Kwin: Steam Defends is a 2D, pixel-art, steampunk-styled platformer game and a mixture of different game genres, such as beat'em'up, slasher, RPG and tower defence. The game tells you a story about a hero named Kwin and his grandpa Vladimir Alstein. A story about facing an invasion of country of Barons into your homeland, about protecting your house and about the secrets lying under it. Player will have to fight off numerous enemy waves, breaking through challenges and dangers on his way to five destructive Barons. Kwin will have to use any engineering devices to survive - build towers and upgrade them into unique development forms, upgrade himself and his equipment to give it unique properties.

Post news Report RSS Kwin: Steam Defends #1 - Gameplay GIF, animation from game and more

Excuse us for a long break. We had some troubles which stopped our developing process. But now he have new porgrammer and we are keep making our game. Now it's made in Game Maker Studio. At the moment we work hard and the developing is going on in every field.

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Apologies for the long delay. We experienced certain problems due to which development of the game was on hold.
But now we resume making the game with new forces, we've got a new programmer. Game is now being made on game maker.

We are currently working hard on developing the game, actively progressing in all directions. We want to overtake arrears as soon as possible.

- There will be mini-bosses between big boss fights. They will be much stronger than usual enemies, but not as epic and brutal as big bosses. Defeating them will get Kwin a powerful part for weapon or armor upgrades.
Right now we are adding the first mini-boss.
Most of his animations are done. Walking animation and two of his attacks are processed and we are making his death animation right now. You can see his walking animation below.

We work every day, adding more and more new details into the game.

- Here's a gif containing a part of battling our latest added enemy we call "Tentacle" because of his arms. He has two types of attack - long and short ranged. While attacking from short range, he hits the player with his tentacle-like arms. When Kwin is away from Tentacle, he launches his arms underground and ejects them right at Kwin's feet, spinning the blades on their end.


- Animation of the very first Kwin's enemy - unicycle, which quickly rides to Kwin's house in kamikaze-like manner, exploding on arrival. The unicycle doesn't damager Kwin himself, but he moves very fast, thus forcing Kwin to catch him before the explosion and still keep an eye on other enemies at the same time.



- Even though all the steam in our game was drawn by hand, without using the particle system, we still experiment with effects.

On this animated gif you can see a test of steam generation from Kwin's backpack
We still most possibly will use drawn animation instead of partcles.


And for the last, two concept arts of new enemies:

- Powerful steam-bot that shoots a high-caliber rifle


- And a a soldier equipped with steam-armor, attacking with rapid multiple strikes using both arms.

That's it for now.
We are now planning to post regular updates.
If you have any questions - ask away, we will attempt to respond to them all.

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looks awesome!!!

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