Land of Seylia is a tactical role-playing game with elements of empire building and resource management. You control the kingdom of Seylia as it expands from a single city, to a mighty empire spread across the procedurally-generated land. Along the way, you will recruit units, watch them hone their skills in combat, build new cities, capture enemy territory in combat, and master the art of item crafting. The battles in Land of Seylia are focused on small skirmishes, with approximately 5 units per side. The game is currently being prototyped in Javascript and HTML5, which may or may not change as development progresses.

Description

Prealpha 6 of Land of Seylia, with a bunch of improvements over prealpha 5. Highlights include more graphics, animated movement, an improved class and ability system, equipment that actually works, AoE spells (as shown in the preview image), in-battle enemy AI, city upgrades (only one so far), and a bunch of improvements to how items work and how they're displayed. See accompanying news post for more detail, when posted.

Preview
Land of Seylia - prealpha 6
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