A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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4 comments by Koomatzu on Jun 15th, 2015

Howdy. Update 0.74.9 is now out on Steam, just a couple of small but important fixes:

0.74.9

    • Fixed a frequent crash loading certain buildings and savegames that was introduced in the last patch
    • Fixed the instant building bug

Non-Steam version should be coming soon once everything is more stable.

Now working on...


As you may have already learned from our recent few patches, most of the Lo-Fi team have been focusing on bug-fixing these last few weeks. Nothing particularly exciting, sorry... But! We do have some juicy shots of Oli's new ruins. A little something different to stumble upon during travels around the New Lands world map.

Here are the variations we have so far but we will also work on more futuristic, otherworldly kind of lost cities too...

Let us know what you think so far...

As for the less flashy stuff, Otto's been finishing off the GUI, it's cosmetic bugs and readability. We also have a few more animal designs that we can hopefully show off next week though. We should have our path-finding update ready within the week - in case you've missed any of our previous announcements, we've been re-writing part of the current Havok path-finding system. This will be much more reliable and easier for us to fix now, however expect some initial bugs when we first release it.

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Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key. You can also get the latest 0.72.1 build below:

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (780 - 790 of 1,447)
VitaminK
VitaminK Aug 30 2012, 4:42pm says:

up this game on steam to get them to carry it!

Steamcommunity.com

+7 votes     reply to comment
johnpauliloilo
johnpauliloilo Sep 1 2012, 12:57am replied:

I can't upvote steam says i don't have enough privileges :(

0 votes     reply to comment
tranisodis
tranisodis Aug 29 2012, 8:06pm says:

I am now a paid version player Let the mass bandit murder commence after I train

+4 votes     reply to comment
Aaz09
Aaz09 Aug 29 2012, 12:28pm says:

I like this game, but I just found the controls and the...camera? confusing.
I was wondering if you would add a third person view where the camera would follow my character...

I love the idea and how its free roam.

+4 votes     reply to comment
captain_deathbeard Creator
captain_deathbeard Aug 30 2012, 9:05am replied:

Some people seem to, I think they aren't expecting RTS controls. As feedback can you tell me what you would have expected the controls to be like?

+2 votes   reply to comment
Aaz09
Aaz09 Aug 31 2012, 12:56am replied:

It just took a while to get used to the controls. I was wondering if the map is any bigger than what I see?

Anyone know how to fix the No Sound problem? Im using an Asus G53J Gaming laptop

****************EDIT
Kenshi crashed twice on me :(
Anyone else experience crashes?

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Aug 31 2012, 10:07am replied:

Sound isn't done yet. If you can upload the crashDump.zip to the forum I might be able to fix it www.lofigames.com/forum

+1 vote   reply to comment
tranisodis
tranisodis Aug 29 2012, 1:16pm replied:

right click the character portrait

+1 vote     reply to comment
tranisodis
tranisodis Aug 29 2012, 11:55am says:

This may be because I'm still on the demo but I get no sound
any help apreciated

+1 vote     reply to comment
Renegade2
Renegade2 Aug 29 2012, 4:33pm replied:

There's no sound yet

+1 vote     reply to comment
tranisodis
tranisodis Aug 29 2012, 4:38pm replied:

ok thanks

+1 vote     reply to comment
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Icon
Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 2011
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Community Rating

Average

9.4

882 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (9 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
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Sci-Fi
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Single Player
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