Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. Our goal is to create an accessible, yet deep, turn based strategy game with real time tactical combat that will provide a complete space-opera experience. Lord of Rigel will feature a diverse universe with young and elder races that will struggle to shape the future of the galaxy. Players can make a choice between warring elder races or forging their own alliance with a coalition of alien races including minor species. Given all the resources of a galactic empire, players can choose how to navigate through complex diplomacy and survive grand menaces invading the galaxy using an array of game mechanics such as a galactic council, espionage, research, and military force. Players can expect Lord of Rigel to be completed in 2016 and available for Windows, OS X, and Linux.

Report RSS Lord of Rigel publishing with Iceberg Interactive

The Lord of Rigel team is proud to announce a publishing deal with Iceberg Interactive.

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Rhombus Studios is proud to announce that it is has signed on with Iceberg Interactive to publish Lord of Rigel. Lord of Rigel (LoR) has an expected Quarter 4, 2016. A turn-based space strategy game, LoR is set in a galaxy locked in a cold war between the elder Rigelan and Arcturan races with the younger species caught in the crossfire. Players can expect to explore a galaxy full of ancient secrets and create coalitions in a politically complex environment. Research, espionage, negotiations, and military force are all means to shape the galaxy in LoR.

We also have a launch trailer made in engine using game assets to give a taste of the Lord of Rigel galaxy:

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