Low: Depths of Knossos is a first person action adventure, with completely procedural levels. Based in part on popular Rogue-likes, Low puts you in place of Theseus as he hunts the Minotaur downward through the dark Labyrinths of Crete. Low features procedural crypts, temples, palaces and caves, increasingly giant mythical creatures, unique and ghastly perma-deaths, and the ever-present threat, the Minotaur himself.

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Low :: Depths of Knossos now has a DevBlog. This week has been focused on 3 things; Theseus body control, monster pathfinding, and sneak/hiding. Theseus is no longer a pair of floating arms. I've added a full body that makes for a bunch of neat interactions, like kicking. It may (if there is time) lead to an optional 3rd person camera.

Posted by BuffaloPhil on Apr 26th, 2013

Time for a Devblog! With all the work left to do; it's hard to keep the internet up to date on progress; but perhaps putting the word "Friday" in the title will make it a weekly event.

Low:: Depths of Knossos DevBlog #1

This week has been focused on 3 things; Theseus body control, monster pathfinding, and sneak/hiding.

Theseus has a body

LOW_2013-04-26_14-24-37

Theseus is no longer a pair of floating arms. I've added a full body that makes for a bunch of neat interactions, like kicking. It may (if there is time) lead to an optional 3rd person camera.

LOW_2013-04-26_14-22-49

Look at my feet.

LOW_2013-04-26_14-30-47

Also, these guys are now a LOT smarter. They can now 'path-find' through the labyrinth, and depending on the monster, have different routines, like searching, guarding and resting.

LOW_2013-04-26_14-35-15

And lastly, I've overhauled the monster "sensory" code. Monsters have sight and hearing. They can see you if are illuminated (standing in light or holding a torch) and there is a direct line of sight from their eyes to your body. They can also hear your clumsy ruckus if you knock things over, or run nearby. This gives you the ability to outrun alerted monsters, and hide in a shadow, wardrobe or vase.

LOW_2013-04-26_14-36-36

Long road ahead, but getting there. Thanks for checking out Devblog #1!

Phil

Post comment Comments
ZombieJ
ZombieJ Apr 26 2013, 7:25pm says:

looking great!

+3 votes     reply to comment
IAMCRAY
IAMCRAY Apr 26 2013, 8:16pm says:

Looks good!

+2 votes     reply to comment
BuffaloPhil Author
BuffaloPhil Apr 26 2013, 8:23pm says:

Thanks guys

+1 vote   reply to comment
Selyp
Selyp Apr 27 2013, 12:07am says:

Very cool - remember seeing some pre-alpha footage a while back, looking forward to seeing how this progresses!

+2 votes     reply to comment
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LOW :: Depths of Knossos
Platforms
Windows, Mac, Linux
Developer
Dirigo Games
Engine
Custom Built
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Official Page
Dirigogames.com
Release Date
Released Oct 31, 2013
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