Alpha build 0.165 for Luckless Seven. Added new sound effects for button presses, winning, losing, and tying a round. Fixed a graphical error that occurred...
Luckless Seven is a fantasy card game RPG. The game takes place in the country of Arithia, a developed nation surrounded by politically unstable regions. Despite the high standard of living and stability of their government, many Arithians are xenophobic due to their historically homogenous society. With the influx of refugees over the past two decades along with a shifting political and economic atmosphere, the people of Arithia are becoming more desperate to preserve their view of Arithian culture.
Players will take control of Mark, a young Arithian whose parents came to the country as refugees. Mark will travel through the cities of Arithia to participate in the World Ekosi Tour. Ekosi is a widely popularly card game that is played for both gambling and recreational purposes. Arithia's Ekosi tournament is a massive event that draws players from around the world. Hopeful players compete at casinos across the nation in order to qualify for the World Finals. Although the impressive prize pool is not the reason Mark participates in the tournament, he begins to discover new motivations for winning the tournament as his journey progresses.
Mark will travel with a party consisting of his childhood friends and acquaintances. Each person in the party will have fully developed character arcs and make a significant impact on how the story progresses. Players will be able to develop Mark's personality and worldview through dialogue choices and actions. Certain decisions will open up new dialogue choices while preventing others from being chosen.
With Luckless Seven, we hope to take character development and progression in another direction. The game will have two primary leveling systems: collecting more powerful cards that boost your capabilities in battle and increasing your social development by interacting with other characters in the game. Please join us on our journey as we attempt to create a rich and fulfilling role playing experience!
For more info, please visit www.deckpointstudio.com
When we changed the graphics of our overworld, we knew that we would have to change our portrait style. The manga-looking characters did not blend in well with the more realistic environment. Over the last several months, we have been solidifying a new style for the characters. Today, we're very happy to present four of the main characters with the updated art style!
Many of the primary characters will have multiple facial expressions that will change depending on the dialogue. So far, the main character has 12 emotions, but we estimate he'll have at least a dozen more by the final version.
We experimented with a number of different styles before we finally landed on where we are today.
Even before we updated the portraits, we were considering changing our art style since the cartoony looking characters looked a bit out of place on some of our more recent battle boards.
We're very happy with how the portraits look with our new dialogue system. Next week, we'll be showing some screenshots of the dialogue system in action.
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