• OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratched & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

Recommended min.:
2.4GHz Dual Core or 2.6GHz Quad Core
512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850
2 GB Ram
600 MB Hard Drive Space

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In the forest Flying little skeleton man Outta my way
Blog RSS Feed Report abuse Latest News: A update on Last Knight + free 7DFPS game

0 comments by Davision on Nov 18th, 2014

If you played Last Knight recently you might be wondering why Halloween is still going on. That is because I did not get to making a new update yet. I was busy with making a little game in the 7DFPS game jam and learning the new Unreal Engine. More about that later.

Last Knight

There are currently still lots of competitors rider riding through the world which were included in the Halloween update. They can get quite annoying sometimes. For the next update I will greatly reduce them in count and also make them less dangerous. The skeleton rider and ghost rider will then only be very rare because they mostly like to come out at Halloween.

In the forest Flying little skeleton man
Outta my way Jousted that guy

For the Rogue Rider Adventure mode it was mentioned that it can be very frustrating that when you found 6 of 7 wonders of the world you will have a hard time finding that last one instead of the others you already all have. To improve that I intend to make hints that you can get in Villages. Those hints will then tell you in which direction which Wonder of The World is located. That is obviously every time different you play that mode since the whole world gets randomly generated at the start.


I made a little experimental First Person Shooter in the 7DFPS game jam. In it you have to shoot no one but yourself. But it is obviously not as easy as it sounds:
"Carefully shoot on reflective panels to make your bullet ultimately come back to you and hit you in your ragdoll first person face. Make perfect trickshots, figure out how to reflect the bullet over multiple panels and run and jump to catch your bullet!"
It is the first game I made with Unreal Engine 4 and I leaned tons of things while making it. It also features quite a lot fancy features made possible through UE4.

Shootmephrenia Shootmephrenia

Here is a turnaround that shows the concept in straightforward ricochet way:

Shootmephrenia Scene
by TocoGamescom
on Sketchfab

I also created a IndieDB page for it here:
You can download it for free over there
or alternatively over itch.io: Tocogames.itch.io

Have fun shooting yourself!

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Dec 16, 2013 Wallpapers 0 comments

Some wallpapers of Last Knight. Wallpaper-boxart, Wallpaper-environment-day and Wallpaper-environment-night.

Post comment Comments  (40 - 50 of 139)
ThreeSon Nov 7 2013, 1:13am says:

The Groupees setup file for this game completely messed my computer up. At the end of the installation process, the game attempted to add .net framework 4 but an error came up saying it was already installed. Then another message immediately appears saying that my computer will now restart, without any request for confirmation.

So all of my open programs close and the computer reboots. But as soon as my desktop reappears, the same two messages appear and my computer reboots AGAIN before it has even finished the previous reboot.

And over and over again. So now I'm stuck in an infinite reboot loop. I can't even boot into safe mode because the option isn't even there. The only option other than normal is "repair mode," which spends 15 minutes before telling me the problem can't be fixed and then the whole process starts again.

Does anyone have any suggestions? I am using win7 pro 64-bit.

+1 vote     reply to comment
ThreeSon Nov 7 2013, 1:33am replied:

Alright so I was able to get into safe mode finally, but now I don't know what file or program to look for to stop the loop. Neither Last Knight nor .net Framework 4 show up in my installed programs list (all that appears is framework 1.1 and a bunch of updates for framework 4.5), and I don't see anything in the msconfig startup or services list, either, or my startup folder. Where do I need to look to stop this?

+1 vote     reply to comment
Davision Creator
Davision Nov 7 2013, 4:36am replied:

I have no clue what is happening there.
What is the Groupees Setup you are talking about? You should have get just a Desura key. The installer does also not attempt to install framework 4 at the end, atleast not the one that I send to Desura. In any way there should never be a reason to restart or even automaticaly restart.

My guess is, if it is really .net framework that is forcing the restart, to just deinstall all framework that you have and then reinstall it or just install a new framework version from a different source over it. You could also try to repair framework. Right click and then repair on the different ones in your system programs list.

+1 vote   reply to comment
ThreeSon Nov 7 2013, 5:51am replied:

Thank you for replying. The setup file I used to install the game was retrieved from Groupees rather than Desura. Do the two services have different installers, to your knowledge?

I am away from my computer now but when I get back to it I will try some of your suggestions and report the results. I remember that the installer also ran a UDK setup as well - maybe that had something to do with it.

The specific error message I am getting is something like "A newer version of .net Framework 4 is already installed." Once I dismiss that message (which now appears every time Windows boots up), I immediately receive the "Your computer will log off in less than one minute" - 5 to 10 seconds later, it reboots.

+1 vote     reply to comment
Kwama57 Nov 6 2013, 11:22am says:

Hi, I just have the game from Groupees bundle, and played through a while, enjoying it quite well UNTIL the BOSS "Mother Dragon".. So yeah it is a rant but I am giving up, no fun in dying over and over with unfair stuff, my advice is to patch this to 3 health, disable the almost unavoidable front attack, or set some checkpoints for health lost, in any way, to smooth the difficulty here because it is right now frustrating and game breaking as you can read my text.. Thanks! :)

+1 vote     reply to comment
Davision Creator
Davision Nov 6 2013, 5:22pm replied:

Sorry to hear that. But there is some trick to it. Had you seen that hints were displayed when you are back in the saddle after you have died several times?
The front attack can always be dodged by being not near the center but I guess it could also be hard to guess when he is doing it. But generally he will try to bite you when you a near the center and make the fire breath when you are on a side. There is also the trick to it, forcing him to make his fire breath by going to a side and after that you always have the chance to hit him because then he will cough. Let me know if this is helping you.

+1 vote   reply to comment
Kwama57 Nov 6 2013, 7:32pm replied:

Hi, thank you for your attention and quick notice, really! :)

I'm sorry as well that my rant came out so rough, it was written heated up by the chain of fail, I believe about 50 tries that got me really frustrated haha..

I did read the hints and tried my best to avoid the flames as i would go on the sides, but did not lure purposely, also thanks for telling me about the random biting workings because all I could notice was a sort of green mucus from its mouth when i could land a hit., or fail randomly from the nasty bite..

Still, my best was just not enough, I admit it is not cool of me to ask game designers to adapt their work to my liking, but this event difficulty really came as unfair to me err.. I may try some more with a relaxed, open mind and report here if i do sucess..

Also, to end on a brigther note, the game is very nice, colorful and original I think the last i played of the sort was one PSP Minis named 3,2,1 Super Crash. Thanks for the helpful support and the cheering, good luck to me then! :)

+1 vote     reply to comment
Sablicious Nov 9 2013, 6:47am replied:

Okay. I have to take issue with this collision detection / hit box thing. How can a spider ON MY RIGHT HAND SIDE face hug me if my jousting pole is drawn WELL before we impact? Either I knock the spider out -OR- we miss each other. The only way the spider can face hug me from that position is if there is some glitch with the hit boxes. ...or the spider has his own 'time slow' item and dodges my jousting pole! <_<

This is saying nothing of how often Buckethead can double K.O. with you on your right hand side while your pole is drawn. There's definitely some bug with this aspect of the game, and I have to say, it's becoming infuriating. >.<

● Provide a ' drop item' button so that the player can jettison chest pick-ups / items they do not want. Some items (e.g., time slow and rainbow) are only effective in specific situations and can actually hinder one's vision / timing if used at the wrong time. Being effectively forced to use the first item in your stock when you pick up another causes problems and often ends runs prematurely for no fault of the players. It's only logical that items should be discardable and it would add strategy to the game while removing some of the luck factor.

+1 vote     reply to comment
Davision Creator
Davision Nov 9 2013, 2:00pm replied:

I tweaked the Spider, it is now much more clear when it will face hug you. It only hides behind his arms when you will hit it now. It also turns to you now when it tries to grab your face. Double KO with the bucketheads on the other side is normal though, when you both not hit with your lances, horses/rider still can smash into each other, you have to aim better there!

The Second Sight takes time to get used to for timing jumps but other then that it is always beneficial as long as there are obstacles since you can also strafe faster while slomo is active. The Rainbow bridges can appear over gaps and small obstacles. You can simply have only 1 Power up at a time, having to manage a stock while riding would be hard with the non-stop action. You can skip the auto activated power up when picking up a 2nd by just activating the next though while it is also a strategy to use your power ups early so you always have that empty slot. If you have not upgraded the power ups yet they last pretty short so you need upgrades to make them more effective.

+1 vote   reply to comment
Sablicious Nov 8 2013, 3:31am replied:

They must be some low level cumulus clouds...! <_<

+1 vote     reply to comment
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Last Knight
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Released Sep 8, 2013
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