KingpinQ3 is a clone of Xatrix's Kingpin - Life of Crime.

Our goal is to merge Kingpin's unique atmosphere and gameplay with the capabilites of a highly modified Id-Tech3 engine. The Id-Tech3 engine was released under the GPL a few years ago and KingpinQ3 is based on this engine which has been significantly modified.
KinpinQ3 never was a Quake3 mod and it never will be. We have started the development of KingpinQ3 after the GPL-release. KingpinQ3 is a noncommercial project, it will be a FREE standalone game available for PC, Mac, Linux. We have no public releases yet (only internal alphas).

KingpinQ3 will provide the following gamemodes:

  1. Deathmatch
  2. Team-Deathmatch
  3. Bagman
  4. Capture the Flag

All gamemodes listed above can be played with four different weapon-modes:

  1. regular weapon-mode
  2. realmode
  3. hitmen
  4. hitmen-realmode

KingpinQ3 is designed as a Online-Multiplayergame only, but it will support bots so you can play offline against them on regular maps.
Another notable feature of KingpinQ3 is the controversial "Bunnyhop".
The project was founded in Oct. 2006 by the autor of this arcticle.

KingpinQ3 Legality

KingpinQ3 is, as already mentioned above, a clone of Kingpin and this fact may pose the question:

Is KingpinQ3 a legal project ?

KingpinQ3 will not use any files of Kingpin at the point of release. Currently there are some original Kingpin files still in the game but they are being replaced by rebuilt versions as development continues.
Surely, cloning a game or any other product may be a controversial matter because the developers safe alot of work by cutting down the concept-phase. But I know a few products which have been cloned and they are legal products. A well-known example is Linux, Linux is a Unix clone and i've never heard anybody say "Linux is illegal".

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Blog RSS Feed Report abuse Latest News: KingpinQ3 Beta Release

2 comments by 0xA5EA on Jan 8th, 2015

Hello everybody, after dealing with KingpinQ3 for about eight years we are proud to announce a Beta release of KingpinQ3. You can download the game here.
The beta includes three ctf and bagman maps and four deathmatch maps. We have a couple of server running for Capture the flag, Bagman, Team Deathmatch, Hitmen, Realmode and Gangbang.
The beta also includes everything you need to create custom maps on windows (radiant, compilefrontend, tons of textures and map-models).
Supported operation systems are currently windows, linux 32-bit and linux 64-bit.
I've created a forum for feedback and bug reports here.
So have fun.

Post comment Comments  (10 - 20 of 30)
striderdm1 May 21 2008, 2:10pm says:

this sound superb, can't wait to play on my Mac !
Good luck :)

+1 vote     reply to comment
CitizenLand Feb 16 2008, 4:57pm says:

great job guys, the maps look particularly impressive.

speaking of legalities, please tell me ya'll have permission to use the taunts from the original? the game just wouldn't feel the same without a "F*CK YOU, YA F*CK!!" for autheticities sake ;)

+1 vote     reply to comment
0xA5EA Creator
0xA5EA Feb 16 2008, 5:50pm replied:

no, it's really a pity, but we have no permission to use the original Kingpin-taunts. I didn't ask for it yet and i don't even know who i should ask for it. I love the taunts either, the Tourney mod - a Kingpin mod i wrote - has a significantly extended taunt-system.

+1 vote   reply to comment
Snarboo Feb 15 2008, 3:30pm says:

This looks pretty nice. Will the weapons be UT/Q3/Goldeneye "floating guns" style without arms, or will you be adding player arms to the weapons later?

+1 vote     reply to comment
0xA5EA Creator
0xA5EA Feb 16 2008, 5:51pm replied:

The player arms will be added later ;-)

+1 vote   reply to comment
PCG Jan 5 2008, 6:53pm says:

This looks good, shame it wasn't made into a singleplayer remake as well.

+1 vote     reply to comment
0xA5EA Creator
0xA5EA Jan 7 2008, 7:23am replied:

Not in its first release, but maby after. Who knows yet. It is possible to add single-player to KingpinQ3, because the Id-Tech3 engine includes a very good Bot-library. We will see what happens ;-)

+1 vote   reply to comment
f0rqu3 Feb 18 2008, 2:27am replied:

botlib works but bloated

+1 vote     reply to comment
PCG Jan 17 2008, 12:08pm replied:

Oh, far out. For some reason I coulda sworn there was some "legal" reason for the lack of an SP campaign.

+1 vote     reply to comment
Akerfeldt Dec 30 2007, 11:44pm says:

Excellent, Kinping was such a fun multiplayer game

+1 vote     reply to comment
Akerfeldt Dec 30 2007, 11:45pm replied:

Kingpin*... damn im tired

+1 vote     reply to comment
f0rqu3 Feb 18 2008, 2:28am replied:


+1 vote     reply to comment
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