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In production since 2007, Legionwood: Tale of the Two Swords is a freeware epic length traditional role playing game created in RPG Maker VX which was completed in late 2010. It attempts to capture the feel and gameplay of the RPGs of the early 90s such as Final Fantasy IV and Breath Of Fire. A sequel is currently being developed for commercial release.

Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, in depth quests, a sweeping, emotionally driven storyline and tons of character customisation options.

The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land?

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2 comments by DarkGaiaStudios on Nov 5th, 2013

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy thing and recycling them for Legionwood 2, I decided to piece them together and release the resulting mess.

So then, this is the Legionwood expansion I promised all those years ago but never actually delivered? Well, not really. But it's still a pretty cool addition to the Legionwood world.


Legionwood: Mysteries of Dynastland is an expansion pack/DLC for Legionwood: Tale of the Two Swords. Featuring a huge new story dungeon set in the midst of the game's chaotic fourth act, as well as a considerable number of all new optional endgame quests, a revised final dungeon and over a dozen new Techs to learn, it expands the original game's playtime by at least three hours and adds several long awaited features to game, including a graphical world map and quest journal.

The main addition in Mysteries of Dynastland is the titular Dynastland dungeon, which takes place between the Sealed Library and Lost City Crebt areas in Chapter 4. This sprawling dungeon crawl is filled with new enemies, puzzles and challenges to test your skills against, and also reveals the never-before-seen backstory of Zanthus and his long lost homeland as your party searches for the mythical Purity Crystal, an ancient Precursor artifact rumoured to be able to manipulate time itself.

Other notable additions to the game include 12 brand new Techs, including unique Techs exclusive to certain characters, a new set of powerful Dynastland equipment, a late-game "scavenger hunt" quest that will take you to the furthest corners of the world, a complete overhaul and rebalancing of all late game content and an expanded final dungeon with a new, harder version of Castoth to fight -- in both the normal and "true" varieties. Overall, it pretty much turns the final act of Legionwood into a completely new game, which was one of my main goals as I was always rather unhappy with how rushed that part of the game turned out.

Anyway, if you're itching for some new adventures, you can grab the DLC here. Simply point the installer to your Legionwood directory and extract, overwriting files when prompted. In order to experience the new content at the appropriate difficulty level, I recommend either starting a new game or loading a game that was saved before the Sealed Library, though most of the new content except for the Quest Journal can still be accessed otherwise.

Check out these screenshots to see some of the new locations in the game:

And with that, I'm off to work on Legionwood 2 again. Happy adventuring! :)

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Legionwood: Final Edition v1.2

Legionwood: Final Edition v1.2

Feb 15, 2013 Full Version 0 comments

The completed version of Legionwood, playable from start to finish and including all neccesary files and RPG Maker VX RTP required to run it. Comes in...

Post comment Comments  (10 - 20 of 71)
crose1974
crose1974 Jul 28 2013, 6:41pm says:

Fafhred that game u said u played years ago..kind of sounds like Lufia..where you start at the End and they make you go back.

+1 vote     reply to comment
masemunejm
masemunejm Dec 7 2013, 2:50am replied:

Rise of the Sinistrels if i'm not mistaken. SNES

+1 vote     reply to comment
TheKingOfApples1
TheKingOfApples1 Jul 26 2013, 6:08pm says:

Ohh i used stun locks and used bind to underlevel my way through the game when i got to the final boss i got F***ing owned. I loved my hours out into the game can't wait till the next one. also for the unkillable dudes you should after you do like 10000 damage insta kill the player i spent hours and wasting all my items trying to kill that one unkillable dude even though it did tell me he was no one will just give in they will put all they got to kill him. thats my only problem

+2 votes     reply to comment
rainbowdashx99
rainbowdashx99 Jul 21 2013, 9:22pm says:

The Minics are way too cheap

+3 votes     reply to comment
Sprax
Sprax Jun 28 2013, 5:10am says:

Why is it so hard :(

+1 vote     reply to comment
DarkGaiaStudios Creator
DarkGaiaStudios Jun 29 2013, 5:01am replied:

It's designed to be a challenge for fans of the old SNES RPGs. They were never too forgiving. That said, the most common complaint I get about this game is that it's too easy -- the AP building system really can make the game a cake walk if you use it in a certain way.

You're probably finding the game hard because you haven't found the right build for your playing style. Head into the Character screen and hit A to access the AP screen -- try and put points into Attack, Intellect (for spellcasting characters) and Defense.

+3 votes   reply to comment
Fafhred
Fafhred Jun 11 2013, 12:11am says:

I am currently playing this game (very much my kind of games), and after figthing Undine I suddenly had a memory flash and realized that I had played another game, years ago, which was in the same world, in the past (Undine was a member of the team, and Terminus and his sister were some of the ennemies).
I can even visually remember some of that game, but I cannot remember trhat game's name.

I would love to reply it since I remember that I already enjoyed that one, if anyone can find it (I will be doing a search, I will post a reply to my own post if I find it).

+2 votes     reply to comment
Fafhred
Fafhred Jun 11 2013, 7:21am replied:

Update: after an exhaustive Internet search I could not find any trace of the game I remember; I would have played it some time between 10 and 20 years ago, which is probably why I cannot find it through search engines.
Another thing I remembered since (I think that it was the same game): it started with an intro (automated game action) showing the team at or near the end game, at high level, then I think that they failed, and the intro went to the start and character creation.

Hopefully this will jog the memories of other long time RPG players.

+2 votes     reply to comment
DarkGaiaStudios Creator
DarkGaiaStudios Jun 21 2013, 2:55am replied:

Wow, I'm curious to see that game you've described as well. I did develop a game a long time before Legionwood, but it didn't feature any of the same characters. As far as I know, the backstory in Legionwood was written just for Legionwood. It's intriguing to think about though -- I did have plans at one point for a prequel that is just as you describe.

Glad you're enjoying the game :)

+2 votes   reply to comment
colorblind1
colorblind1 May 13 2013, 4:35pm says:

Hey i am having a game crash when I enter Hawkshire castle for the first time and my characters start talking about meeting Martyn. Not sure what is causing it, but does anyone know how I could fix it?

+2 votes     reply to comment
DarkGaiaStudios Creator
DarkGaiaStudios May 21 2013, 11:15pm replied:

Hi! Try muting your computer's sound when you get to that cutscene -- unmute once it's over. For some reason, some systems chuck a wobbly trying to play the music file in that area.

Having it on mute fixes it.

+2 votes   reply to comment
colorblind1
colorblind1 May 25 2013, 4:22pm replied:

Totally worked thanks for the help. Now back to the game.

+2 votes     reply to comment
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Legionwood: Tale of the Two Swords
Platform
Windows
Developed By
DarkGaiaStudios
Engine
RPG Maker VX
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Official Page
Legionwood.wordpress.com
Release Date
Released Feb 10, 2008
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Highest Rated (2 agree) 9/10

Even though I haven't played RPG games in a while, I have to say this is one of the best ones I've played so far! The plot is great so far, and the option to name your characters is cool! Great music, and the game also revives the old RPG genre. Overral, a great game! Good job!, once again, you did well!

Dec 4 2012, 10:31pm by Rexango-XV

Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Legionwood 2: Rise of the Eternal's Realm, Released Feb 27, 2014
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Legionwood: Tale of the Two Swords, Released Feb 10, 2008
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