Luckless Seven is an isometric card game RPG with advanced lighting and 3D visuals. The game takes place in a fantasy near-future setting and features extensive dialogue trees, story-driven side quests, and a card battle system inspired by Pazaak.

Features:

  • Immersive dialogue trees
  • Card battle system
  • Social leveling system
  • Explorable 3D world
  • Dozens of collectible cards
  • Long storyline with multiple narratives

Download the Luckless Seven demo on IndieDB

The game will put players in the shoes of Mark, a young adult drifting through life. Bored of his dead end job and feeling less risk averse than usual, Mark decides to take a leap of faith and joins his friends on a cross-country Ekosi tour.

LucklessSevenCards

Ekosi is the name of the card game used as the battle system for Luckless Seven. The foundation for the card game was inspired by Pazaak, a minigame from Bioware’s 2003 hit Star Wars: Knights of the Old Republic. Both Ekosi and Pazaak are similar to Blackjack but have a few key differences such as players having a hand in which they can play cards to manipulate their score.

Card battle tutorial

Besides battling other characters, players will travel with a group of Mark’s childhood friends. Each of the characters that travels with Mark will have a prominent role in the story and fully developed character arcs. The player’s interactions with his party members and other characters in the story will determine what dialogue choices they can make and how their story will conclude.

Dialogue system where choices matter

The game will have a top-down isometric view and feature an overworld that the player can explore. Numerous NPCs scattered throughout the world will engage the player in Ekosi battles. Players will unlock new cards and additional quests by taking the time to explore the world and challenge other characters. The player will also have numerous interactions with their party throughout each stage of their journey.

Decide who you become

The players will have more options and strategies available to them as they win more cards. Besides collecting powerful cards, the player will also be able to interact with many NPCs and witness many story-creating events when they explore Arithia’s cities. By taking the time to interact with the world’s characters and participating in each party member’s story arcs, the player will level up their character and unlock additional story events, dialogue trees, and endings.

Explore beautiful and expansive environments

For more info, please visit www.deckpointstudio.com and www.lucklessseven.com

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Download our demo here on IndieDB

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Day 2 Released

News 0 comments

Hello, everyone!

Today, we’re happy to announce the release of a new demo that opens up new areas and allows you to experience Day 2 of Mark’s adventure.

Full cast of main characters from Luckless Seven


In Day 2, Mark’s story continues with his first step into the competitive Ekosi world. After committing to join Krista and company on the competitive tour, Mark is finally reunited with the full Luckless Seven crew. After a tumultuous reunion, the group departs for the casino, where Mark prepares himself for the tournament.

New areas to explore


Day 2 offers approximately 45 minutes of new gameplay, depending on your skill and luck. You’ll get to see plenty of new dialogue that fleshes out the main cast. You can explore new environments, battle new opponents, and make meaningful story choices.


New characters and quests


We’re very excited about Day 2 because it introduces several design standards that will continue throughout the entirety of Luckless Seven. We’re progressing towards larger, more open environments. We’re introducing Casino and Card Shop interiors, which will become familiar settings as the player journeys across Arithia. Day 2’s design balances competitive, Ekosi-intensive quests with more dialogue-rich ones, a balance we plan to maintain throughout the game.


Goodbye Old Bertrand!


In addition to setting a course for many of Luckless Seven’s design standards, Day 2 also introduces a few smaller tricks. We’ve implemented a “follower” system that allows the player to spend one-on-one quest time with various characters and learn who they are. The new demo set up the ability for players to select between story days for testing purposes. Finally, we’re revealing an updated Bertrand, who recently received a makeover.


Hello New Bertrand!


You can download Demo 0.641 at our IndieDB page.

Day 2 Released!


As always, we welcome your feedback. We’ll continue to refine Day 2 as we begin work on Day 3 and beyond. Keep an eye on our IndieDB page for updated demos, as we’ll only be announcing major releases (new days) in our Kickstarter posts.

Until next time!

Tyler

The Next Evolution of Our Dialogue System

The Next Evolution of Our Dialogue System

News 0 comments

Our next demo will showcase the last iteration of our dialogue system. There have been significant changes made to it since our previous build.

OGDE This Week!

OGDE This Week!

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The Ohio Game Developer Expo is this Friday at the COSI building! Access to developer booths is free!

Casino Royale

Casino Royale

News 0 comments

We've been making steady progress on some of the larger outdoor environments, particularly the casino areas which will serve as major battle hubs.

Luckless Seven Greenlit on Steam!

Luckless Seven Greenlit on Steam!

News 1 comment

Luckless Seven has recently been Greenlit on Steam! Only 10 days left for the Kickstarter campaign!

RSS feed Downloads
Luckless Seven Alpha 0.642 for Windows

Luckless Seven Alpha 0.642 for Windows

Demo 0 comments

Luckless Seven alpha version 0.642 for Windows. Fixes Include: -Added zoom in/ zoom out for the camera. It is available in almost all areas. Some areas...

Luckless Seven Alpha 0.641 for Windows

Luckless Seven Alpha 0.641 for Windows

Demo 0 comments

Luckless Seven alpha version 0.641 for Windows. Fixes Include: -Fixed fade in / fade out effects. They should work now! -Added typewriter effect for all...

Luckless Seven Alpha 0.641 for Mac

Luckless Seven Alpha 0.641 for Mac

Demo 1 comment

Luckless Seven alpha version 0.641 for Mac. Fixes Include: -Fixed fade in / fade out effects. They should work now! -Added typewriter effect for all dialogue...

Luckless Seven Alpha 0.641 for Linux

Luckless Seven Alpha 0.641 for Linux

Demo 0 comments

Luckless Seven alpha version 0.641 for Linux. Fixes Include: -Fixed fade in / fade out effects. They should work now! -Added typewriter effect for all...

Luckless Seven Alpha 0.640 for Windows

Luckless Seven Alpha 0.640 for Windows

Demo 0 comments

- Released Day 2. Approximately 45 minutes more story content with many extra ekosi battles available. Demo story length is now 1hr and 30mins, with a...

Luckless Seven Alpha 0.636 for Mac

Luckless Seven Alpha 0.636 for Mac

Demo 0 comments

MAC alpha version 0.636 for Luckless Seven. Fixed the map system! It should work in all situations. The animation from the map is now removed. It will...

Post comment Comments
HeavenlyChakra
HeavenlyChakra

Just played a bit of the demo. Interesting game, hope you add more content later on :P.

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Deckpoint Creator
Deckpoint

Thank you for playing! We'll definitely be adding a lot of new features to the game over the next couple months. We've been working hard on the overworld and dialogue system, and we should have them implemented into the demo within the next couple months. We hope you'll take another look at the game when those changes are up!

Reply Good karma+2 votes
SniperCharlie
SniperCharlie

Tracking;)

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Deckpoint Creator
Deckpoint

Thanks for checking out our game!

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Luckless Seven
Platforms
Windows, Mac, Linux
Developer & Publisher
Deckpoint Studio
Engine
Unity
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Style
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Role Playing
Theme
Fantasy
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Single Player
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