A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.
Game balancing is actually the more time consuming part of adding features so don’t get too hyped up for a release soon, we still don’t have an ETA as there’s still a lot to clean up. Kenshi needs to age like a fine old cheese to reach it’s beautiful not-so-buggy state…
Anyway, here’s what we’re working on right now:
Hunger has now been added so it will be possible to die of starvation over a long amount of time. Character appearances will change to reflect the state of physical strength or malnutrition – again this is early stages and needs a lot of testing and balance.
We’ve now finished adding lots of different foods, crops (cotton, cacti…), boozes, a new power system (dependent on fuel or wind strength) and, of course, you’ll be able to start hunting skins for leather making. Research has been re-balanced so that it’s faster, plus it’s gonna cost items/artifacts instead of Cats from now on.
Finished work on the destroyed versions of buildings! Enough said.
Thievery needs a lot more balancing but it’s improved greatly since the current available experimental version. Buildings have things to steal, guards are more alert and we’ve fixed it up so the player doesn’t get busted for accidental clicks, or from looking inside unlocked containers. At the moment, we’re doing a lot of testing to make sure it’s not too easy/ too hard, and citizens are reacting normally etc.
The crime reactions in the dialogue has needed a lot of editing this week, if the reactions are too specific or too vague it can become too noisy and ends up sounding like jibberish. So it’s needed a good amount of testing to make sure the reactions fit all possible situations and to make sure people react realistically.
We’re also in the middle of adding the assassination ability, a way to knock people out in stealth mode.
We’ve pretty much finished improving water reflection in-game now, plus Oli’s also added some more details like floating scum etc.
*** The above content has not been released yet. This will be added in the next update, Beta 0.90, ETA to be announced.
Click here for details on the current playable version of Kenshi, available on Steam experimental opt-in ***
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Highest Rated (83 agree) 10/10
Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.
Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.
Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.
Thumbs up :)
Nov 5 2011 by DuckSauce
Lowest Rated (9 agree) 4/10
In it's current state, it deserves a one.
But because it's being updated and because its from one dude, it deserves a 4.
When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)
Feb 16 2012 by darklord0211