You’re the leader of a small kingdom aiming to conquer the world. In this peaceful world without war or battle. Strengthen your economy and dominate the...
You’re the leader of a small kingdom aiming to conquer the world. In this peaceful world without war or battle. Strengthen your economy and dominate the world with your influence. Using a healthy dose of panoptic strategy, you'll expand your territory by building towers in their own hexes and interacting with 3 different kinds of AIs in this turn based strategy land grab game.
Due to the large number of new players, I've got some new feedback and a new motivation.
So I've spend part of my holidays working on Little Kingdom ^^.
I hope you will like the news elements!
The main change is the LAN mode:
"Random" game is now a "Create" game.
The map parameter are the same, but now, up to 24 player can play together!
The team selection menu is now also a lobby room.
A small human is displayed for each player in the game (3 in this pictures)
I've heard it's possible to use Hamachi to play over Internet. But I don't know how to do myself.
One bad point, you should lose your campaign progress...
If you don't want to restart it, here's a cheat:
Go in the "Content" folder and edit the "Little Kingdom.sav" file.
In the Campaign0 line replace the number (should be0) by the campaign number you were at.
And it should be ok.
There is some other improvement:
- A zoom bar is displayed near the minimap.
- You can build in your ally territory. (It cost the price in their territory)
- A readMe doc is in the install folder.
And the bug "campaign map finished but victory isn't detected" has been corrected.
Like always, feel free to give me feedback or tell me if you like the game. It helps me to improve the game.
These points will be really useful:
- Network feedback
- Hamachi trial (and success?) of an internet game.
Highest Rated (2 agree) 10/10
This is only misssing multiplayer. The larger map sizes gives the game a much more strategic feel and play style. On 64x64 I often find my self managing multiple war fronts, exploiting weak spots in the enemy defense line to capture their resources and cripple their economy to halt resistance. With larger maps and a potentially larger economy, the trade system's value and importance is greatly multiplied. I often finish 16 player 64x64 games with around 5-6 millions resources traded (on a 5 to 1…
Jun 8 2012, 2:06pm by espritcrafter
Latest tweets from @andreilgame
@raoghard Yeah, desura / indie royal are great for visibility but not for money. Now I'm trying web game. Do you keep doing XBLIG games?
May 10 2013, 5:12pm
@raoghard I've just understand who you are by looking at your blog. Nice to see you again!
May 10 2013, 5:42am
@Pixoshiru The feedback I prefer are harsh and calm. It's hurt a little but it helps to improve a lot ^^.
May 9 2013, 6:38pm
@Pixoshiru Generaly, it's because they overlooked the product. In 30s, They look at it, think it's trash and post insulting things...
May 9 2013, 6:37pm
Un concours jeux vidéo avec stand mis a disposition a Parthenay T.co (inscription jusqu'au 5 Mai)
Apr 27 2013, 6:02am
Little kingdom is in sale on Shiny loot. For 5 days, it's 1.99. T.co
Apr 23 2013, 6:10am
Apr 21 2013, 7:39am
@tonyadd2 thanks! But which game are you talking about? ^^ Pioneerz / Pioneerz 2 /Little Kingdom? (or an XBLIG one?)
Apr 20 2013, 8:10pm
@ToshiroGB Si ça te rassure, moi j'ai du mal a comprendre, les FPS modernes (le dernier que j'ai trouvé fun est Battlefield 1942)
Apr 6 2013, 2:09pm