Labyrinth Obscura is an Indie Horror game being developed by 1-2 People. This game is still in very early development. So far we have got one of the levels designed and made, as well as textured. I'm hoping to let the community in on this project, so if anyone has any ideas for the game please comment it or email me at combatpvp@gmail . com . Sorry i don't have much information about this game as it's so early developed. Thanks for reading

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Enemy Concept Labyrinth Obscura 1360x768 Wallpaper HD Enemy Concepts by Geordie
Blog RSS Feed Report abuse Latest News: Youtube video up!

1 comment by StreamlineGameDev on Mar 30th, 2013

Hi guys, i've put up a Youtube video, of development. Please show your support of this game, by liking and favoriting the video. It'll help this game become well known in the future, and help us make you a better game. The way you want it.

Here's the video:

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Labyrinth Obscure WIP Download

Labyrinth Obscure WIP Download

Sep 6, 2013 Demo 0 comments

This download is still a WORK IN PROGRESS. Anything seen in this current version will most likely be changed. It's not much atm, and their's really no...

Post comment Comments  (0 - 10 of 27)
kabeltelevizio May 16 2014, 5:57pm says:

The screens look fine, but the video is way too dark. I think that the spot light is a bit too small. Other than that, the map looks great and well textured! How big is the game going to be?
We are also creating an indie horror game, if you want you can check it out!

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StreamlineGameDev Sep 7 2013, 12:50pm says:

Hey guys,

Just a request i have. Would you kindly consider turning of AdBlock, when watching our You tube video above. It would help greatly towards the game. It would mean i would be able to buy more assets for the game. For a better and more immersible experience for you. It saves you taking money out of your pocket to donate. Just watch the video on You Tube with AdBlock off, please.

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StreamlineGameDev Aug 22 2013, 10:01am says:

Has anyone got any new ideas for the game?

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StreamlineGameDev Aug 20 2013, 10:13am says:

Watch the project!

Hey guys, please, please watch this project, this is one of the reasons i became lazy toward the development. I wasn't gaining many watchers, which made me believe not many people are interested in the idea and won't look to download the FREE finished game. It's would immensely motivate me to developing the game further. It would hugely be appreciated if you could just click the follow button.

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StreamlineGameDev Aug 20 2013, 10:06am says:

Development's back! :D

So, i'm guessing you guys have been wondering where all the updates have been. Honestly i have no excuse other than i've become lazy. I guess i sort of have a reasoning, i was revising for a Maths GCSE, but i still had time on my hand and have just left it for a while. But i'm hoping to bring development back! And better than ever! More updates will be coming soon. As of yet there hasn't been many changes to the game. I've lately not had much contact with the modeller, concluding in me not being able to add an enemy yet. I'm learning AI scripting in C# and JS, and should hopefully have a prototype of the enemy, not including the model. As soon as i can contact the 3D modeller i should have a model for the enemy and may release a "Trial" of the game. This trial will probably not include an objective, other than escape the enemy. On full release of the game, there will be an objective and much, much more. Hopefully. Thanks for all the members who are watching this project and i apologise for my lazy-ness, i will be sure to release a trial to you guys ASAP.

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StreamlineGameDev May 18 2013, 3:50pm says:

Guys i'll try and get the other resolutions of the wallpaper out later! :) Thanks Geordie.

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Guest Jul 10 2013, 12:37pm replied:

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StreamlineGameDev May 16 2013, 11:11am says:

Hi guys!!!
Sorry about there not being no updates lately, there has been a bit of a hold up due to no enemy model being made. But fortunately we now have a guy on that! I hope to bring you guys some large updates in the next few weeks! Please carry on watching this game, as we will now be updating more frequently. I apolagise for the hold up.


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GamerSloth Apr 24 2013, 5:11am replied:

Here's a few ideas

I think the enemy should chase you, not stay still like the slender series, I think the escape should be as terrifying as the sight of the enemy.

Also, I think the enemy in this game should be able to run. I think people are getting all too comfortable with the stare and walk backwards routine from most horror games.

I also love the the anxiousness of opening wardrobes and going around dark corners, definite opportunity for jumpscares in that area

The enemy MUST NOT DIE, an invincible enemy is something no-one would want to face and keeps an opening to sequels in the future.

+1 vote     reply to comment
StreamlineGameDev Apr 24 2013, 10:47am replied:

Nice ideas, i'll definitily add the running of the enemy in. I don't think i will implement wardrobes as it's not really the right area to place them.


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Labyrinth Obscura | Indie Horror Game
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Labyrinth Obscura | Indie Horror Game
Labyrinth Obscura | Indie Horror Game
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