A multiplayer deathmatch game played with up to 32 players. Build castles and wage war on the enemy team as a Knight, Archer or Builder in a fully destructible medieval world. It blends the best cooperative aspects of Lost Vikings, mashes them with Worms, with the visual style of Metal Slug, brought to you by the creators of Soldat. Features: * 32 players realtime multiplayer * State of the art retro pixel graphics * 2 teams * 3 classes: builder, knight and archer * Drivable catapults and battleships * Bison taming * Collapsible physics based on construction support * Medieval sword duels * Shark riding * Building castles and traps * Technology research and trading * Dynamic 2D water and fire * Wilhelm's scream * Available on 3 platforms (Windows, OSX, Linux) * Full access to game's scripts and modding
King Arthur's Gold is celebrating the end of the world and xmas with a special Holiday Discount. You can get the game right now for only 9.99$.
Posted by Michal.Marcinkowski on Dec 21st, 2012
December 21, 2012 - To celebrate the holidays, we’ve decided to lower the price of King Arthur’s Gold to $9.99! Huzzah! If you already have a Gold account, thank you! Consider gifting it to a friend.To buy gold account which means getting full access to all the features + full version when it is out - go right here to Desura.
Other good news includes King Arthur’s Gold officially entering the beta phase!
Working right through armageddon, we’ve finally completed the new engine and all the content. The game is looking better than ever, with many new features including: new art, a new game-mode, completely rewritten water simulation, mountable vehicles, dynamic soundtrack, and lots more.
Of course, the most important addition has been the implementation of the insanely powerful AngelScript scripting library. 99% of the new gameplay mechanics have been created using this language and virtually all aspects of gameplay can be customized by the community.
We can’t wait to show you, but it’s still a little too early to release it to the public. In the meantime we’ll be doing internal tests and we’ll have some gameplay videos to show you soon, followed by a preview of the scripting engine, with a public release of the beta to come shortly after. The wait won’t be much longer - We promise!
Happy Holidays!KAG Team