A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Blog RSS Feed Report abuse Latest News: Update 0.70.4 Experimental Version

2 comments by Koomatzu on Dec 16th, 2014

For those of you that have been brave/patient enough to play the Experimental Steam version of Kenshi lately, here are the latest bug fixes so far - we'll keep updating the list so be sure to check back often.

And thank you for your help so far for helping report all of the bugs (you can read up here on where to submit a bug report)...

0.70.4

  • Fixed another bug when recruiting new characters
  • Fixed the problems with characters being unselectable
  • Improved follow behaviour and made pack gars catch up after a fight
  • Fixed a bug when dismantling
  • Made a theoretical fix for the 10,000 storage items bug
  • Performance improvment when lots of ragdolls are around
  • Fixed furniture placement going through walls
  • Fixed nests spawning extra squads on load
  • Fixed some rare invisible building occurence
  • Few little minor fixes with collision and an animal glitch

0.70.3

  • Another possible stability improvement for the random crash, lets find out if it helps or not...
  • Also fixed a few regular crashes
  • Fixed armour quality resetting on load
  • Shopkeeper "welcome" can now be interrupted
  • Fixed nest items spawning too much when re-loading
  • Fixed flophouse beds even more
  • Fixed KO NPCs spotting sneaking characters
  • Fixed too many NPCs having negative medic skill
  • Fixed no-dialogue police chief
  • Slavers wont try to capture animals now
  • Fixed hair vanishing after wearing a helmet
  • Fixed holes in character mesh when removing armour
  • Stopped shopkeepers dropping items when restocking inventory
  • Fixed crash when upgrading certain buildings
  • Fixed the extra characters problem when importing a game with research
  • Fixed the invisible cannibal cages bug

0.70.2

  • Fixed the worst moving-around-the-map random crash.
  • Fixed some minor dialogue glitches
  • Fixed cannibal cooking crash
  • Fixed the flophouse beds not working
  • Fixed the characters being ragdoll in cages
  • Fixed crash when harpooning animals
  • Fixed a few more smaller random crashes

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 8 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (790 - 800 of 1,440)
SinKing
SinKing Aug 19 2012, 12:26pm says:

Ambitious game. Keeps getting better. Could use some touching up the art+textures.

+2 votes     reply to comment
intergang
intergang Aug 17 2012, 11:33pm says:

The reason I ask Is It would help me decide if I'm sure about backing you and what appears to be a game with great gameplay and replay value.

+2 votes     reply to comment
intergang
intergang Aug 17 2012, 11:26pm says:

Hello, I"m very interested in supporting your product, could you please add a current features list to Desura and if possible a planned features list?

+2 votes     reply to comment
captain_deathbeard Creator
captain_deathbeard Aug 20 2012, 7:00am replied:

There is a current feature list here: Lofigames.com

and planned features are here:
Indiedb.com

+2 votes   reply to comment
Akurasik
Akurasik Aug 16 2012, 8:49am says:

I know this is not the place to say this, but a lot of people will see it so i will write this:

I have graphical problems with the game, i installed it on my new laptop and everything is fine and fluent, but the terrain and the sand is black, i do not know what is wrong, does this happen to any other person?

+2 votes     reply to comment
captain_deathbeard Creator
captain_deathbeard Aug 17 2012, 7:27am replied:

Yeah its a known issue with certain systems, I'm still trying to figure it out.

+3 votes   reply to comment
Akurasik
Akurasik Aug 17 2012, 9:43am replied:

Ok, thank you so much for replying. ;)

+2 votes     reply to comment
Prince_Dragoon
Prince_Dragoon Aug 15 2012, 1:22am says:

hey detah i love the game i have agroup of 3 and we have already set up a shak but i was wondering i saw in the updater thing you were gonna add wildlife but what kind like lions or tigers or bears or deer etc?

+2 votes     reply to comment
Sirduke678
Sirduke678 Aug 11 2012, 5:47pm says:

I'm pretty sure he has said on multiple occasions NO multiplayer.

+3 votes     reply to comment
madkeen6
madkeen6 Aug 11 2012, 4:54am says:

any chance of adding mulitiplayer and bows and arrows?

+3 votes     reply to comment
.Zeref.
.Zeref. Aug 11 2012, 1:36pm replied:

If you open up the status list in game you will see all of the future things that are planned to be implemented, multiplayer has not been confirmed so i can't tell you that for certain but I know that there will be the addition of bows, turrets, I recall seeing harpoons, cutting weapons etc. I hope that specific thing's such as daggers, syches, war glades, are added many varrying types of weapons to give each enemy a sense of an individual feel so when your fighting you get to see all of the different types of things in the game. But its not my game and I know I wouldn't be doing as good of a job with it as Deathbeard is. Final note, I know its overpowered sometimes but I hope that there are some sort of mages in the game, I know its unlikely but it would be a cool method of crowd control in wars between factions also it would just feel badass. :)

+1 vote     reply to comment
Shirby
Shirby Aug 11 2012, 7:27pm replied:

Well "mage" is a quite a bit fantasy/fairytale, lets go into the psionic direction thats sounds better :p

+4 votes     reply to comment
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Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

875 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
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Role Playing
Theme
Sci-Fi
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Single Player
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