A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
This game has a ton of potential and is very ambitious. What I have seen so far is very impressive. My only issues is that there is a line between realistic and fun. I think the inventory is too small and find myself spending a lot of time running back and forth between loot and unloading loot.
The combat system is also something you need to figure out and get used too. It is kind of a dice roll. I am sure as the game advanced these issues will be addressed.
i'll be honest, this game has still a long way to go, and for how it is now it should have a 7 only as there is much stuff missing. I'll change my vote to higer once it'll have more gameplay features. Also, i'll add 1 point because even though it's such an early alpha i love it already. IMHO it's a rough diamond that will become really awesome with the appropriate polishing. So, 8: 7 for the dev stage +1 because i fell in love with it anyway.
obviously the 8/10 is for the final game if it makes good on the promised features.
currently the game is severely lacking in things to do apart from killing anything that looks at you funny and some trading but still manages to be fun
it has features added regularly like bountyhunting recently and mining and research soon. cant wait to see the finished product
this is definatly a game to get behind