King Randall's Party is a side-scrolling fortress defense game where you build your defenses block by block, from the ground up, to defend the Royal Treasury from... the King!

King Randall MCXXXVIII has just been crowned and has decided to throw a massive coronation party. You, playing as the Royal Treasurer, cannot allow the kingdom's precious funds from being spent in such a frivolous manner; the King must be stopped!

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The big thing that has been missing from King Randall’s Party so far has been sound. The videos I’ve published so far have had game music playing, but it’s always been applied after the video capture. Plus, just having music wasn’t enough; I needed some great sound effects to really make the game world seem cohesive and the action real. So this week I implemented a SoundManager into my game using IrrKlang. IrrKlang has a good set of simple 2D and 3D sound libraries available for a reasonable price, and after a bit of testing I decided to go with them.

For those of you with some coding experience, I setup an IManagesSound interface, and made a class called IrrKlangSoundManager which implements that interface. Since IrrKlang isn’t setup to work on a lot of platforms, this will let me easily swap out the IrrKlangSoundManager with another one which uses libraries that work on other platforms when I eventually want to port to another platform.

So one aspect of any sound implementation that is really important to me is variety. If you just have one sound effect for arrows being shot…. well, that’s going to get old on the players ears REALLY quickly. And mine – since I will spend more time playing this game than anyone else. So in my sound manager I’ve setup categories of sound such as “FiringArrows” which can contain multiple sounds. When a building or character in the game fires an arrow and needs the appropriate effect played, it tells the manager to play a FiringArrows effect, and the manager will play a random sound effect from that category. All of the effects in a category will be pretty similar, they may even be the same sound effect with a simple pitch change, but those differences will add enough variety where it won’t bother the player.

Here is a short video with some basic sound effects. I picked these up off of AudioJungle.com for super cheap, and I recommend it as a great place to get audio clips for your game. Some of the clips will be pretty raw, so you have to have a good ear to pick out ones that are good enough to go straight into your game unless you’re comfortable doing sound editing yourself. And note: unless you are a sound engineer by trade, just stay away from it; it’s tough work that respects the attention of a pro.

A Long Hiatus, and now to Infiniiiiiityyyy

A Long Hiatus, and now to Infiniiiiiityyyy

News

After what seems like a long hiatus of not posting, I've got some updates. In particular, alpha and infinity mode. Yes, I had an alpha when I ran the...

Cauldrons and Springboards

Cauldrons and Springboards

News

So today I got two new videos showing off player traps. MacGuyver style. Bam. Boom. Other sound effects, video time after the break!

Grass, Shadows, and Cool Visualizations

Grass, Shadows, and Cool Visualizations

News

So TWO videos today. A pretty self-explanatory video on grass and shadows, and then a wicked cool visualization of all the work I've done via the code...

Kickstarter Success! Plus a video

Kickstarter Success! Plus a video

News

So my latest Kickstarter was a success - though one by the skin of my teeth. Man, the skin on my teeth have been getting a real workout this year. So...

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Alpha 0.13

Alpha 0.13

Demo 3 comments

The first official Alpha release of King Randall's Party! I'm hoping you will all tear it to shreds!

Comments  (0 - 10 of 26)
domenicdatti
domenicdatti

He has a kickstarter campaign running now! Kck.st

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GorillaOne Creator
GorillaOne

That I do!

Reply Good karma+1 vote
Shinobi^64
Shinobi^64

awesome

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TechnoGamerHD
TechnoGamerHD

I would love to play this games

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GorillaOne Creator
GorillaOne

Thanks - you'll have the chance in a week. I'm going to release the build I'm submitting to an indie competition as alpha.

Alternatively, you can check out Bundle-in-a-box.com, get their latest bundle, and play the current alpha. In the name of full disclosure, you can access the alpha file on their blog without buying the bundle and voting for King Randall's Party. But then you would be a party pooper... wouldn't you?

Reply Good karma+2 votes
Mikjaash
Mikjaash

This is awesome! :D

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GorillaOne Creator
GorillaOne

Thanks! I appreciate the compliment.

Reply Good karma+2 votes
EvilizedProductions
EvilizedProductions

Tweeted your project to my followers, love the art!

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GorillaOne Creator
GorillaOne

Thanks Evilized! More to come soon, including a free public alpha. :)

Reply Good karma+3 votes
Guest
Guest

I had ben glad to play it if you had added beter texture!
Keep up!

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GorillaOne Creator
GorillaOne

Yeah, I really need to get some nice, pretty backgrounds in there to draw some more attention, don't I?

SOON!

Reply Good karma+2 votes
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King Randall's Party
Platforms
Windows
Developer
Gorilla Tactics
Engine
FlatRedBall
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Fantasy
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Single Player
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Latest tweets from @gorillatactic

Best Collapse Bug Ever. Forgot to destroy the building after it calls the collapse function. #kingrandallsparty T.co

Feb 7 2017

I remembered Season 2 of "The Expanse" is coming out, passed out, woke up hyperventilating, naked, and covered in seaweed and doughnuts.

Feb 1 2017

I think my favorite part of the Resident Evil movies are Umbrella Corp's super elaborate hidden bases.

Jan 30 2017

Parable of the Polygons: how harmless choices can make a harmful world. From @vihartvihart and @ncasenmare. Ncase.me

Jan 30 2017

Resident Evil: Fashion first! Get rid of your shirt sleeves and wear shorts! That way when a zombie bites your leg you can be stlyin!

Jan 30 2017

RT @punchesbears: Twitter has to have melted at least one or two server clusters today. Server racks on fire. Melted La Croix cans. Tech bro armageddon.

Jan 29 2017

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