Last Knight is over-the-top jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot.

Post news Report RSS Update #6 - Gazillion Magic Hats, Armors and Villages

The new update features armors for your protection, randomly generated hats with magic properties, villages that allow you to hire a squire and much more!

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Update #6 is finally released and with it a lot of new things for the Rogue Rider Adventure mode!

Armors

First of all there are now different armors while scratches make damage to them which can ultimately destroy your armor. But to be clear here: when you ride straight into a wooden fence a armor will do nothing to keep you from getting wasted! When your armor is destroyed you will also die when you just scratch a obstacle which is referred to as Wrecked. It is a cruel world.


Here the armor is destroyed and you can see your knights randomly generated underpants.

Here are the different armors. The 2 higher ones also have special properties.


You always start off with, well, a rather crappy armor but luckily you get the first upgrade for free.

Villages

When you make it to a village you can spend all your hard earned gold in the shops. You will find all the traders there with the blacksmith being the new one. There you can get a better armor as well as repair your armor. But the best thing about villages is that you can hire a squire there! When you die, which you will sooner then later, you can continue as your squire back in the village where you hired him. Everything in your inventory will be of course lost but at least the gold you will be able to get back.


You can also visit the grave of your former self and mourn or just see which fashionable hat you/he wore there.

Gazillion Magic Hats

You can now find randomly generated hats in the Rogue Rider Adventure mode. Some of them have magic properties and some are even legendary and have special magic properties! You only have to find them in the presents scattered around in the world:


Some of them give you extra armor while others improve your horse digestion skill. Others give you the ability to eat much more then humanly possible or increase you strafing speed. They can also increase the intelligence which obviously is useless since you the player packs all the intelligence. You could also find a legendary hat that is tasty for spiders, so the spider will you eat your hat and then don't hug you to death. Other special properties can for instance heavily alter your vision. The hats are not only hats but also masks, wigs, helmet decoration and hairy thingies. It is also possible that a fedora gets generated but you don't have to wear it!

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Some of the hats I found. They are generated in types, shapes, distortion, colors, magic properties and names. The generation currently pulls from more then 200 split names while 50 of them have been provided by you and more will be added.

Alternative 3rd person camera

As requested by several people there is now alternative 3rd person camera that you can choose to use. It is slightly lower positioned and less angled. There is now also light ray thingy that helps with aiming. It is rendered in front which makes it particular helpful with the new camera and when hats are obstructing your view on the lance. You can find the settings for both in the new "camera/screen/fx" screen which is located in the options.


Yes, I'm wearing a fedora there but only because it is so damn cold!

Boulders and Mine Bombs

The blacksmith also offers you Indiana Jones like giant rounded rocks that you can throw at your foes as well as devastating Mine Bombs.

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A bat is getting to know that new boulder here.

- You can throw them with E or in the case of a gamepad with Y
- Joust them to speed them up
- Jump to make the boulder/bomb hop over obstacles
- Put you lance down to slow the boulder/bomb down
- Mine bombs explode on heavy impact and alternatively by pressing throw again

New Achievements

There are now 12 new achievements which are mostly about the new stuff:


Good luck on the hunt!

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I have to admit I cheated that here with my debug cheats.

Cloud saving

On Steam your game gets now also saved in the cloud, for that the system settings are now in a different location and you will have to set them again.

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I'm saving this head in the clouds.

Almost forgot, when you die the hat that your wear gets not saved in the cloud and instead it is forever lost so you better bring that hat safely to end of the area. You can have a maximum of 9 Rogue Rider Adventure hats that get saved.

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Riding a very intelligent horse here.

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Time to embark on a adventure!

...One more screenshot:


Cinematic cams have been improved, animations added and zooming is now sometimes used.

There is now also a new main menu because I didn't like that old one anymore. The new one is much more sexy I would say. Anyway, time to get to that list:

notes wrote: - Added Villages
- Added various armours (RRA)
- Added blacksmith
- Added mine bombs and rolling boulders
- Added Hats with magic properties for RRA
- Added 3 New hat types
- Added squires (RRA)
- Added death screen and reward screen
- Added alternative camera
- Added Camera/screen/Fx options sub screen
- Added new main menu
- Added options to inventory
- Added lance targeting ray (setting that is default on)
- Added 12 new achievements
- Added randomly generated underpants
- Added armor denting and the losing of armor (RRA)
- Added more high res resolutions
- Added symbols toggling for map
- Added some more cinematic animations and zoom for death stares
- Added text for traders
- Added graves that can be visited
- Added cinematic cam for shoulder pads breaking and armor breaking
- Added cloud saving
- Changed system settings to be saved seperately (for cloud saving)
- Changed first startup screen
- Changed that there is no text and score fx in cinematic views
- Changed that there are no skeletons in curves
- Changed ghost sunken to only do no strafing penalty instead of death
- Changed distance ridden to be not visible in story and RRA
- Improved hats shaders
- Improved cinematic context sensitivity
- Improved some menu stuff
- Improved starving fx
- Improved some textures
- Improved diamonds placement
- Tweaked RRA power ups to be priced lower
- Tweaked world map random generation
- Tweaked map loading screen
- Tweaked Power up activating
- Tweaked pooping to be also possible on level/area ends
- Tweaked pain sounds to always play for RRA scratch and fly pain sound play more often
- Tweaked start camera animations
- Tweaked cinematic cameras
- Tweaked lava pool rays to be less
- Fixed Issues with rainbow powerup
- Fixed no red blinking when already max fat before ride start
- Fixed scratch post fx turning starving fx off
- Fixed quick select tile after world creation sometimes not work
- Fixed a issue with ambient sound and map
- Fixed A Hat for Each Hat achievement not unlocking
- Fixed a issue with fatness displays
- Fixed screen fx setting switching things around
- Fixed overlapping cinematic activation in rare cases
- Fixed Eight Armed Logger happening with logs already down
- Fixed starving auto eat can activate while eating pickup
- Fixed cinematic cam fog glitch
- Fixed endless journey info text sometimes in mutators menu
- Fixed outro english hint text repeating


May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom - Lastknightthegame.com

Comments
Jetcutter
Jetcutter

You continue to Impress.

Reply Good karma Bad karma+1 vote
SinKing
SinKing

"Awefully placed door" ^^ I like all the descriptions, giving stuff fun names is the best part of development.

Reply Good karma Bad karma+1 vote
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