Key of Ethios is a 3D action-adventure game in the vein of modern Zelda titles. In it you play as a party of heroes, each with their own unique abilities that allow them to traverse the world and overcome a wide array of obstacles and enemies. The game focuses on this group as they face off with an organization that's dead set on capturing one of their companions.

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2 comments by LordMcMutton on Jul 21st, 2013

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Key of Ethios Pre-Alpha version 0.0001

Version 0.0002 here:

Only for PC, unfortunately; there's some sort of permissions error with Unity's Mac builds that I can't for the life of me figure out.All you need to do is unzip the contents anywhere. The escape key will close the program.

It consists of the first area of the game, Gran Hollow. It's mainly the tutorial area, so it's made to get the player used to the controls and how the game works.

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Default controls are shown in the game as little tips when you get to the appropriate area, as well. It also has controller support, but the Xbox controller is the only one I've tested it on:
WASD / Control stick - Movement

Space / A  - Jump

Q & E / Triggers - Switch characters

F key /Y button - Hold (Control all characters separately)

Alt / B button - Use

Shift / Left Shoulder button - Skill

Left Mouse Button / X button - Attack

Right Mouse Button / Right Shoulder button - Defend

Some friends and I spent yesterday breaking it and fixing whatever bugs cropped up. We got quite a few, but there are some that aren't caused by the code, but Unity itself. This, of course, is really annoying. Here's hoping that Unity Pro is more dependable.

With this, there's only about a week and a half until I want to launch the Kickstarter campaign. With that, I'll be able to focus on the game's development and afford audio stuff like sound effects, amazing music, and some voice acting!

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Pre-Alpha Version 0.00025

Pre-Alpha Version 0.00025

Nov 6, 2013 Demo 0 comments

Had to redo a few things, but IndieDB has to reuathorize every upload so I couldn't edit the other one.

Key of Ethios Pre-Alpha version 0.0002

Key of Ethios Pre-Alpha version 0.0002

Nov 4, 2013 Demo 1 comment

Second version of the demo, with a bit more content added. A number of bugs were fixed and some alterations were made.

Key of Ethios Pre-Alpha version 0.0001

Key of Ethios Pre-Alpha version 0.0001

Jul 21, 2013 Demo 0 comments

A really early demo of the game to show off how it plays and looks! It's likely that there are a few bugs remaining, but I did manage to quash a good...

Post comment Comments  (0 - 10 of 24)
papercoffee Mar 20 2014, 6:23pm says:

The redesigns are very well done ...would like to see the new models in action in a video.

+1 vote     reply to comment
LordMcMutton Apr 21 2014, 10:48am replied:

Thank'eh! I'll attempt to throw something together sometime soon.

+1 vote     reply to comment
Lord_Thash Feb 13 2014, 11:57pm says:

Wow. This is fkcking amazing. I cant wait for more, and I love the combat system, thank you for making this.

+1 vote     reply to comment
LordMcMutton Feb 22 2014, 3:25am replied:

Thanks, man! Glad to hear it!

+1 vote     reply to comment
šøñ_öɟ_ɭĩɓεřʈŷ Dec 17 2013, 6:38am says:

Will there be free roaming or will it be mission after mission ?

+1 vote     reply to comment
LordMcMutton Dec 17 2013, 9:27pm replied:

The former; you can wander about as you please between traveling to 'mission' areas, like modern Zelda games.

+1 vote     reply to comment
papercoffee Oct 6 2013, 10:04pm says:

How many people work on this project?

+1 vote     reply to comment
LordMcMutton Oct 7 2013, 12:18am replied:

It's mostly just me. The only thing I can't do is the sound and music, so I've got some help with that; Sam English is going to compose, and Hyperduck Soundworks is going to handle the sound effects.

+2 votes     reply to comment
papercoffee Oct 7 2013, 1:06pm replied:

Ok this was unexpected ...only one guy?
Wow, my respect.

The textures look sometimes a tiny bit too low-res, but to think one guy did all this AND is coding the whole stuff is impressive.

I wish I could do the same for my project ...but coding is for me completely incomprehensible.

+1 vote     reply to comment
LordMcMutton Oct 7 2013, 5:53pm replied:

Thank'eh! Coding was rather difficult for me too, at first; I'd decided that I'd just start, and learn along the way using Unity's scripting resource. It's worked out pretty well thus far, methinks.

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Key of Ethios
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Picked up Mark of the Ninja for 75% off for some stealth reference: #steam #IndieGames

Jan 30 2014, 10:48pm

Doing a bit of work with blending movement animations. #IndieGames #KeyofEthios

Jan 29 2014, 12:14pm

Another character. She's sporting some newly-designed wings. #IndieGames #KeyofEthios

Jan 21 2014, 4:34pm

Gil gets an upgrade. #IndieGames #KeyofEthios

Jan 20 2014, 6:39pm

That Zane guy doing his thing. #IndieGames #KeyofEthios

Jan 19 2014, 4:27pm

Made some changes to Illya. #IndieGames #KeyofEthios

Jan 13 2014, 9:00pm

Got a boss character going. Check it out #IndieGames #KeyofEthios

Dec 30 2013, 9:49pm

Started doing some work on Highmill itself. I'll have pictures to post soon! #IndieGames #KeyofEthios

Dec 16 2013, 8:50pm

@TroyBakerVA Just finished Dragon's Dogma, which was fantastic; Nice work in there!

Dec 16 2013, 8:33pm

A fellow named Nero #IndieGames #KeyofEthios

Dec 5 2013, 10:42pm

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