Is a Mech game based off of the amazing Eureka Seven world. This is a game uses the Unity engine. It has been in production for almost three years. Fans of the series will find themselves
flying familiar LFOs and KFLs. Fans will also be able to revisit environments from the show, and use the same equipment that your favorite characters used.

If your not a fan of the show you will still find plenty of furious battles and customizable equipment that are sure to quench your thirst for mech combat. So keep an eye on us here and don't forget to visit our forums at

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Blog RSS Feed Report abuse Latest News: Lift News 31 - Lift Released!!!

31 comments by Plinkotink on Dec 25th, 2010

That’s right folks, this is it: Lift’s first release!

So Lift fans, it’s time to finally play our game! It’s been almost four years, and now we’re ready to release…

I started this game (mod then) for the sole reason of turning its participants into an independent game development group. I think we are ready for such a thing. Lift was brought this far because there were many people who wanted to see it succeed, and because we felt a personal obligation to finish what we’d started. We feel that we have filled this obligation, but will continue to work on this project as long as there are fans that support it. Lift is a lot of fun to develop, but we need to do our own thing now!

So what are you about to play? Technically, you’re about to play our beta/first version. I stated back when I started this that I would skip the beta and go right into the final release. I am in the process of eating my words, because Lift is still lacking some features that we would like to further develop. So, for the time being, this is version 1.0

Spearhead In Game Spearhead In Game

I think it’s only right for this post to also contain our game credits:

Founder and Team Lead:

Lead Coder:

Mapper Apprentice Coder:

3D modeler

3D Modeler


3D Modeler

Mikey M.

Composer and SFX

Concept/Design Officer

Web Developers
Danny M.

Other Contributors:

I do plan to make a lil' opening credit movie, but I still have a lot of work to do before that comes to fruition. To everyone involved: thank you so much for making this possible!

Our forums will be the best way to be heard for anything, so sign up here - and help us better the game!

So have at it, people: jump in and start Lifting!

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Lift Release V1.0

Lift Release V1.0

Dec 25, 2010 Full Version 37 comments

Lift release version 1.0 is now live! A brand new mech shooter awaits, just download and play!

On the Earth

On the Earth

Jan 10, 2009 Wallpapers 3 comments

Doug put the Nirvash into car mode and I just so happened to have some new software to try out, so we made a wallpaper.

In The Sky

In The Sky

Nov 11, 2008 Wallpapers 6 comments

We love our new 606! This wallpaper is due to the efforts of Doug, Jewel, and myself.

Visible Trapar

Visible Trapar

May 2, 2008 Wallpapers 3 comments

This is an original drawing from Jewel Jones. Its an amazing piece and if you haven't tried it on your desktop you are missing out!

Lift Mod Wallpaper Pack

Lift Mod Wallpaper Pack

Jan 30, 2008 Wallpapers 0 comments

5 wallpapers for you this month. Along with the materials that made them. Make your own if your up to it, and post it on the wallpapers thread in our...

Lift Official Wallpaper 01

Lift Official Wallpaper 01

Jan 1, 2008 Wallpapers 7 comments

Our first wallpaper. kicking off a line of wallpapers to come. Just sit back and let you compac drive bring the skyfish to you.

Post comment Comments  (70 - 80 of 902)
Plinkotink Creator
Plinkotink Apr 20 2011, 3:35am says:

Hey guys, just to let you know we are working on a different project now, the chances of us coming back to lift are pretty slim. If we do, I will let you guys know.

+2 votes   reply to comment
Aetherys Apr 29 2011, 4:56am replied:

If you guys aren't going to work on Lift anymore, how about releasing the source with a non-attributive license? I'm sure it will be an excellent tutorial for Unity users, some fan could be able to continue the project eventually and your hard work wouldn't go to waste.

+4 votes     reply to comment
epavichthesavage May 1 2011, 12:01am replied:

i agree, if i don't get to play as theEND , im going to be one unhappy camper. better to hand the project into some diehard fans, imagine where Lift could go...

+3 votes     reply to comment
Plinkotink Creator
Plinkotink Apr 21 2011, 7:42pm replied:

And we aren't talking about the new project yet :)

+2 votes   reply to comment
epavichthesavage Apr 13 2011, 12:01am says:

hey just wondering if you guys are still going to update this game? been playing since day 1 BTW, and its awesome, has some bugs though so an update would be great

+2 votes     reply to comment
BigDrig Apr 11 2011, 1:14pm says:

Finally this is out! I have been watching this mod's development since it's inception. Thank you Thank you Thank you Thank you.

+2 votes     reply to comment
terkoiz57 Apr 4 2011, 12:41pm says:

So the monthly updates on lift have stopped, has the development stopped too?

+2 votes     reply to comment
zerokite Feb 2 2011, 2:54am says:

yea go lift!

+3 votes     reply to comment
acrox999 Jan 31 2011, 3:41am says:

A Eureka Seven game?! HELL YEAH!

+4 votes     reply to comment
epavichthesavage Jan 24 2011, 11:45pm says:

i think we need to set up a time at which we all meet to play on Kute, that would be better for us all i think

+3 votes     reply to comment
Wolf0x Feb 25 2011, 2:10pm replied:

I agree, organizing times would be best as you would get a decent amount of people playing that way

+2 votes     reply to comment
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Developer & Publisher
Lift Studios
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Release Date
Released Dec 25, 2010
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36 votes submitted.

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Highest Rated (3 agree) 8/10

So Lift. Lift is a quite nice game it gave me a whole new style of playing which im lovin'. Though my pc isn't capable of handling pit map i don't know why its so laggy when i play in it on Fastest options.It is not optimized, or its just my pc ? So the only thing that really annoyed me was sensitivity of mouse. Definetly. I used to like super sensitive mouse settings. But this is way too much . Sometimes it gets really difficult to move camera around esspecially when you're being eureka . And try…

Dec 25 2010, 4:56am by Santechnikas

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