Experience a Science Fiction Short Story: Leviathan Crossfire is a tactical indie First Person Shooter set in a distant future.

Report article RSS Feed Talking Marines

Telling a story can be hard if you don't even have a Talk Animation. Do you have one? Our Marines just got theirs...

Posted by _dhk_ on Jan 9th, 2012

If you want to experience an atmospheric story, you need someone who can tell it in an expressive way. The shade of how expressive the story is being told can make a huge difference in how immersive you experience it. And, in the conclusion, you need characters to not only take part in your story, but characters who really fill your story with life, expressing what they are doing.

Reason enough for us to say: A simple idle animation won't do it. Talking Marines require a Talking Animation. No sooner said than done. I fired up FragMotion, our animation tool, and put some effort into making our guy talk.


Talk Animation in Editor

You can see the animation without the gun attached to the character above. The gun is being placed within the engine, that's why our guy looks a little bit like he's forgotten something... you know that feeling, leaving your home, you must have forgotten something you wanted to remember? Well, he got that feeling.

Ahh, one thing I just cannot hide from you: What you just ought not do sometimes is working in the keyframe editor of your animation tool without permanently checking what's happening with your model:

What tells you he thinks he's unobserved? :)

From Editor To Game

Finally, animation and character imported into the engine, and after some adjustments to the gun attachment (at first, he was actually holding his gun like he... well, didn't really care), we can portray a mission briefing:

Rakan Marines Briefing


I won't let you go without a few hints on what we do when we feel unobserved: We've started some polishing on the upcoming alpha demo, we are currently working out the details of the storyline of the full game, and we even got radgoll working properly lately (yay!). However, I've had your attention long enough for today, thanks :)

Visit our forums to download a high quality version of our lately released game trailer now!

All the best,

dhk Games

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Leviathan Crossfire
Developer & Publisher
dhk Games
Send Message
Official Page
Release Date
Game Watch
Track this game
Report Abuse
Report article
Related Games
Leviathan Crossfire
Leviathan Crossfire Single Player First Person Shooter
Related Engines
FPSC Commercial Released Dec 1, 2005
Related Groups
dhk Games
dhk Games Developer & Publisher
Indie Devs
Indie Devs Hobbies & Interests group with 1,176 members