A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
Image RSS Feed Latest Screens
New turrets turret models in game new building types on the way
Blog RSS Feed Report abuse Latest News: Update 0.67

2 comments by captain_deathbeard on Apr 9th, 2014

Again like the last update, I have focused on making it more stable for now and avoided adding any major new code.  There are however a few new crafting additions.

0.67.0 "Small things, stable things"
If your game was getting clogged up and slowing down, try importing to a new game now.

  • Added a cloth crafting bench, and a load of clothing blueprints to buy
  • Added in Drifter Leathers armour set to crafting list
  • Leather armour now needs leather to make it with, new leathermaking bench added.
  • New storage box models
  • New storage boxes for chainmail, leather, armour plates, wheat, water, hemp
  • Tweaked the "Cannibal hunters" start, it was designed as a quickstart for players at Rezzed, so it's a little less easy now.  Still too easy though.

BUGFIXES

  • Fixed the crossbow upgrades not taking effect
  • Fixed a memory leak and some bugs in the NPC squad spawning
  • Fixed the cannibals being non-aggressive at home
  • Fixed hair texture on head sometimes not showing
  • Fixed the dark red inventory icons
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 8 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 10 comments

Full version and demo all in one, with a built-in auto-updater.

Kenshi 0.40.4

Kenshi 0.40.4

Mar 22, 2013 Full Version 15 comments

Full game, and playable demo, all in one. If you like it you can purchase a key code from Desura or from the main Lo-Fi Games website listed on the right...

Post comment Comments  (950 - 960 of 1,419)
statistx
statistx Apr 24 2012, 6:49pm says:

Tried the demo, but right now i don't really feel that i could enjoy it...IN IT'S CURRENT STATE.
It looks like an absolutely awesome concept and i hope it will get a long way from here

+2 votes     reply to comment
alicecarlyj
alicecarlyj Apr 24 2012, 9:34pm replied:

it is likely to rise in price as it becomes more developed. I have enjoyed the large ammount of updates over the last few weeks but I think its likely to go back too monthly updates again.

+1 vote     reply to comment
Skylar15
Skylar15 Apr 22 2012, 9:38pm says:

Looks fun, when will there be more graphics options because I cannot play with lag.

+1 vote     reply to comment
captain_deathbeard
captain_deathbeard Apr 23 2012, 11:56am replied:

whats your system specs? reducing view distance in settings.cfg will have a big effect.

+1 vote     reply to comment
Skylar15
Skylar15 Apr 22 2012, 9:38pm says:

Looks fun, when will there be more graphics options because I cannot play with lag.

+1 vote     reply to comment
MasterWaldo
MasterWaldo Apr 20 2012, 10:31pm says:

Got the demo, loving it. Obviously a long way to go, but still a lot of fun. Definitely going to buy

+1 vote     reply to comment
Nightcaper
Nightcaper Apr 20 2012, 5:40pm says:

Athletics doesn't seem to increase by running. Is there a different way to increase it, or does it take a long time? I've got the Alpha, not the demo, so it isn't any cap that's stopping me... it just doesn't seem to increase at all.

+2 votes     reply to comment
alicecarlyj
alicecarlyj Apr 23 2012, 9:57pm replied:

I have the same thing and I dont know how to increase it so I just presume the feature isnt added yet... It is early alpha and lots too do for them.

+1 vote     reply to comment
captain_deathbeard
captain_deathbeard Apr 20 2012, 6:00am replied:

it works if you download it as a demo

+1 vote     reply to comment
joeadamhill
joeadamhill Apr 20 2012, 6:06am replied:

Thanks capt!

+1 vote     reply to comment
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Icon
Kenshi
Platform
Windows
Developed By
captain_deathbeard
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 29, 2011
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Community Rating

Average

9.4

857 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
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Role Playing
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Sci-Fi
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Single Player
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