Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Add addon Report KF-Insurrection
Filename
KF-Insurrection.1.zip
Category
Multiplayer Map
Licence
Proprietary
Uploader
RafaelTJ
Credits
RafaelTJ, Kaemon
Added
Updated
Size
136.72mb (143,357,467 bytes)
Downloads
277 (1 today)
MD5 Hash
ccb6366320a9762135c5fe20fff3b266
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Description

In KF-Insurrection (objective map) you and up to 5 friends of your choice will venture through one of the biggest Horzine facility located in cold mountains of northern Europe.

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KF-Insurrection
Comments
Night76
Night76

Much script errors warning.

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Atlaimond
Atlaimond

There were many error/warning messages and I had stuck at one of the rock pillar.

Picasaweb.google.com

I'm waiting my vote until the update.

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Tunnel$
Tunnel$

This is an awesome, interesting and inspiring objective based map. I'm sure a crazy amount of time was put into it, and it is a great effort. It has nice water effects, great looking caves and even traversing the rocky caves was one of the challenges. Custom voice was awesome and good sound volume. Very limited amount of guns so using ammo sparingly was a big thing, I had to melee with Katana wherever I could. I only stopped playing as I ran out of ammo but next time I'll be even more careful.

Some objectives are about turning on power (and yeah finding the switch was a challenge in itself), holding certain rooms (with a progress bar), finding alternative routes to move forward etc. Cool intro also with a fade effect. Definitely challenging but not ridiculous either.

As the others also said, there are errors popping up, but it doesn't seem like it has effected game play, everything seems to work fine. Awesome effort from map maker, and look forward to final version (without errors).

I844.photobucket.com

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RafaelTJ Author
RafaelTJ

Hi, thanks for the comments! We will definitively put all the efforts on updating the map.
The errors popping up appears because Zeds are trying to get spawned in places they can't, this could occur since they are spawned randomly using the same origin points (there is a chance a Zed may take some time to decide moving to the player so it temporarily blocks the next Zed spawn).
Noticed also the issues in the cave and the ammo. I will let you know guys (here and in the KF2 forum) when next version comes up.

Reply Good karma+3 votes
RafaelTJ Author
RafaelTJ

Hi, for those people downloading the map from now, I amended the stuck problem in the caves to be sure nobody gets stuck in that part. Notice it's a 60 minute length map, caves are just the first 5 minutes : ) I also spotted the reason why the spawned weapons were gone: the game was deleting the items on map start!

Reply Good karma+2 votes
Tunnel$
Tunnel$

Awesome, will try this again

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