They came, they saw, they conquered - or so they thought. They didn't expect a resistance, after destroying our cities, mutating our people and occupying our planet they expected us to die. No - they are the ones going to die. They will pay for what they've done. They will pay with their blood in full! KILL THEM ALL! The last surviving solider of his squad vows revenge on the alien apocalypse. Kill Them All is a purely action driven first person shooter where the player faces mobs of enemies down with an assortment of military and alien weaponry. Kill Them All in urban cities, forest valleys, mountain ranges, military compounds and establish a foothold on the aliens home world.

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Contra Arms

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With the Jackhammer revealed for our first player class something was missing; arms! Rather than a generic set we decided each class should have their own:


We developed the arm within stages; first is a basic block out in order to do the rig for the skeletal animations, this is important as to avoid any serious polygon warping which'll make the texture look heavily stretched/distorted. After setting up with the foundation of the animations we continue to add further polygon detailing in key areas. Then it's onto the normal map, first a high poly mesh for the hard surface details, second into sculpting the fabric shape and then doing the fine detailing; fabric texturing, threads, etc.

Here's a shot of them ingame, look at all that detail:

Next is onto the texturing, you'll notice the blue camo, we're still trying out different textures for the Contra. We're really digging the blue, let us know what you think!

We're working on the fine tuning details of the animations, particles, etc. for the Jackhammer right now.

Here's a little preview of that:

Thank you all again for your feedback we continue to work hard to push KILL THEM ALL where the community wants it.

*New Update!* The Jackhammer

*New Update!* The Jackhammer

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In our first content update post we announced the first player class for KILL THEM ALL: the Contra. Now we're revealing the Contras primary weapon of...

Player Class: Contra

Player Class: Contra

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One of the main feedback items by the community was: 'we want player classes'! and that they wanted those classes to be familiar but with their own twists...

Community Feedback Update

Community Feedback Update

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Thanks for everyone for your feedback and comments! We've finalized a 0.1 design and decided to focus on each key issue brought up: new enemies, player...

Steam Greenlight rocks KILL THEM ALL, stuns devs into near coma

Steam Greenlight rocks KILL THEM ALL, stuns devs into near coma

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KILL THEM ALLs profile was created on Steam Greenlight over the past weekend. The community reacting in droves skyrocketing the game to the top and holding...

Comments
kiowa96
kiowa96

wow this is nice

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minus40c Creator
minus40c

Thanks kiowa96!

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Czar_Dragon
Czar_Dragon

This game reminds me of the Torque 3D zombie project

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minus40c Creator
minus40c

Indeed, we were using Torque 3D assets and are now in the process of replacing them along with a new design based on community feedback. Here's our blog on that: Moddb.com and also our recent ones show off the new replacement content. :)

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Kuznetsovsky
Kuznetsovsky

this game looks totally awesome. tracking

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minus40c Creator
minus40c

Thanks Kuznetsovsky!

Reply Good karma+1 vote
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Kill Them All
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Windows
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minus40c
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Torque 3D
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