We're an indie team developing a series of dark-themed mystery games and light novels, set in a world called Kikai.

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Development Video #5: Ghost Mode

Development Video #5: Ghost Mode

News

Happy New Year! Today we showcase the ghost mode, an addition to the usual Play Mode in the first prototype. In this mode, the AIs won’t notice the...

Development Video #4: More Game Mechanics

Development Video #4: More Game Mechanics

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We showcase more game mechanics in this video. Can't wait to demonstrate the kids' Machine Learning AIs in the upcoming ones! p/s: everything is still...

Development Video #3: Shooting looters

Development Video #3: Shooting looters

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We shoot looters in this month's development video, stay tuned for more!

Development Video #2: The Radiation Area

Development Video #2: The Radiation Area

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We display the Radiation Area in this month's development video, stay tuned for more!

Development Video #1: The Public Laboratory

Development Video #1: The Public Laboratory

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We showcase a few rooms of our public laboratory as well as some simple interactions, enjoy!

We've got a new animator!

We've got a new animator!

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Our first 2018 update on the first prototype's progress.

Kikai has turned one year old today!

Kikai has turned one year old today!

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It's Kikai's birthday today and the concept has finally turned one year old!

We're still alive!

We're still alive!

News

After a long time working in silence, it's our great pleasure to announce that the project is still alive and going stronger than ever. We're going to...

#3: The Burning Statues

#3: The Burning Statues

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The third chapter of the light novel: The Burning Statues!

Kikai has turned over 100 days old now!

Kikai has turned over 100 days old now!

News

We are very happy to announce that Kikai has turned 100 days old yesterday and still going very strong! For this special occasion, we're going to post...

Teach the kids English (Part 6)

Teach the kids English (Part 6)

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Another week has gone by, let’s see how much the kids have improved!

Teach the kids English (Part 5)

Teach the kids English (Part 5)

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It’s been a month (Feb 5-Mar 5) since we started designing, developing and writing articles about our language system. Let’s see how far we've got!

#2: Lily of the Valley

#2: Lily of the Valley

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The second chapter of the light novel: Lily of the Valley.

Teach the kids English (Part 4)

Teach the kids English (Part 4)

Client Side Coding Tutorial

I have improved the whole language system greatly. It now has a rather solid structure and flow, with other supporting systems like the NPCs’ short...

Kai & Kira on Slack!

Kai & Kira on Slack!

Server Side Coding Tutorial

After making the kids respond to simple sentences in the previous update, I have come up with the idea of bringing the kids to Slack so everyone in the...

Teach the kids English (Part 3)

Teach the kids English (Part 3)

Client Side Coding Tutorial

I have created a “word with labels” system which allows the kids to learn every single word, instead of learning only patterns. The kids have also...

Teach the kids English (Part 2)

Teach the kids English (Part 2)

Client Side Coding Tutorial

I have come up with a “plausible” language system design and have been working on it. I start with recognizing sentence types (normal sentence, question...

Teach the kids English (Part 1)

Teach the kids English (Part 1)

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We want the kids (AIs) to gradually learn English so they can communicate better with the player.

#1: Ink

#1: Ink

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Kikai the Light Novel's prologue and chapter #1: Ink

Kai's bravery

Kai's bravery

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Kai learns how to react to enemies from the way the player reacts. He could either be brave, always confronts the enemies without fear or could simply...