. Despite the high standard of living and stability of their government, many Arithians are xenophobic due to their historically homogenous society. With the influx of refugees over the past two decades along with a shifting political and economic atmosphere, the people of Arithia are becoming more desperate to preserve their view of Arithian culture.
Players will take control of Mark, a young Arithian whose parents came to the country as refugees. Mark will travel through the cities of Arithia to participate in the World Ekosi Tour. Ekosi is a widely popularly card game that is played for both gambling and recreational purposes. Arithia's Ekosi tournament is a massive event that draws players from around the world. Hopeful players compete at casinos across the nation in order to qualify for the World Finals. Although the impressive prize pool is not the reason Mark participates in the tournament, he begins to discover new motivations for winning the tournament as his journey progresses.
Mark will travel with a party consisting of his childhood friends and acquaintances. Each person in the party will have fully developed character arcs and make a significant impact on how the story progresses. Players will be able to develop Mark's personality and worldview through dialogue choices and actions. Certain decisions will open up new dialogue choices while preventing others from being chosen.
With Luckless Seven, we hope to take character development and progression in another direction. The game will have two primary leveling systems: collecting more powerful cards that boost your capabilities in battle and increasing your social development by interacting with other characters in the game. Please join us on our journey as we attempt to create a rich and fulfilling role playing experience!
For more info, please visit www.deckpointstudio.com
We recently uploaded a new alpha demo that contains a new animated background for our battle screen. The new background depicts a sky with animated clouds and a flare. We're still working out how the UI blends with everything, so expect to see some small changes in the future.
Outside of the battle screen, we've been working on a huge change with the overworld. Some of you may have been wondering why there haven't been any updated pictures of the explorable world for the past several updates. Previously, we were planning on having the overworld in 2D using pixel graphics. A few months ago, we made the heavy decision to transform the overworld into 3D and use realistic graphics.
The game will make use of realistic lighting and reflections. The world will still be isometric and have large environments to explore.
It was disheartening to put away a lot of what we already created, especially since our artist had created many highly detailed assets for us. However, we're incredibly excited about how our game looks now and how we plan for it to look in the future. We are also almost finished incorporating our new dialogue system, so many of the advanced features of the game are finally coming together nicely.
We're currently working on completing the first city, so look forward to more overworld screenshots in the future!