A multiplayer deathmatch game played with up to 32 players. Build castles and wage war on the enemy team as a Knight, Archer or Builder in a fully destructible medieval world. It blends the best cooperative aspects of Lost Vikings, mashes them with Worms, with the visual style of Metal Slug, brought to you by the creators of Soldat. Features: * 32 players realtime multiplayer * State of the art retro pixel graphics * 2 teams * 3 classes: builder, knight and archer * Drivable catapults and battleships * Bison taming * Collapsible physics based on construction support * Medieval sword duels * Shark riding * Building castles and traps * Technology research and trading * Dynamic 2D water and fire * Wilhelm's scream * Available on 3 platforms (Windows, OSX, Linux) * Full access to game's scripts and modding

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Build 80 released

Build 80 released

Jul 13, 2011 7 comments

There is a lot done in terms of gameplay balance in this version. Archer works a bit differently (slight tweaks to Knight & Builder). Catapult is more...

New parallax backgrounds & bizons

New parallax backgrounds & bizons

Jul 18, 2011 4 comments

King Arthur's Gold needs some more graphics polish and more siege machines don't you think? Here's a draft of the new hand drawn parallax backgrounds...

"Combat Build" 90 released

"Combat Build" 90 released

Jul 19, 2011 5 comments

King Arthur's Gold just got new fighting mechanics. Two types of sword swings and archer changes. You can also drop a block on somebody with builder...

Graphics overhaul + tutorial

Graphics overhaul + tutorial

Jul 31, 2011 6 comments

We are working hard on redrawing King Arthur's Gold with much better, more detailed and polished graphics. This also comes with new stuff like fir trees...

Backgrounds & trees done

Backgrounds & trees done

Aug 2, 2011 2 comments

New graphics upgrade release of King Arthur's Gold is going great. Backgrounds and new fir trees are done. Take a look at the images.

"Eyecandy" Build Released!

"Eyecandy" Build Released!

Aug 22, 2011 3 comments

The “eyecandy” release is finally here! Although it is much more than that! New parallax backgrounds, redrawn sprites and tiles, new knight combat with...

"New HUD" Build Released!

"New HUD" Build Released!

Aug 26, 2011 6 comments

More eyecandy in King Arthur's Gold! This time we have a completely new hand-pixeled HUD. Some new gameplay features are here too: like wall hugging to...

"Human Catapult" build Released!

"Human Catapult" build Released!

Sep 2, 2011 1 comment

Latest build of King Arthur's Gold allows you to mount a catapult and let a teammate launch you! Other additions include: droppable items, kill messages...

What is King Arthur's Gold?

What is King Arthur's Gold?

Sep 4, 2011 14 comments

What King Arthur's Gold is about, what you get for free and what you'll get if you pre-order the alpha.

"New Server Browser" build released!

"New Server Browser" build released!

Sep 18, 2011 4 comments

As the game becomes more populated and more servers come the need for better server browsing arose. So now you can browse servers with ping, map size...

New patches for King Arthur's Gold

New patches for King Arthur's Gold

Sep 22, 2011 1 comment

We're releasing quick patches every day now because we’re ironing everything out before the next major builds that will bring some awesome new stuff like...

Features Coming!

Features Coming!

Sep 23, 2011 26 comments

A picture and some words outlining changes almost certain to make it into KAG in the next few months.

Testing workshops and coins economy

Testing workshops and coins economy

Oct 7, 2011 7 comments

A draft implementation of bombs and arrows workshop in King Arthur's Gold, as well as a coins collecting economy is ready to test.

Adventures, Overworlds and the "Full version"

Adventures, Overworlds and the "Full version"

Oct 19, 2011 15 comments

Some rather large gameplay specific thoughts. Pretty long, worth the read if you like insight.

Workshops build released!

Workshops build released!

Oct 25, 2011 11 comments

New awesome stuff added to KAG! Bomb workshops, coin economy, bomb on catapult mounting, tree climbing, shield parachute gliding, arrow workshops, healing...

Build 200 'Player Customizations' released!

Build 200 'Player Customizations' released!

Nov 4, 2011 5 comments

You can now play as a female and male in KAG and customize your character looks! Other than that we brought you: new platform bridges, better sword fights...

King Arthur's Gold build 203 released!

King Arthur's Gold build 203 released!

Nov 9, 2011 1 comment

A quick patch adding scoreboard icons, server names and fixing a bunch of bugs. Download it now!

Vote KAG on IGM Awards 2011!

Vote KAG on IGM Awards 2011!

Nov 24, 2011 6 comments

You should vote right now for KAG as Game of the year 2011 IGM Awards! Fill this form quickly here:...

IndieDB Indie of the Year awards! Vote for KAG!

IndieDB Indie of the Year awards! Vote for KAG!

Dec 2, 2011 3 comments

KAG needs your votes to win indie of the year 2011! Lend us 30 seconds of your time, click the button, get karma!

Mac Version!

Mac Version!

Dec 6, 2011 4 comments

The OSX version of KAG is now officially available and live!

Build 265

Build 265

Jan 7, 2012 3 comments

More fixes, updated networking code, workshop updates and more!

Zombie Fortress Single-player released

Zombie Fortress Single-player released

Mar 2, 2012 13 comments

1. Build a Fort 2. Watch out for Zombies!!! These are the only instructions you need. You've been waiting for this latest KAG update for a long time...

Zombies Multiplayer Released

Zombies Multiplayer Released

May 24, 2012 5 comments

Multiplayer zombie mode has been released. Many fixes and improvements, with more on the way!

New Server Browser, Security Levels, KAG API and Our Roadmap

New Server Browser, Security Levels, KAG API and Our Roadmap

Jul 31, 2012 0 comments

We have lots to update you all on! A much newer, faster, feature-packed server browser as well as a developer API and "security levels" - a way to do...

Bringing it All Together (Slowly)

Bringing it All Together (Slowly)

Sep 28, 2012 9 comments

Siege engine preview shots and information regarding development in the last two weeks - lighting updates and network syncing of script variables.

 Build 548 - Classic ~Final

Build 548 - Classic ~Final

Oct 18, 2012 3 comments

Classic has recieved a large update, more news coming about the full scripting build as we have time to collate it.

Dev Peek: Boat and Shop Art

Dev Peek: Boat and Shop Art

Oct 23, 2012 5 comments

The full version of KAG will bring a whole new workshop concept as well as different kinds of boats to ride. Check it out!

Probably Final KAG Classic Build 569 + Insight

Probably Final KAG Classic Build 569 + Insight

Nov 7, 2012 3 comments

King Arthur's Gold got some speed optimizations and more bug fixes. Also please read to get to know where we are at with the full version of the game.

King Arthur's Gold art teaser

King Arthur's Gold art teaser

Dec 4, 2012 2 comments

A teaser of new art assets including a windmill and a boat with a couple of old people + update on the latest patches.

Holiday 9.99$ Promotion & Internal Beta Announcement

Holiday 9.99$ Promotion & Internal Beta Announcement

Dec 21, 2012 4 comments

King Arthur's Gold is celebrating the end of the world and xmas with a special Holiday Discount. You can get the game right now for only 9.99$.

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King Arthur's Gold
Platforms
Windows, Mac, Linux
Developer & Publisher
Transhuman Design
Contact
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Official Page
Kag2d.com
Release Date
Released May 4, 2011
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