The goal of the game is to build castles and watch your enemies crumble.
- Play as a Knight, Archer or Builder
- 64+ people real-time Multiplayer
- Mine resources and construct Siege Machines
- Zombie Fortress single and multiplayer - fight for your life and survive as long as possible!
- Full CTF mode with advanced workshops and gameplay elements
- Fully collapsible 2D Physics

KAG was coded and designed by Michal 'MM' Marcinkowski creator of the online 2D action classic Soldat. Co-designing and painting all the pixel graphics is Max 'Geti' Cahill from 1bardesign.com games. Additional development by Tom 'Shadlington' Robinson and Ryan 'FliesLikeABrick Rawdon. Music is being composed by David Pencil composer of Penny Arcade. It was started in 2011 after being inspired by Soldat, Minecraft, King Arthur's World for the SNES and Ace Of Spades.

The game is currently in alpha testing stage. Follow the development at:
Blog: Devlog.kag2d.com
Forums: Forum.kag2d.com
Wiki: Wiki.kag2d.com

View a picture TUTORIAL of the game to learn the basic.

On Mac OSX run the game through WineBottler.




Press reviews:
DIYGamer
Kotaku
RockPaperShotgun
PCGamer

Player quotes:
What players say about King Arthur's Gold.

"I love the exploding pixel-bodies!"
Bene

"This game if fu**ing awesome, fun and addictive"
Léo Razbinski

"Best free game since Soldat !"
FGG02

"it's everything I've ever wanted Minecraft to be"
keymax

"A mix of Minecraft, Terraria and Dwarf Fortress, and it's free!"
Jase Robinson

"Most addicting thing on the net!"
KoEDeath123

"I am your father"
Darth Vader


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Quite a few things, all of them somewhat minor but definitely worth mentioning:

  • Added 3 new heads
    Diving helmet, Horse head, Alchemist head
  • KAGGen generator functionality has been expanded with configurable caves and (simple) ruins.
  • Sandbox mode has been re-added due to popular demand.
  • (hopefully) Fixed the annoying buzzing sound on Mac and Linux
  • Fixed WASD equivalents not working on AZERTY etc keyboards (should now listen for keybinds not the actual key)
  • Fixed the flagbase not being tagged invincible - may have been causing it to die.
  • (Re)Added the player light radius and config vars for it.
  • Rebalanced coin costs.
  • Made the warboat lightly more resilient
  • Kegs are no longer able to be killed by teammates - no more accidental detonation by a teammate trying to slash the guys ahead of you! The explosion is still indiscriminate though.
  • Improved chicken farming - can buy eggs from quarters/inn and can farm them in a smaller radius than before
  • A few crash bugs fixed

Full changelog:[modified] JTG Map changes:

- boulder lake map has fewer boulders
- removed bison from newgetisburgmines map
[modified] rearranged ctf mapcycle a little
[fixed] crash on null pointer in blobplacement script
[modified] kaggen has caves and ruins
[fixed] flagbase is not tagged invincible (may be causing it to die by other means)
[fixed] kaggen generates trees overlapping ruins
[modified] updated fellere valley map
[fixed] a few missing default variables in gamemode.cfg - caused crash on omission
[modified] sandbox map is kaggen
[added] player light radius (set in gamemode.cfg as player_light_radius) returned - default 32, limit 255
[fixed] sound glitch on OSX when jumping
[added] fire extinguish sound
[added] player_light_intensity to gamemode.cfg - range 0 to 255 , default 128
[added] kaggen ruins can have wood in them
[added] sandbox again
[fixed] wierd line through the sky in fast graphics mode
[modified] keg gets a team when picked up -> no more keg slashed off your back by friendly knights
[modified] coins for building wood blocks decreased to 1
[modified] coins for building stone blocks and structures increased to 4
[fixed] moving spectator camera uses keybinds for move left right up down instead of hardcoded WASD
[modified] floating islands now "allowed" at map design time
[added] sandbox uses default png loader
[modified] warboat has +50% hp
[added] 3 new heads - horse head, diving helmet, alchemist head
[added] JTF_FirstBadlands map
[added] undercooked egg to quarters for 30c
[modified] chicken breeding parameters a little

Enjoy the build!Max/Geti

Unused GIFs!

Unused GIFs!

News 0 comments

A small compilation of gifs that didn't make it on the front website of King Arthur's Gold.

Chicken and tutorials in King Arthurs Gold!

Chicken and tutorials in King Arthurs Gold!

News 2 comments

King Arthur's Gold has new tutorials teaching you the basics of the game. You can target practice on chicken. But you can also farm them and glide while...

Capture the Flag mode in KAG beta

Capture the Flag mode in KAG beta

News 2 comments

King Arthur's Gold has now a new awesome gamemode "Capture the Flag".

King Arthur's Gold Beta Released!

King Arthur's Gold Beta Released!

News 3 comments

Beta released wiith all new graphics and gameplay including water, fire, boats, drivable siege engines & scripting support. This 2D class-based multiplayer...

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Post comment Comments  (390 - 400 of 496)
Hanamigi
Hanamigi

So, how does the premium member thing work? I just buy the game? Because I did.

Reply Good karma Bad karma+1 vote
MaxCahill Creator
MaxCahill

That's basically it, yeah. Premium features are in the works, the latest they'll start to be available is end of october with the planned zombies gamemode.

Reply Good karma+1 vote
Hanamigi
Hanamigi

Ok, because I can't get into gold servers, no problem since they're mostly empty but still...

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MaxCahill Creator
MaxCahill

Have you redeemed your code to get gold?

You should have got a code in your purchase email that you can redeem at kag2d.com - login and hit settings. Sorry that's so buried, our website guy is working on making that part of going gold simpler.

Reply Good karma+1 vote
Hanamigi
Hanamigi

Hmm, I have the desura email with receipt but no code, not even in my desura purchase history.

Bought the game on 8 sept. 2011

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Hanamigi
Hanamigi

Did it, found it on the desura client by right clicking on the game and choosing "show CD key".

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MaxCahill Creator
MaxCahill

Glad you got it working.

Reply Good karma+1 vote
Slevo
Slevo

no one seems to play this game and i wonder why?

i downloaded the game and there was like 2 servers both did not work because it said my ping was high with 0 online players. is that only because i don't have the payed version? i want to buy it but was discouraged when i thought no one plays it.

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MaxCahill Creator
MaxCahill

There's almost 300 people online now, fwiw.

Reply Good karma+1 vote
LLC
LLC

It depends on time of day, sometimes it's 17x players.

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LLC
LLC

I'm a premium player. I received 23 servers, and there's 74 online players playing this game right now.

There's many players in europe, so most of the large servers are euro based servers.
I " think " that's why your ping was high.

Screenshots:
Imagerise.com

Imagerise.com

Imagerise.com

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Slevo
Slevo

is it possible to make the game more friendly to australians? and other areas, becuase i have been keeping an eye on population of servers and they dont seem to change i think it might be becuase im in australia anyone else get this?

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MaxCahill Creator
MaxCahill

I'm in Australia - I just deal with the higher than usual ping. We're looking into official dedicated servers in Australia to help bridge the gap but for now it's mostly EU and US based hosting.

Reply Good karma+1 vote
Zombieboy911
Zombieboy911

I hope you guys fix it soon. I can't wait to play this game.

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Zombieboy911
Zombieboy911

I mean the crash thing when the game started 1 second.

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MaxCahill Creator
MaxCahill

I just thought of something:
You might be missing the redistributable, have you tried completely removing the game and installing it again from scratch? It'll try to install what it needs if it can.

Reply Good karma+1 vote
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King Arthur's Gold
Platforms
Windows, Mac, Linux
Developer & Publisher
Transhuman Design
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Homepage
Kag2d.com
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Average

9.3

516 votes submitted.

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Ratings closed.

Highest Rated (13 agree) 10/10

This is just a damn nice multiplayer game!
Of course a lot can still be added, but at the moment it is just great.

Keep adding stuff, and people will continue to play, because of the possibilities, team work and nice game play.

Jul 14 2011 by PhillipPhoenix

Style
Genre
Arcade
Theme
Medieval
Players
Multiplayer
Project
Indie
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