• OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratched & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

Recommended min.:
2.4GHz Dual Core or 2.6GHz Quad Core
512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850
2 GB Ram
600 MB Hard Drive Space

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Blog RSS Feed Report abuse Latest News: Update #4 of RRE - Getting Smashtastic Wasted!

4 comments by Davision on May 31st, 2014

Hello there young Bucket Smasher,

I like to introduce you to the new, yet biggest, update to the Last Knight: Rogue Rider Edition!

But first of all if you like to get notified in Steam about new updates just join the Last Knight group here: Steamcommunity.com (somewhere on top should be a button) You can also get a Musketeer hat there as special reward for your loyalty to the King and your service to protecting the crown, wait no, for following Last Knight of course!

In this update the Rogue Rider Adventure mode is finally developed further, the world gets now generated with huge mountains that you will have to find ways around and there are also now water lakes and rivers as well as lava lakes and rivers that can block your way. The generation of the world makes sure that you can never get into a dead end though. This also makes it take a bit longer to generate the world at the start of a new game but you will get to see detailed loading progress for it. (it might not describe exactly what is happening)


Most importantly there are now ice caves, sand roads and red forests tiles added! These are now the more difficult areas you can play through. The other tiles have been made easier in return and the difficulty stays now the same no matter how far you get away from the castle. But that there are no enemies close to the castle stays the same. The more difficult tiles are then more likely the further you get away from the castle. The reward for playing through those difficult tiles are precious diamonds you can find there. They are not much worth yet though because traders and villages still need to get implemented as well as items and gear. The sand road environment changes is also new for the Endless Journey mode.


The jousting fx has now been tweaked, no more warp fx and the slowmo is now also slowing down the sounds which is really cool. There are now also rewards for doing special things with jousting like jousting a bucket into a wooden target or making a spider fell a tree for you. Those require of course also new achievements to go along with it as well as new stats. Achievements have also been added for Smashtastic and such while graphics for those have also been overhauled. You can check out all the achievements here: Steamcommunity.com


Those stylized illustrations are now also used for the loading with various text under them, since a Endless Journey start loading takes usually around 3 secs (atleast on my PC) that text keeps it short and gives only the most important info, like "Spiders are mean". When you die your skull is shown in the loading screen and it looks a bit different everytime.


May I ask you if you got wasted last night? If not you can get wasted tonight in Last Knight!
New are the super slowmo deaths, inspired by the GTA super slowmo wasted gifs I made it similar for the fun of it and it turned out really cool so I rolled with it:


you can then switch to normal speed by holding the attack button/key and also skip it as usual. The "wasted" is the death message for crashing while in Last Knight you can also get "Hugged" to death, "bitten" to death, "Swallowed", "Vaporized" etc. You can probably guess what is responsible for those deaths. :)

If you are one of the people that have problems with motion sickness in games there is now a anti motion sickness option that turns off the 3rd person camera bopping. I hope that is a significant improvement for you then, look for this button in the options menu:


(It is a little over the top I guess.)

There have also been made several improvements like for the Bucket AI, they can now not look anymore around curves and they take your jumping in account. So no more jumping right into a already drawn lance (hopefully). Fixed have been several more or less rare issues that have been reported in the forum.

That's it!
What are you waiting for?
Time to get wasted!


Oh, wait, here is the full rundown:

Notes wrote:
- Added sand roads environment change to Endless Journey and Rogue Rider Adventure
- Added ice caves, sand roads and red forest areas to Rogue Rider Adventure
- Added not passable mountains, lakes/rives and lava lakes/rives
- Added super slowmo deaths with text (similiar to GTA)
- Added new special jousting rewards
- Added anti motion sickness option which turns off camera bopping for 3rd person
- Added anti aliasing advanced option (does not work with alphas masks)
- Added a lot of new stats to "more stats"
- Added a lot of new achievements, mostly about special jousting
- Added info text for Rogue Rider Adventure about difficulty when not played story mode yet.
- Added slow motion also slowing down sounds
- Added some sounds and fx
- Added slowmo switching to knightmares
- Added Musketeer Hat, reward for Steam group followers
- Added detailed loading progress info for RRA mode
- Added loading graphics, animated skull and various stylized illus
- Improved Bucket AI, now can't see around curves and jumping is considered.
- Improved falling on edges
- Improved ragdolls physics when jumping into obstacles
- Changed difficulty of RRA Tiles, mostly constant now and easier for normal tiles.
- Changed some things with quests stats which hopefully fixes the rare issues.
- Tweaked slowmo fx, now without warp
- Tweaked gold show in game UI now also showing the added gold
- Tweaked lightning bolts, now easier placed
- Tweaked lower distance needed for Home Run
- Tweaked some generation values
- Fixed info box being too dark for some backgrounds
- Fixed crashing for some people when skipping intro
- Fixed 1440 resolution at wrong position in list
- Fixed rain in caves
- Fixed some rare issues with RRA screens
- Fixed castle achievement
- Fixed Pooptastic achievement
- Fixed rare quest completed message being stuck
- Fixed a soldier quest never getting dropped

May you have a


experience,
David Hagemann
Toco Games
@TocoGamescom - Store.steampowered.com - Lastknightthegame.com

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Post comment Comments  (70 - 80 of 139)
jordanrw8
jordanrw8 Oct 5 2013, 3:11pm says:

Best purchase I've EVER made on Desura. This game is amazing, I've only found 3 bugs, and only 2 were gameplay-threatening! :D I'm stuck on the boss though, I don't know how to defeat him!

+1 vote     reply to comment
joneau
joneau Oct 3 2013, 2:10am says:

hmm...from desura or humble widget...very good question on that but eh what i wonder now why it costs dollar more on the humble widget?

+1 vote     reply to comment
Davision
Davision Oct 3 2013, 8:23am replied:

Its 5.99 dollar, 4.99 euro. If your are from Australia it could be that the humble widget shows it to you in Australian dollar which is then more.

+1 vote     reply to comment
Sablicious
Sablicious Oct 29 2013, 11:11am replied:

AU$6.49. In a country where the minimum wage is $16/hr, I think people can afford it.

+1 vote     reply to comment
dowsin
dowsin Oct 2 2013, 1:28am says:

If Humble purchases net a Desura key, I know what my next game will be ^^

Being lazy here and not checking if answered before, but is a Linux client in the works?

+1 vote     reply to comment
Davision
Davision Oct 2 2013, 7:05am replied:

Why would you need it in your Humble account and in Desura at the same time?

+1 vote     reply to comment
dowsin
dowsin Oct 2 2013, 7:10am replied:

For the same reason anybody wants their DRM-free exe's in a client; updating.
Most devs generally don't keep uploading newly patched versions to whatever service
they supplied the standalone version to.

+1 vote     reply to comment
Davision
Davision Oct 2 2013, 7:41am replied:

I can tell you I will update on every platform that lets me and I will also provide patches to download on mirrors outside of it. Desura and Humble are no problem to keep updated. Are there any games that provide Desura keys through Humble while it is released on both platforms?

+2 votes     reply to comment
dowsin
dowsin Oct 2 2013, 7:53am replied:

There's a couple that provide Desura/Android/GoG keys but most provide Steam in addition to DRM-free >> Calvein.github.io

Beyond any personal taste of which service to buy from, Humble always charges in USD, making it (a lot) cheaper for non-US citizens (and devs as well as I'm told).

+1 vote     reply to comment
Davision
Davision Oct 2 2013, 8:09am replied:

As it looks currently there is nothing to automate sending out Desura keys over Humble but I will look more into it.

+1 vote     reply to comment
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Last Knight
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Toco Games
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Released Sep 8, 2013
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