A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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5 comments by Koomatzu on Oct 2nd, 2014

The team's been extra quiet this last few months while we grind away at the new path finding system... So if you have any burning questions about the current update-in progress, planned features or anything else, then drop by our AMA for a chat!

It will start on Thursday 9th October from 11am GMT (that's 7am EST and Midday British Summer Time) and it will last throughout the day.

*Edit: Ok, our IAMA session has just started. Here’s the link

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Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 4 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (790 - 800 of 1,432)
Sirduke678
Sirduke678 Aug 11 2012, 5:47pm says:

I'm pretty sure he has said on multiple occasions NO multiplayer.

+3 votes     reply to comment
madkeen6
madkeen6 Aug 11 2012, 4:54am says:

any chance of adding mulitiplayer and bows and arrows?

+3 votes     reply to comment
.Zeref.
.Zeref. Aug 11 2012, 1:36pm replied:

If you open up the status list in game you will see all of the future things that are planned to be implemented, multiplayer has not been confirmed so i can't tell you that for certain but I know that there will be the addition of bows, turrets, I recall seeing harpoons, cutting weapons etc. I hope that specific thing's such as daggers, syches, war glades, are added many varrying types of weapons to give each enemy a sense of an individual feel so when your fighting you get to see all of the different types of things in the game. But its not my game and I know I wouldn't be doing as good of a job with it as Deathbeard is. Final note, I know its overpowered sometimes but I hope that there are some sort of mages in the game, I know its unlikely but it would be a cool method of crowd control in wars between factions also it would just feel badass. :)

+1 vote     reply to comment
Shirby
Shirby Aug 11 2012, 7:27pm replied:

Well "mage" is a quite a bit fantasy/fairytale, lets go into the psionic direction thats sounds better :p

+4 votes     reply to comment
ThatGmodGuy
ThatGmodGuy Aug 10 2012, 7:27pm says:

Great idea, I see this game going good places, fast! I really home this game takes off, I think it will be the next minecraft when released.

+2 votes     reply to comment
ThatGmodGuy
ThatGmodGuy Aug 10 2012, 9:07pm replied:

hope*

+2 votes     reply to comment
.Zeref.
.Zeref. Aug 6 2012, 5:27pm says:

This game is great, thing's that I hope are that you fix the problem with after attacking the AI once they are permenetly your enemy, it would be nice for a redeeming feature that allows you to at least purchase thing's from towns, which I am now unable to do... :( Some other thing's that I think could be implimented to the game were a fast travel with an ambush once in a while, questing, and animals. Other than that I know your burried under several other updates and more pressing features so I can't wait until the next update! Keep up the good work. :D

+2 votes     reply to comment
captain_deathbeard
captain_deathbeard Aug 8 2012, 5:12am replied:

Its all planned eventually.

+5 votes     reply to comment
AlexTurner
AlexTurner Aug 9 2012, 12:59am replied:

Honestly, there's enough in the game that's all ready kept me pretty occupied for the last two days. I also saw an editor in the Kenshi folder, is that a modder's tool or can anyone with common sense use it?

+2 votes     reply to comment
captain_deathbeard
captain_deathbeard Aug 9 2012, 5:27am replied:

Play around with it, you shouldn't have too much trouble with most things. Its got a lot of built-in instructions.

+3 votes     reply to comment
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Icon
Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

866 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
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Role Playing
Theme
Sci-Fi
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Single Player
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